curl-6 said:
I certainly hope MH Wilds comes to Switch 2, and frankly it would be a huge fail on Capcom's part if it doesn't, they'd be leaving millions of extra sales on the table for no good reason.
Graphically it's not even a big leap over World on PS4/XBO, and while the scope is clearly increased, it really doesn't look like it couldn't run on a Switch successor.
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It looks like a game that made with the understanding that they want a fast and easy port to Switch 2.
It's for the best for these Japanese studios anyway. What are they really supposed to do in the years coming ahead? Try and compete with games like Grand Theft Auto VI? That game has a $1 billion dollar budget, half of that just for the game and like a 8-9 year dev cycle.
How is a Square-Enix or Capcom ever supposed to compete with that? They're not going to measure up to that, and just going up past their current fidelity is not going to gain them any sales. You would need to go much higher (into that $300-$400+ million budget range) to really get any one's attention in a big way.
It's why that direction is a path leading them off a cliff, the only way Square-Enix could have stayed on that road is if Final Fantasy was selling like 14-15+ million an installment and ideally growing, instead you have Rebirth and 16 both probably struggling just to get to 5 million and Final Fantasy 17 should go *up* in fidelity? lol, you might as well throw money down the toilet.
You're not going to gain sales, FF16 looks better than FF15 and is selling way less, FF7 Rebirth looks better than FF7 Remake and is also selling less. Going up another notch for FF17 and Remake Part III would be the definition of insanity, looks like they realized they can't do that anymore and have pivoted to include Nintendo platforms now for all their major projects going forward.
The only companies that are going to be able to afford to make mega budget games in the future are going to be a very small group of Western studios that generally part of larger media conglomerates (like Sony's internal studios) who can afford to make $200-$300 million+ games and even Sony's internal memo leaks show they are shitting their pants with concern on how big the budgets to even get to Spider-Man 2 visual fidelity is costing them.
That said man MH Wilds is one ugly looking game in some respects. Some of the grass/bushes look like they're lifted from a PS3 game.
Last edited by Soundwave - on 15 May 2024