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Forums - Sales - Famitsu sales: Week 38, 2021 - (13th Sept - 19th Sept)

PotentHerbs said:
src said:

Tbf PS4 is only what 750k from PS3, and its steep decline at the end is because Sony wanted a quick transition from PS4 to 5, not cutting the price.

Playstation staying at 9-10M per console and 60-70M software sales is great.

I actually expect a longer generation & Sony being a lot more aggressive with price cuts. That could be enough to give the PS5 the edge to outsell the PS3 + PS4 lifetime in Japan.

they can't just cut the cost in japan, especially when the japanese prices of japanese consoles is already the lowest in the world if you factor in conversion. if its any cheaper then it already is, its just going to be shipped around like crazy, undercutting a lot of the profit margins sony would get elsewhere.

nintendo's recent price cut in europe was mostly casue conversion rate changes in the past 4 years.



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TheBraveGallade said:

they can't just cut the cost in japan, especially when the japanese prices of japanese consoles is already the lowest in the world if you factor in conversion. if its any cheaper then it already is, its just going to be shipped around like crazy, undercutting a lot of the profit margins sony would get elsewhere.

nintendo's recent price cut in europe was mostly casue conversion rate changes in the past 4 years.

Its not like Sony is cutting the price of the PS5 right now. Not to mention, the looming "threat" of cloud based gaming is another variable Sony will have to consider, whereas they "coasted" in the latter half of the PS4 era.



src said:
PotentHerbs said:

The PS5 will absolutely outsell the WiiU in Japan. I wouldn't be surprised to see the PS5 tracking closer to the PS3 than the PS4.

Tbf PS4 is only what 750k from PS3, and its steep decline at the end is because Sony wanted a quick transition from PS4 to 5, not cutting the price.

Playstation staying at 9-10M per console and 60-70M software sales is great.

It's not terrible but I don't know if I'd call it great, not when the market leaders during those generations sold 24-33 million per system, and the Switch is already passed 21 million.



PotentHerbs said:
noshten said:

My guess is 40% on the Switch due to the game getting sold out at launch and 20% on the PS4 which didn't have such shortages - yet again proves my point about digital in Japan :)

Based on Sony's financial reports, I'd be surprised if the Switch version had a bigger digital cut than the PS4 version, even in Japan. 

Edit: If this article is accurate, Sony is comfortably ahead of Nintendo in digital sales, especially if we compare software splits in the same period. 

Nintendo Is Selling More Digitally Than Physically For The First Time Ever (thegamer.com)

The digital measures of Nintendo and Sony are different.

Sony counts only digital software, Nintendo doesn't. 

Japanese market digital rise only

1- Don't have physical

2- Physical sold out or supply contain.

So, the digital rises when one of two options occurs. 



PotentHerbs said:
noshten said:

My guess is 40% on the Switch due to the game getting sold out at launch and 20% on the PS4 which didn't have such shortages - yet again proves my point about digital in Japan :)

Based on Sony's financial reports, I'd be surprised if the Switch version had a bigger digital cut than the PS4 version, even in Japan. 

Edit: If this article is accurate, Sony is comfortably ahead of Nintendo in digital sales, especially if we compare software splits in the same period. 

Nintendo Is Selling More Digitally Than Physically For The First Time Ever (thegamer.com)

The Switch version of Tsukihime was almost completely sold out in the first week and dropped out of the top 30 very quickly. The PS4 version did not. The game topped the eshop for a very long time.

It doesn't matter how the digital ratio for Playstation globally for all games is when we're talking about a specific game with unusual circumstances. They didn't ship enough physical copies because of the game size and the bigger cartridges being expensive.

Last edited by Kakadu18 - on 25 September 2021

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Kakadu18 said:
PotentHerbs said:

Based on Sony's financial reports, I'd be surprised if the Switch version had a bigger digital cut than the PS4 version, even in Japan. 

Edit: If this article is accurate, Sony is comfortably ahead of Nintendo in digital sales, especially if we compare software splits in the same period. 

Nintendo Is Selling More Digitally Than Physically For The First Time Ever (thegamer.com)

The Switch version of Tsukihime was almost completely sold out in the first week and dropped out of the top 30 very quickly. The PS4 version did not. The game topped the eshop for a very long time.

It doesn't matter how the digital ratio for Playstation globally for all games is when we're talking about a specific game with unusual circumstances. They didn't ship enough physical copies because of the game size and the bigger cartridges being ecpensive.

Agreed, as I said before, normally was tergiversation.

Globally it´s not Japanese sales. 



In Japan are ps5 games more expensive than ps4 games like in West? 

