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Forums - Gaming - What games are you playing right now? Anything you'd recommend?

 

9th gen will fully get going in...

2024 2 4.44%
 
2025 9 20.00%
 
2026 6 13.33%
 
2027 5 11.11%
 
2028 7 15.56%
 
2029 0 0%
 
2030 1 2.22%
 
It will never gain the mo... 15 33.33%
 
Total:45
firebush03 said:

BG3 is a game that had always been on my radar. Only reason I haven’t played it is the length: Unless we’re talking about a new entry in an important (to me) Nintendo franchise, I often before impatient with games. Clair Obscur is the longest I’ve ever played a game not on a Nintendo console (>70hr), and even that was way too much.

BG3 will easily take your between 70 and 100 hours in your first playtrough unless you skip the dialogues. It's very dense in character interactions and very rich in quests, because the idea is to simulate a Table-Top RPG. The best way to experience in first playtrough is to avoid doing everything and accept failure. This is sometimes lock you out of some content, but creates a more immersive experience where your choices matters 



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LegitHyperbole said:
IcaroRibeiro said:

There are less quests in BG3 but they are better than the ones in DOS2. The issue with DOS2 quests is they generally have only one way to be solved, and there are very few iterations and consequences of those quests. Generally speaking most NPCs in DOS2 are programmed to have a fixed set of actions (either against you or as allie) while in BG3 things are more open in how you engage dialogue

Something that always annoyed me in DOS2 is how I almost never can solve conflict with dialogue, as someone who enjoys table top RPGs it was always jarring how everything in act 1 seemed designed to fight you lol 

DOS2 twice and there isn't a lot of choice but cause there's such a shear amount of content the path you cut through it is what ends up being completely different, I suppose unless your on a conpletionist run every playthrough but ya, I see it now. 

It's only true in mid the very early in Fort Joy (which you can leave in many different ways), mid act 2 and act 4

In act 1 to first half of act 2 you absolutely need to do almost everything available unless you wanna risk to get severely underleveled because the XP curve is ass in early game 

The major differences on DOS2 comes down to who you are using, since you can only use 4 characters some quests and dialogues will only be present when you have those characters in your party. This creates a more interesting mid and late game (act 3 and 4), but still suck in early game 



IcaroRibeiro said:
LegitHyperbole said:

DOS2 twice and there isn't a lot of choice but cause there's such a shear amount of content the path you cut through it is what ends up being completely different, I suppose unless your on a conpletionist run every playthrough but ya, I see it now. 

It's only true in mid the very early in Fort Joy (which you can leave in many different ways), mid act 2 and act 4

In act 1 to first half of act 2 you absolutely need to do almost everything available unless you wanna risk to get severely underleveled because the XP curve is ass in early game 

The major differences on DOS2 comes down to who you are using, since you can only use 4 characters some quests and dialogues will only be present when you have those characters in your party. This creates a more interesting mid and late game (act 3 and 4), but still suck in early game 

I'd say early act 1 is beautifully packed yes but also large parts of the rest of it and late act one and the majority of act 2. Act 3 is a siphoning of the experience so I guess we are at odds. I don't remember an act 4. 🤔 



IcaroRibeiro said:
firebush03 said:

BG3 is a game that had always been on my radar. Only reason I haven’t played it is the length: Unless we’re talking about a new entry in an important (to me) Nintendo franchise, I often before impatient with games. Clair Obscur is the longest I’ve ever played a game not on a Nintendo console (>70hr), and even that was way too much.

BG3 will easily take your between 70 and 100 hours in your first playtrough unless you skip the dialogues. It's very dense in character interactions and very rich in quests, because the idea is to simulate a Table-Top RPG. The best way to experience in first playtrough is to avoid doing everything and accept failure. This is sometimes lock you out of some content, but creates a more immersive experience where your choices matters 

Yep. I see this game is more planescape/wrath of the righteous in approach but with that tight DOS template. I do expect to enjoy it, things so far even to using jump during battle is very emergent feeling even if it's not really simulation but a fine tuned view of it and yeah, I wouldn't even attempt to try to pass checks and rolls, I don't it once and felt badly about it. I wouldn't have it any other way or the whole point of what they created here would be missed and DOS since DOS brought me back so many times I expect I'll be coming back to this too. 



LegitHyperbole said:
IcaroRibeiro said:

It's only true in mid the very early in Fort Joy (which you can leave in many different ways), mid act 2 and act 4

In act 1 to first half of act 2 you absolutely need to do almost everything available unless you wanna risk to get severely underleveled because the XP curve is ass in early game 

The major differences on DOS2 comes down to who you are using, since you can only use 4 characters some quests and dialogues will only be present when you have those characters in your party. This creates a more interesting mid and late game (act 3 and 4), but still suck in early game 

I'd say early act 1 is beautifully packed yes but also large parts of the rest of it and late act one and the majority of act 2. Act 3 is a siphoning of the experience so I guess we are at odds. I don't remember an act 4. 🤔 

For me the acts are divide by points of no-return:

Prologue = The Merryweather

Act 1 = Fort Joy (all the island)

Interlude = Lady Vengeance

Act 2 = Reapers Coast

Act 3 = The Nameless Isle

Act 4 = Arx and the endgame

Since Merryweather and Lady are very short (basically you travelling in a ship) I don't see them as propers acts, but as prologues/interludes 



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IcaroRibeiro said:
LegitHyperbole said:

I'd say early act 1 is beautifully packed yes but also large parts of the rest of it and late act one and the majority of act 2. Act 3 is a siphoning of the experience so I guess we are at odds. I don't remember an act 4. 🤔 

For me the acts are divide by points of no-return:

Prologue = The Merryweather

Act 1 = Fort Joy (all the island)

Interlude = Lady Vengeance

Act 2 = Reapers Coast

Act 3 = The Nameless Isle

Act 4 = Arx and the endgame

Since Merryweather and Lady are very short (basically you travelling in a ship) I don't see them as propers acts, but as prologues/interludes 

Oh yeah, I didn't consider that an act 4 but you're right, it is distinct. Interludes would be a good word for the ship part alright. Although, what about the city? Is that still act 2?

The nameless isle so, is where it dilutes until the final stretch. May I ask did you play DOS1? The structure of that game is impeccable, while it feels small cause of the square instanced maps it always feels so full, there is no space wasted and I hope BG3 has the dungeoning of the beaten path feel of that game particularly. I love how in that game there are things that I could never figure out, I never could figure out how to get one character out of a cage to have her in the party and having two create your own characters feels so much better for choice of character, I felt compelled this time to choose an origion character cause there are so many choices and I didn't wanna blovk a slot oh and that's another thing missing from BG3 is stuff like the extra powers after removing the source collar and the teleporting pyramids that change traversal in interesting ways but I guess the extinct of the jump action makes up for that somewhat. I hope BG3 has those bit's in between like the ship in DOS2 and the end of time in DOS, fingers crossed, camp is a decent substitute so far. 

Is it possible to do all character stuff in one playthough cause of camp or should I steer away from swapping party members and wait for the second run?



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