Xbox in Japan is selling all they send.
Also I think it's fair to note that Game Pass didn't launch in Japan until 2020? I think? Or maybe it was end of 2019, so that might be a reason.
Xbox in Japan is selling all they send.
Also I think it's fair to note that Game Pass didn't launch in Japan until 2020? I think? Or maybe it was end of 2019, so that might be a reason.


Demon Slayer on PS5 only around 1/5th of the PS4 version, with 40-60% sell through.
The curse of PS5 software in Japan goes on. Looking at COMG it might continue for quite some time.
Famitsu Third Party Top 50 2021(Known Sales)
NSW - 31 PS4 - 14 PS5 - 5
TOTAL: 7.949.354
TOTAL NSW: 6.493.164 (81.7%)
TOTAL PS4: 1.235.014 (15.5%)
TOTAL PS5: 221.176 (2.8%)
First time I'm including Aniplex in the mix, this has helped PS4/PS5 rise to nearly 19% of the total third party sales. Next week third parties will surpass 8 million units within the unofficial Top 50.
Top 10 Publishers:
Next few weeks we will see how Super Robot Wars 30 does on the PS4/Switch, should have no problem surpassing 200K lifetime across the two ecosystem based on current pre-orders. Shin Megami Tensei V is the biggest third party title launching for the remainder of the year a good result for it would be a launch of above 175K physical. Finally we also Power Pro Kun Pocket R which is another game I expect to surpass 150K lifetime this holiday. I don't really see another third party game surpassing 150K but there is a lot of titles that should enter the Top 50 with lower sales.
Super Robot Wars:
[PS4] Super Robot Wars T - 80.528 / 105.703
[NSW] Super Robot Wars T - 38.218 / 53.810
TOTAL: 118.746 / 159.513
[PS4] Super Robot Wars X - 84.550 / 112.753
[PSV] Super Robot Wars X - 55.397 / 73.419
TOTAL: 139.947 / 186.172
[PS4] Super Robot Wars V - 95.222 / 111.975
[PSV] Super Robot Wars V - 84.933 / 128.945
TOTAL: 180.155 / 240.920
A great result for Super Robot Wars 30 would be a debut above 150K straight out of the gate, no SRW game has managed this since SRW V in 2017 when Vita was still actively supported. I'm personally expecting this to happen as the game has been performing well in terms of pre-orders. In terms of lifetime sales I can see the Switch version being the one that ends up selling more although at launch PS4 should come ahead.
PS5 in Japan - Nojima Online announced their lottery results for people who applied to buy PS5 - Standard model has demand exceeding supply by about 60x and digital by about 30x, up from 20x and 30x in Sept. #PS5
— David Gibson (@gibbogame) October 25, 2021
PS5s weirdly low software attach ratio is gonna continue for a while. It probably will not come into its own until late 2022
The demand for PS5 is unprecedented and Sony's estimates are not matching it. 16M this year and 23M next year. If its still supply constrained after selling 23M then wow.
| src said: The demand for PS5 is unprecedented and Sony's estimates are not matching it. 16M this year and 23M next year. If its still supply constrained after selling 23M then wow. |
With the chip supply issues going on, I'm not sure they can even get to 23M if they wanted
The Nintendo eShop rating Thread: http://gamrconnect.vgchartz.com/thread.php?id=237454 List as Google Doc: https://docs.google.com/spreadsheets/d/1aW2hXQT1TheElVS7z-F3pP-7nbqdrDqWNTxl6JoJWBY/edit?usp=sharing
The Steam/GOG key gifting thread: https://gamrconnect.vgchartz.com/thread/242024/the-steamgog-key-gifting-thread/1/
Free Pc Games thread: https://gamrconnect.vgchartz.com/thread/248138/free-pc-games/1/


| noshten said: Next few weeks we will see how Super Robot Wars 30 does on the PS4/Switch, should have no problem surpassing 200K lifetime across the two ecosystem based on current pre-orders. Shin Megami Tensei V is the biggest third party title launching for the remainder of the year a good result for it would be a launch of above 175K physical. Finally we also Power Pro Kun Pocket R which is another game I expect to surpass 150K lifetime this holiday. I don't really see another third party game surpassing 150K but there is a lot of titles that should enter the Top 50 with lower sales. Super Robot Wars: [PS4] Super Robot Wars T - 80.528 / 105.703 [NSW] Super Robot Wars T - 38.218 / 53.810 TOTAL: 118.746 / 159.513 [PS4] Super Robot Wars X - 84.550 / 112.753 [PSV] Super Robot Wars X - 55.397 / 73.419 TOTAL: 139.947 / 186.172 [PS4] Super Robot Wars V - 95.222 / 111.975 [PSV] Super Robot Wars V - 84.933 / 128.945 TOTAL: 180.155 / 240.920 A great result for Super Robot Wars 30 would be a debut above 150K straight out of the gate, no SRW game has managed this since SRW V in 2017 when Vita was still actively supported. I'm personally expecting this to happen as the game has been performing well in terms of pre-orders. In terms of lifetime sales I can see the Switch version being the one that ends up selling more although at launch PS4 should come ahead. |
If COMG is any indication, the sales split will be way closer than Robot Wars T; the Switch has grown a lot in the two and half years since then. It's a series with a deeper established history on the PS ecosystem, but the Switch's greater popularity in Japan should go a long way towards counteracting that.
Otter said:
|
I don't think PS5 software sales are weirdly low. I think PS5 hardware sales are weirdly high. That explains the weird attach ratio.
Assuming the PS5 sales are mostly due to scalpers, they should have a noticeable decline in hardware sales during the early part of next year. Once we get past holiday sales, the scalpers in Japan will focus more on OLED instead of PS5. Of course, if PS5 sales in Japan stay good for all of next year, then I have to conclude that it isn't just scalpers causing most of its sales. However, right now I'm assuming it's scalpers.
curl-6 bet me that PS5 + X|S sales would reach 56m before year end 2023 and he was right.
My Bet With curl-6
My Threads:
Master Thread, Game of the Year/Decade
Switch Will Be #1 All Time
Zelda Will Outsell Mario (Achieved)
How Much Will MH Rise sell?
My Bet With Metallox
The_Liquid_Laser said:
I don't think PS5 software sales are weirdly low. I think PS5 hardware sales are weirdly high. That explains the weird attach ratio. Assuming the PS5 sales are mostly due to scalpers, they should have a noticeable decline in hardware sales during the early part of next year. Once we get past holiday sales, the scalpers in Japan will focus more on OLED instead of PS5. Of course, if PS5 sales in Japan stay good for all of next year, then I have to conclude that it isn't just scalpers causing most of its sales. However, right now I'm assuming it's scalpers. |
This is nonsensical. Scalpers buy high-demand products because they know people are desperate to get them and willing to pay above RRP. Suggesting that if scalpers didn't buy them the PS5 sales would be less and would be readily in-stock is illogical. If that were true then the scalpers would be getting more PS5's then they can sell and they would have stopped buying. It makes zero sense.
Scalping only exists for products that would actually sell-out if there was no scalping.
Yeah, scalpers do not buy products that are not popular. If they did, they would be bad scalpers.
Bofferbrauer2 said:
With the chip supply issues going on, I'm not sure they can even get to 23M if they wanted |
23M was their prediction so they've probably already got the chip line allocated for it.