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SKMBlake said:
Shadow1980 said:

TL;DR: How we measure a peak can be rather arbitrary, and wherever we determine that peak to be, the primary cause of it can be any of a number of things.

Of course, VGChartz uses calendar year for eg, while companies uses financial years in comparison.

But at some point we need to decide where to have the brackets to measure.

Still, I don't necessarily think it should be a calendar year per se. Like I said, a single bad month can make all the difference. If we're going to define a system's peak sales as a "peak year," perhaps it should be any 12-month span, not necessarily one running from January to December. It gives us much more flexibility, and is perhaps a more accurate way of determining when a system had its best sales. Kind of a like a 12-month running average.


In accordance to the VGC forum rules, §8.5, I hereby exercise my right to demand to be left alone regarding the subject of the effects of the pandemic on video game sales (i.e., "COVID bump").