- A 31 year old male gamer
- Joined on August 21st 2014, last online 2 hours ago.
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Native 4K/120fps is a gigantic trap for Halo: Infinite and Xbox game studios, they need to go whit lower resolution, perhaps 1440p. Talk about power is good, but than come and start to taunt native 4k/120fps realy creates problems for devs... if they keep things at native 4k/120 it doesn't matter if the game will be delayed for 1 year or more, game is going to look bad, and all PS5 games made...
Great courage to postpone Halo infinite and launch the new XBox without major 1st party exclusives. It was the right decision, this Halo has to make a good impression, or at the very least be released at an acceptable level for such a large franchise. On the topic of "avoiding overwork", the infamous crunch... i agree with Jason...
Soundwave said: Manlytears said: I doubt it. I agree on the GPU, it is quite possible that Switch 2 can deliver a "minimally comparable" GPU, but what about the CPU !?I find it very difficult for nintendo to make a Console/Handheld with GPU and CPU comparable to the "series S" rumored specs and, at the same time, maintain portability and low price (both characteristics of Nintendo's...