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Forums - Nintendo Discussion - Mario + Rabbids: Sparks of Hope revealed for Switch, coming 2022

JWeinCom said:
curl-6 said:

Now that we've seen gameplay, I like that they seem to have redesigned the combat into a hybrid of turn based and realtime instead of just copy-pasting the combat of Kingdom Battle.

I hope they make it easier than the first game though, my main gripe with Kingdom Battle was that as polished and well made as it was, I couldn't really enjoy it after a while as it was so punishing it became stressful and frustrating to play. Oh, and having to hit a button for easy mode (which was still too hard) manually before every battle was dumb as hell instead of letting us just set a difficulty to stay like, I dunno, almost every game ever.

Still, I don't mean to be too negative, it is really nice to see a third party investing in a Switch exclusive and clearly putting a lot of effort into it.

What in the trailer makes you think it's real time?

Well I read it on the fact sheet and now that I have I can see how you run around within a set area instead of along a pre-marked path.

https://nintendoeverything.com/mario-rabbids-sparks-of-hope-fact-sheet-post-launch-content-confirmed/

" Use your Heroes’ skills in an innovative combat system, mixing turn-based tactics and real time action."

"Take control of your Heroes to dash your enemies, team jump on your allies, hide behind cover…and make the best out of your turn."



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

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Alex_The_Hedgehog said:

Yeah, yeah, Ubisoft, we all got it. You love the Rabbids.

Just give Rayman the same love, all right?

ubisoft: how about no

*puts rabbids as smash char instead of reyman*



curl-6 said:
JWeinCom said:

What in the trailer makes you think it's real time?

Well I read it on the fact sheet and now that I have I can see how you run around within a set area instead of along a pre-marked path.

https://nintendoeverything.com/mario-rabbids-sparks-of-hope-fact-sheet-post-launch-content-confirmed/

" Use your Heroes’ skills in an innovative combat system, mixing turn-based tactics and real time action."

"Take control of your Heroes to dash your enemies, team jump on your allies, hide behind cover…and make the best out of your turn."

The last sentence could apply to the gameplay in the the first, but the first statement seems to imply real time. Interesting. I'll see how it is.



JWeinCom said:
curl-6 said:

Well I read it on the fact sheet and now that I have I can see how you run around within a set area instead of along a pre-marked path.

https://nintendoeverything.com/mario-rabbids-sparks-of-hope-fact-sheet-post-launch-content-confirmed/

" Use your Heroes’ skills in an innovative combat system, mixing turn-based tactics and real time action."

"Take control of your Heroes to dash your enemies, team jump on your allies, hide behind cover…and make the best out of your turn."

The last sentence could apply to the gameplay in the the first, but the first statement seems to imply real time. Interesting. I'll see how it is.

(I didn't play the first game but) the stuff with the bombs in the trailer looked to be moving in real-time.



sundin13 said:
JWeinCom said:

The last sentence could apply to the gameplay in the the first, but the first statement seems to imply real time. Interesting. I'll see how it is.

(I didn't play the first game but) the stuff with the bombs in the trailer looked to be moving in real-time.

In the first game, you'd plan pick the space you want to move to, including any enemies you wanted to melee or ally's you want to jump off of, and then it would play out when you hit confirm. Though that was what was going on here, but could maybe I was wrong.



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JWeinCom said:
sundin13 said:

(I didn't play the first game but) the stuff with the bombs in the trailer looked to be moving in real-time.

In the first game, you'd plan pick the space you want to move to, including any enemies you wanted to melee or ally's you want to jump off of, and then it would play out when you hit confirm. Though that was what was going on here, but could maybe I was wrong.

Hmmm, the way they cut the trailer made me think that you have full movement control inside the bubble and using certain actions would end your turn (kind of like Valkyria Chronicles or Codename STEAM). Looking at gameplay for the first game, I'm inclined to think this is the direction for the new game but it could just be a trailer trick. The reason I think this is a change is largely because that white "bubble" is visible while the characters are taking actions. Judging from gameplay from the first game, the grid would only be visible during planning and disappear while you are executing your action so this seems to imply you have control over your character there. 



This is awesome! I enjoyed the first one a lot! Can't wait for the sequel!



Haven't played the first game but I really like that this one will have more involved exploration, according to an interview with one of the creators there'll be different planets to explore with NPCs and secrets and all that.



I would've been fine with just more of the first game, but they look like they changed things up enough to feel fresh. Looking forward to this one.



Box art:

Screenshots: (Apologies if these fuck up on me, they seem to be displaying properly on my screen but I have the worst damn luck with images not working for me on this site)

Last edited by curl-6 - on 13 June 2021

Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.