Soundwave said:
I wonder how cheap a 1080p or 1440p headset with a simple camera for pass through would be today. But the cheapest way to do it is to obviously just use the Switch 2's screen itself. I think Nintendo's point would be to just give people an affordable, friendly way to try it out and to also flex their creativity, VR like 3D polygonal graphics back in the day, is a new frontier. |
Oh, devs are already doing some quite impressive things with VR, whether it's PC, PS or Quest - VR is far from its infancy. But Nintendo with its IPs and visual styles, that are more forgiving of lower powered hardware, could be the thing that launches it into the mass market, especially if Switch 2 in some way can serve as VR.