If so, maybe they are only buying PS4 versions of games to save some money as the system is fully backwards compatible 



src said:
OTBWY said:

My guy, the software sales for PS5 in Japan are terrible. Don't know what else to tell you.

Also @src Zhuge said that there is good indication of that 1 million PS5s sold in Japan, actually many are being shipped overseas. 

Zhuge doesn't have digital data either. He probably came to that conclusion by only looking at physical.

brute said:

@Chicho @src 
Wouldnt digital be a bit less considering that 240k likely includes any copies sitting in the store shelves?

I put the < sign. Not much less, since the sell through on both versions seems to be good.

If you really believe that like, the PS5 has a digital ratio of 80% (which is what you need to justify those 1 million PS5s) you're absolutely living in a different reality. Even with factoring in the all digital PS5 (which is the version selling less) you cannot be serious to think that digital is that much higher than the extremely weak physical software sales.



Next year is going to be crazy for Software.

Spring - Pokemon Arceus, Kirby, Triangle Strategy, Chocobo GP, Touken Ranbu Musou

Followed by Splatoon 3 & Monster Hunter Rise expansion in the summer.

As I've said in the New Horizon vs Splatoon 3 thread - the launch of a new Splatoon on a 20M+ user-base is going to be insanity - very likely the biggest launch Japan has ever seen. Splatoon 2 launched very early in the Switch's life and didn't have as much development time - so I can totally see there being more mechanics outside the new things we already saw. Making the game feel fresher 

Overall based on the Direct I expect Splatoon 3 to launch in July / August with the first testfire in March/April, leaving Breath of the Wild sequel for the fall. 



PotentHerbs said:
src said:

Tbf PS4 is only what 750k from PS3, and its steep decline at the end is because Sony wanted a quick transition from PS4 to 5, not cutting the price.

Playstation staying at 9-10M per console and 60-70M software sales is great.

I actually expect a longer generation & Sony being a lot more aggressive with price cuts. That could be enough to give the PS5 the edge to outsell the PS3 + PS4 lifetime in Japan.

Sony is making so much money now that its hard to see tbh. They probably want Playstation to be seen as a luxury/high tech product, which it is.

Consumers are now used to paying $1000 for phones and $200 for earphones so I think price cuts for Playstation maybe a lot rarer.

tbone51 said:

Ps5 is not getting near PS4/ps3. It’ll be closer to vita. Software sales are horrendous there with 500k physical but that’s because the real install base is anywhere between 400k-700k.

Digital thinking it’s high is based off of nothing.

Lmao some people said the same thing for PS4, that it wasn't going to even reach the Vita.

Nope. Whats based of nothing, no evidence, no data, is your the real install base is 400-700k.

curl-6 said:
src said:

Tbf PS4 is only what 750k from PS3, and its steep decline at the end is because Sony wanted a quick transition from PS4 to 5, not cutting the price.

Playstation staying at 9-10M per console and 60-70M software sales is great.

It's not terrible but I don't know if I'd call it great, not when the market leaders during those generations sold 24-33 million per system, and the Switch is already passed 21 million.

Unless you live in 2000, handhelds and home consoles perform differently.

Kakadu18 said:
PotentHerbs said:

Based on Sony's financial reports, I'd be surprised if the Switch version had a bigger digital cut than the PS4 version, even in Japan. 

Edit: If this article is accurate, Sony is comfortably ahead of Nintendo in digital sales, especially if we compare software splits in the same period. 

Nintendo Is Selling More Digitally Than Physically For The First Time Ever (thegamer.com)

The Switch version of Tsukihime was almost completely sold out in the first week and dropped out of the top 30 very quickly. The PS4 version did not. The game topped the eshop for a very long time.

It doesn't matter how the digital ratio for Playstation globally for all games is when we're talking about a specific game with unusual circumstances. They didn't ship enough physical copies because of the game size and the bigger cartridges being expensive.

Without numbers its hard to conclude. Playstation has always had a far bigger digital ration than Nintendo.

OTBWY said:
src said:

Zhuge doesn't have digital data either. He probably came to that conclusion by only looking at physical.

brute said:

@Chicho @src 
Wouldnt digital be a bit less considering that 240k likely includes any copies sitting in the store shelves?

I put the < sign. Not much less, since the sell through on both versions seems to be good.

If you really believe that like, the PS5 has a digital ratio of 80% (which is what you need to justify those 1 million PS5s) you're absolutely living in a different reality. Even with factoring in the all digital PS5 (which is the version selling less) you cannot be serious to think that digital is that much higher than the extremely weak physical software sales.

No one said 80%, try again.