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Forums - Microsoft Discussion - Has the Xbox Series Already had Their Peak Year?

 

Has the Xbox Series already Peaked?

Yes 48 48.00%
 
No 52 52.00%
 
Total:100

I had some additional commentary to make, specifically regarding "peak years" in general.

Systems peak at different times, the specific reasons being different for each one. Some peak early, while others peak later. Some peaked in their first year, while the 360 didn't peak until its sixth year, the all-time record late peak for a home console. Even a single system will usually peak at different times in different regions. For example, the DS peaked in 2006 in Japan, but not until 2009 in the U.S.

Before I move on to the "why do they peak when they do" part, I wanted to address the arbitrariness of using a calendar year to define a peak. Why not any 12-month period? For example, while the PS3's peak calendar year in the U.S. was in 2011, its best 12-month period was the period from Sept. 2009 to Aug. 2010, where it sold 4914k, which was 8.7% higher than the 4519k it sold in calendar year 2011. That case is especially notable considering that the 2009 to 2011 period saw each of those three calendar years being extremely close to each other, to the point where it was pretty much flat for those three years.

Even a single bad month can prevent a year from being a system's peak calendar year. The PS4's 2018 was brought up earlier, and while its best calendar year in the U.S. was indeed 2015 and not 2018, its best 12-month period was from Nov. 2017 to Oct. 2018. The Jan.-Oct. period of 2018 saw the PS4 sell 3040k, 16.6% better than the 2607k sold in the same period in 2015. While Nov. 2018 was a slower month than Nov. 2015, it was only by 4%, not enough to seriously dent 2018's lead over 2015. But December was enough by itself to take away that YTD lead over 2015. Dec. 2015 saw the PS4 sell 1582k, while in Dec. 2018 it sold only 797k. What was a 372k lead over 2015 going into December turned into a 413k deficit in the span of just five weeks. This was due to there being absolutely no big holiday deals in the Dec. 2018 sales period.

So, which is it? Did the PS4 peak in 2015 or 2018? If you arbitrarily restrict things to calendar years alone, it would by definition be 2015. But it had its best non-holiday period in 2018, and only a single month prevented that calendar year from being the first. Using less restrictive criteria, one could easily argue that, while 2018 wasn't its peak calendar year, its overall sales peak was in 2018.

I also have to ask, why can't we define a system's peak with other criteria? While using a multi-month period would be better than a single month as it gives us a good running average, why not a best quarter, or best non-holiday period?

In any case, why do they peak when they do? While a lot of people are talking about software lineups, there are other factors, some of them far more important than any games. That's not to say software can't be a deciding factor. In the PS4's case, that peak Jan.-Oct. period in the U.S. in 2018 was due mainly to three major system-sellers (God of War in March, Spider-Man in September, and Red Dead 2 in October). But sometimes it's a hardware revision that's the deciding factor. In the case of both the PS3 and 360, it was their slimline models, while in the DS's case, it was the Lite in Japan and the DSi in the U.S. Sometimes it's a specific price cut that puts it over the edge, such as the PS2's first price cut in the U.S. in 2002 or the 3DS's big price cut in its first year. On rare occasions it can be other factors. The Switch's best year in terms of absolute numbers and YoY growth was 2🦠2😷 *ahem* 2020 despite it having no new hardware revisions, no price cuts, and only two major blockbusters released that year, noticeably fewer than any other year to date, and that's because of [REDACTED] ... I mean, reasons we won't discuss.

TL;DR: How we measure a peak can be rather arbitrary, and wherever we determine that peak to be, the primary cause of it can be any of a number of things.



Visit http://shadowofthevoid.wordpress.com

In accordance to the VGC forum rules, §8.5, I hereby exercise my right to demand to be left alone regarding the subject of the effects of the pandemic on video game sales (i.e., "COVID bump").

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I'm not sure yet. Sales decline may be because of the ongoing recession in USA(Xbox primary market after all).

