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LegitHyperbole said:
IcaroRibeiro said:

It's only true in mid the very early in Fort Joy (which you can leave in many different ways), mid act 2 and act 4

In act 1 to first half of act 2 you absolutely need to do almost everything available unless you wanna risk to get severely underleveled because the XP curve is ass in early game 

The major differences on DOS2 comes down to who you are using, since you can only use 4 characters some quests and dialogues will only be present when you have those characters in your party. This creates a more interesting mid and late game (act 3 and 4), but still suck in early game 

I'd say early act 1 is beautifully packed yes but also large parts of the rest of it and late act one and the majority of act 2. Act 3 is a siphoning of the experience so I guess we are at odds. I don't remember an act 4. 🤔 

For me the acts are divide by points of no-return:

Prologue = The Merryweather

Act 1 = Fort Joy (all the island)

Interlude = Lady Vengeance

Act 2 = Reapers Coast

Act 3 = The Nameless Isle

Act 4 = Arx and the endgame

Since Merryweather and Lady are very short (basically you travelling in a ship) I don't see them as propers acts, but as prologues/interludes