shikamaru317 said:
Pemalite said:
I never said there wasn't an improvement over the prior entry, just that visually it's still poor regardless.
And also to be fair... There are instances of Sword and Shield that do look better than that cherry-picked shot too.
At the end of the day, the benchmark tends to be Breath of the Wild, it was a launch title, it was designed around Nintendo's previous generation platform... It was also 5 years ago.
A large issue with Game Freak is that they are not willing to knuckle down on their art style... If they go for a heavily stylized approach, the games would present far far far better.
So yes... A WiiU game from 2017 looks better than an unreleased Pokemon game in 2022 on Switch... And we shouldn't be happy about that, we should see clear improvements over launch games by now.
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Yep, and it's not just the BOTW team that shows up Gamefreak on Pokemon, we also have Monolith Soft on the Xenoblade games. Xenoblade Chronicles 3 looks like it's about 5-6 years ahead of what they showed of Scarlet/Violet today, it's like the difference between an open world game from 2005 and an open world game from 2010 or 2011. Just look at these screenshots, the Xenoblade ones are blurry motion screenshots from the trailer, compared to still, higher quality shots for Pokemon, but you can still see that the underlying graphics; the textures, the grass quality, the character models, etc. are all substantially better on Xenoblade. Xenoblade Chronicles 2 sold less than 3m copies compared to Pokemon Sword and Shield hitting 21m copies sold, and yet Gamefreak seems totally unwilling to invest any of the huge amount of money they bring in per game back into the series by hiring some high end AAA graphics programmers and artists. 100% agreed about Gamefreak needing to pick an artistic direction for the series. If you want a more cartoony look, get a nice cellshaded thing going on like Borderlands games or something. If you want a somewhat more realistic look, put in the work needed to make that happen, instead of combining the cartoony look and the semi-realistic look together into one game, it just doesn't work visually. |
I get what you're saying but in fairness Monolith Soft is probably Nintendo's best or second best studio in terms of technical prowess and are given pretty much however much time they feel they need to make Xenoblade while Pokemon games are on a pretty strict timetable (unfortunately).
That's an odd image comparison though cause in the context of what that Pokemon image is showing, it's not bad. And we can see the texture quality on the characters is much better than Arceus. The grass approach reminds me a lot of Breath of the Wild or Dragon Quest XI.
In fact, looking at the screenshots, I feel Dragon Quest XI might be the most apt comparison? Not quite as nice, but feels similar in a lot of ways. This isn't a technical showpiece but there's a lot of upgrades I'm seeing over Arceus.
Also, Sword and Shield could look better but typically when on the Routes, not the wild area. So not really a good comparison. The Wild Area typically did look like the image provided.