If i had to guess right now i'll say yes! sales will go downhill from here.



Shadow1980 said:

TL;DR: How we measure a peak can be rather arbitrary, and wherever we determine that peak to be, the primary cause of it can be any of a number of things.

Of course, VGChartz uses calendar year for eg, while companies uses financial years in comparison.

But at some point we need to decide where to have the brackets to measure.



SKMBlake said:
Shadow1980 said:

TL;DR: How we measure a peak can be rather arbitrary, and wherever we determine that peak to be, the primary cause of it can be any of a number of things.

Of course, VGChartz uses calendar year for eg, while companies uses financial years in comparison.

But at some point we need to decide where to have the brackets to measure.

Still, I don't necessarily think it should be a calendar year per se. Like I said, a single bad month can make all the difference. If we're going to define a system's peak sales as a "peak year," perhaps it should be any 12-month span, not necessarily one running from January to December. It gives us much more flexibility, and is perhaps a more accurate way of determining when a system had its best sales. Kind of a like a 12-month running average.



Visit http://shadowofthevoid.wordpress.com

In accordance to the VGC forum rules, §8.5, I hereby exercise my right to demand to be left alone regarding the subject of the effects of the pandemic on video game sales (i.e., "COVID bump").

Shadow1980 said:

a single bad month can make all the difference

Yes, but that's the beauty of it. It can be peak year, despite some weaknesses at some point throughout the year.



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SKMBlake said:
Shadow1980 said:

a single bad month can make all the difference

Yes, but that's the beauty of it. It can be peak year, despite some weaknesses at some point throughout the year.

Are you saying it should be a calendar year? If so, why do you think that would be a better assessment of when a system peaked?



Visit http://shadowofthevoid.wordpress.com

In accordance to the VGC forum rules, §8.5, I hereby exercise my right to demand to be left alone regarding the subject of the effects of the pandemic on video game sales (i.e., "COVID bump").

We have to keep in mind guys that the Xbox One only peaked in 2015, only two years after it was released in 2013. Applying the same thing to the XSX it would mean that 2015 would be the peak.
The fact that the XSX was quite down in sales this early isn't a great sign, most consoles at this point see growth. You could argue it is due to stock, but all signs been pointing towards stock improving in 2022, a bit weird to see that supposed trend completely stop for the XSX for the holiday season of 2022. However, sales for the XSX declined significantly as soon as PS5 stock improved, which may show that XSX sales were primarily inflated these first few years by the limited PS5 stock.

It's good to point out as well that 2022 for the XSX sold better than any Xbox One year, so it might be a reach to expect a peak much higher with PS5 now becoming easier to get isn't that reasonable. Xbox exclusives will do very little to reverse the trend, they're all available on PC and we didn't see any exclusives on the Xbox One after 2015 that led sales peaking.



SKMBlake said:
Kyuu said:


The ads on this site are driving me crazy btw.

Me too

In what way ? they are far less intrusive now compared to the past.



Research shows Video games  help make you smarter, so why am I an idiot

mjk45 said:
SKMBlake said:

Me too

In what way ? they are far less intrusive now compared to the past.

Well for eg on mobile you often have the video ad that plays twice at the bottom of the screen, sometimes you have an extra layer of bottom ad, another at the top, and 2 weeks ago there was one which covered the whole screen and couldn't be avoided/removed (no X) and had to refresh the page but kept coming back



OttoniBastos said:

I'm not sure yet. Sales decline may be because of the ongoing recession in USA(Xbox primary market after all).

If i had to guess right now i'll say yes! sales will go downhill from here.

I'm not so sure about that. Going by VGC numbers, PS5 is selling very well in N. America and Xbox is even selling less than the 6 year old Switch. Kind of feels like Xbox has lost a lot of  it's momentum even in it's best region. That year 2 drought may come back to bite them harder than I expected it to. Of course, I hope that isn't the case as I think the Series X/S is a great console and hopefully Xbox's software release this year can turn sales around (not only in N. America but WW).