Wman1996 said:
Soundwave said:
I don't think 3D Mario + Metroid is enough to carry the Switch 2.
Mario Kart is bigger than all of those, Mario Kart is frankly the biggest Nintendo franchise by a mile dwarfing any Mario platformer at this point. It should be priority no.1 to have out for day 1 on Switch 2 if Nintendo truly wants a successful early product cycle for the Switch 2 which is comparable to the Switch 1.
Mario 3D alone ain't gonna do it and Metroid Prime is small potatoes (sorry Metroid fans) in the wide appeal sector.
Mario Kart you will want for NSO subscriptions as well. It just makes sense to have it day 1 and then have it grow with more and more tracks as time goes on and to lock people in to have to continually be subscribed to NSO to get new tracks.
There is going to be a Donkey Kong game of some sort to coincide with theme park launch too, that's definitely going to happen.
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A 3D Mario only ever launched with two Nintendo platforms, and the second time it was a remake.
3D Mario games have been absent from Nintendo launches not because they're not big but because they take some time.
Nintendo might have a new Mario Kart ready by launch but it's hardly necessary and they need to focus on the experience first and making it to launch of Switch 2 second.
3D Mario and Metroid Prime 4 (even with no other first-party titles) would probably already be better than just about any first-party launch line-up in Nintendo history. Switch had BOTW (a cross-gen game, but a massive one) and 1-2 Switch (a middling game to most).
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The Switch had Breath of the Wild AND Mario Kart 8 Deluxe as basically its launch titles, MK8 DX came out only a few weeks after its launch. Mario Kart was absolutely a huge part of the Switch's early success and it's been a big part of its success ever since.
3D Mario and Metroid is not going to match up to that. And Switch got Splatoon 2 not soon after and then it's own 3D Mario as well all within its first 9 months or so. So Switch only having a 3D Mario compared to Switch 1 having 4 of those big hitters ... that's a pretty far drop off.
Switch 2 is already going to be at a fair disadvantage over Switch 1 by not having a Breath of the Wild type Zelda launch title, not having Mario Kart there would be a mistake IMO.
Mario Kart is Nintendo's Grand Theft Auto, it's by far their biggest franchise, even 3D or 2D Mario don't compare sales wise anymore, Mario Kart 8 Deluxe has outsold Mario Odyssey + NSMBU + Mario 3D World on the Switch combined, it will outsell Mario Odyssey + Mario Wonder combined as well most likely. And it will drive NSO revenue more than any other Nintendo game thanks to DLC. Switch is the 3rd straight Nintendo system that Mario Kart has been the no.1 seller on too (3DS, Wii U, Switch), so this isn't some outlier one off, this is a definite trend that's been ongoing now for 10+ years.
If any big Nintendo franchise is overdue for a new console installment it's Mario Kart. The last new console game in the series will be 10 years ago next year. Even the mobile game released now over 4 years ago.
I said this many times but Mario Kart for the next Switch should have been in hard development starting in 2021 at *the latest* (planning should have started a year before that at least). That should have been priority 1 at Nintendo once offices opened up again post COVID. They should be nearing 3 years of hard development of this game (2021, 2022, 2023).
It's not like you even need 60 courses to launch with, 12-16 new courses + 12-16 remixed old tracks would be enough to launch the game with and then you can add DLC as you go.
Last edited by Soundwave - on 16 December 2023