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Forums - Sales - Famitsu sales: Week 39, 2021 - (20th Sept - 26th Sept)

Nevermind.

Last edited by Mnementh - on 30 September 2021

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Those are pretty good numbers for Lost Judgement.

Good numbers for the PS5, above 25k.



Mnementh said:

Nevermind.

I missed the Theresetera forum



Warioware seems to be holding up decently. It’ll definitely reach 200K+.



145k OP for Judgement is amazing. Might be 170k+ with digital.

Tales of Arise is 260-270k physical iirc. Probably 300-350k with digital. It could definitely outsell Berseria.



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Xbox Series X|S continues to increase its lead over the Xbox One launch aligned.



Decent opening for Kakarot on Switch considering how late a port it is, and healthy legs on Warioware.

Sounds like the OLED is gonna be a big hit, with David Gibson reporting that demand in the lotteries for it at Yodobashi was "x16 for the white and x29 for the red and blue".



Top 30: https://nintendoeverything.com/famitsu-software-sales-9-20-21-9-26-21-top-30/

1. [PS4] Lost Judgment – 111,852 / NEW
2. [NSW] Dragon Ball Z: Kakarot + A New Power Awakens Set – 42,074 / NEW
3. [PS5] Lost Judgment – 33,151 / NEW
4. [NSW] WarioWare: Get It Together! – 21,909 / 126,317
5. [PS4] Tales of Arise – 15,224 / 199,668
6. [NSW] Minecraft – 12,937 / 2,204,855
7. [NSW] Ring Fit Adventure – 12,489 / 2,843,132
8. [NSW] Mario Kart 8 Deluxe – 12,108 / 4,063,247
9. [NSW] Super Smash Bros. Ultimate – 8,185 / 4,431,232
10. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! – 7,104 / 2,381,682

11. [NSW] Pokemon Sword / Shield (The Pokemon Company, 11/15/19) – 6,125 (4,147,257)
12. [NSW] Super Mario 3D World + Bowser’s Fury (Nintendo, 02/12/21) – 5,535 (890,581)
13. [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 5,140 (6,887,858)
14. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 4,913 (804,102)
15. [NSW] Splatoon 2 (Nintendo, 07/21/17) – 4,565 (3,948,813)
16. [NSW] Super Mario Party (Nintendo, 10/05/18) – 3,760 (1,995,001)
17. [PS4] Judgment (New Price Version) (Sega, 04/22/21) – 3,309 (46,959)
18. [PS5] Tales of Arise (Bandai Namco, 09/09/21) – 3,193 (60,106)
19. [NSW] Game Builder Garage (Nintendo, 06/11/21) – 3,052 (239,178)
20. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo, 03/03/17) – 2,976 (1,877,859)
21. [NSW] BanG Dream! Girls Band Party! for Nintendo Switch (Broccoli, 09/16/21) – 2,753 (18,151)
22. [PS5] Death Stranding Director’s Cut (SIE, 09/24/21) – 2,658 (New)
23. [NSW] Miitopia (Nintendo, 05/21/21) – 2,645 (248,003)
24. [NSW] eBaseball Pro Baseball Spirits 2021: Grand Slam (Konami, 07/08/21) – 2,438 (193,921)
25. [NSW] Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition (New Price Version) (Square Enix, 12/04/20) – 2,265 (141,246)
26. [NSW] Fitness Boxing 2: Rhythm & Exercise (Imagineer, 12/03/20) – 2,244 (148,170)
27. [NSW] Monster Hunter Rise (Capcom, 03/26/21) – 2,224 (2,326,057)
28. [NSW] Ni no Kuni II: Revenant Kingdom – Prince’s Edition (Level-5, 09/16/21) – 2,182 (8,855)
29. [NSW] New Super Mario Bros. U Deluxe (Nintendo, 01/11/19) – 2,173 (1,098,303)
30. [NSW] Super Mario Maker 2 (Nintendo, 06/28/19) – 2,148 (1,132,596)

NS - 24

PS4 - 3

PS5 - 3

Last edited by curl-6 - on 01 October 2021

I forgot the Death Stranding Director's Cut came out that week. 2,658 units is a surprising low number when the original opened with 185,909. Compare this to Ghost of Tsushima where the original opened with 212,915 and the Director's Cut opened with 23,969. This doesn't even relate to the low PS5 numbers Japan has been getting as 13,745 of that 23,969 were for the PS5.

Last edited by 123tbones - on 01 October 2021

123tbones said:

I forgot the Death Stranding Director's Cut came out that week. 2,658 units is a surprising low number when the original opened with 185,909. Compare this to Ghost of Tsushima where the original opened with 212,915 and the Director's Cut opened with 23,969. This doesn't even relate to the low PS5 numbers Japan has been getting as 13,745 of that 23,969 were for the PS5.

Directors cut "bombed" everywhere. I feel like there is no commercial pull for it, at least Ghost and FFVIIR had a meaty expansion with story attached to it. Sonys push for re-releases on a platform that is fully BC with improvements that can be added via software updates has understandably produced fairly poor retail impact.

Ghost is the only game I think will a benefit much from that re-release and continue to appear in global charts later in the year. Its original legs were cut short by the arrival of the PS5. FFVII and Death Stranding however were both extremely front loaded and I don't think they have much more sales potential beyond what they've sold already.