By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - epic games wont ever make games for the wii

Hm, yet they had no problem putting games on the PS2, even though it was clearly more popular than powerful. I smell hypocrisy. Though it is generally a sign that a paradigm shift is heavily underway when a developer flat-out refuses to work with a system that's markedly different from the norm. Developers were crying much the same when the DS came out, but all for naught.

Although, assuming Epic bull-headedly retains this stance, I would not expect them to last very far into the next generation of consoles. Just as the Atari developers who couldn't adapt to the changes the NES brought about fell off the face of the planet, so too will Epic if they persist in refusing to change.



Sky Render - Sanity is for the weak.

Around the Network
disolitude said:
mesoteto said:
and in other news shares of Epic were down to an all time low do to the fact that morons are allowed to talk to the press......seriously when will a company learn that even if they dont like the wii....just dont talk

Silly wabbit...Epic is a private company. No shareholders to worry about...

 i didnt know if it had shares or not...was a joke.....but they still need to keep people that say stupid things about what could one day be the bread and butter machine from saying...no we dont want your game 

 



 

As a fan of Epics' games, i hope they stay away from the Wii and continue to push the more powerful of the current gen consoles which some people will look at and call me a graphics whore or whatever. But to me, that is a big part of what i like about games and knowing that Epic is there to create the means for other developers also to make steller looking games is awesome.




dib8rman said:

I've read people saying the PS2 had 60 million polys and that the GC had 12 million.

Don't want you to think I'm running from this so, just give me a sec to google it.

(I can't remember my source as I read the article just after the Wii's specs were announced.)

 

The article I read was a direct comparison, but heres basically GC, I'll get Xbox and edit as soon as I find it.

 

link:  http://tinyurl.com/4a4osq

link 2: http://tinyurl.com/4p3vlc

 

Link 2 is the xbox one 


 The PS2 was capable of 75 million raw polygons.  This means a blank polygon with no textures, no effects, no game A.I. or game code, etc...  Actual in game polygon performance for the PS2 has peaked at just over 10-12 million.  Nintendo never gave their raw polygon performance only a suspected range of 6-12 million in an actual game.  That was toppled at launch when Factor 5 had the GC pushing 15 million. 



The rEVOLution is not being televised

RolStoppable said:

That's no surprising statement from Epic. Well the first part. Epic is first and foremost profiting for licensing out their engines and they make their games on powerful hardware to showcase what their engine can do. The Wii doesn't fit into this model, unless they want their share of the pie and try to create a good engine specifically for the Wii. In this case they would make a Wii game as well, to show what their engine can do.

The second part makes him look a desperate crybaby.


 Great observation Rol and that's the pointI was going to make. Epic has to hate the wii because it's in direct competition to their major source of income, the unreal engine. If other companies move to the wii, they won't need UE, and so, Epic loses one of their major sources of funds.



Around the Network

Whoa you fanboys and girls need to calm down epic's games have no place on the wii htey are too epic they will just be ignored and overshadowed by casual crap like wii fit 5 and carnival games,seriously some developers just dont need to be on the wii they are more progressive and like it or not Gears is a mega franchise now an origianl ip with great graphics a devoted following and reached new heights in stroy telling im not sure the crowd that made mario and sonic a hit would appreciate their games... just like i hope squeenix doesnt mess up KH3 by putting it on the wii,, how would that turn out horribly?



Beja-Beja said:

 Whoa, you fanboys and girls need to calm down.  Epic's games have no place on the Wii, they are too Epic.  They will just be ignored and overshadowed by casual crap like Wii Fit 5 and Carnival Games.

 Seriously, some developers just don't need to be on the Wii - they are more progressive.  Like it or not, Gears is a mega-franchise now - an original IP with great graphics, a devoted following, and reaching new heights in storytelling.

 I'm not sure the crowd that made Mario and Sonic a hit would appreciate their games... just like I hope Square-Enix doesn't mess up Kingdom Hearts 3 by putting it on the Wii.  Wouldn't that turn out horribly?



 [[Troll-to-english service provided by Alpha_dk]]



Please, PLEASE do NOT feed the trolls.
fksumot tag: "Sheik had to become a man to be useful. Or less useful. Might depend if you're bi."

--Predictions--
1) WiiFit will outsell the pokemans.
  Current Status: 2009.01.10 70k till PKMN Yellow (Passed: Emerald, Crystal, FR/LG)

I laugh at the part of "two months".



 ..........
^Click on cards to level'em up!!!^ =D

Most has been said already, so I'll just say a bit. I think the guy needs to be much more professional with the way he speaks on a console. Just because his company does not work on this particular console, does not mean that an executive of that level should be trashing the Wii, opinion or not. I partially agree with him myself, but I'm an anonymous forum poster and there are no consequences when I say such things. He has no such luck.

For those in this topic thinking Epic are struggling working on next-gen consoles and not the Wii, try to learn something first. This is the price for licensing out the Unreal Engine 2. 350,000 dollars in cash to license the engine for one platform, with an additional 50,000 per each additional console, and a 3% royalty fee on revenue from the game. This is what Epic has made approx on the Wii thus far:

Red Steel=380,000
Open Season=51,500
Brother in Arms: Road to Hill 30=50,000(so far)
Samba de Amigo Wii=350,000(so far)
Tom Clancy's Splinter Cell: Double Agent=52,700

It would probably benefit Epic to tweak the license of the Unreal Engine 2.5, but the gentleman makes a point about developers not trying to max out the Wii to begin with, so what's the point?

Now for the big boy, the Unreal Engine 3. This is to shut up everyone that believes Epic is suffering. The pricing of UE3 is not public, but most sources say it's 700,000-750,000 to license the engine, 100,000 per each additional platform and still a solid 3% royalty fee. I'll work off the low end of 700,000 to show what they're making:

Unreal Engine 3

 That has to be upwards of 100 million so far and there are no signs of it slowing down. Every month we hear of more developers licensing the engine. Epic is and will continue to do just fine.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.






Check the link below. (note to Admins: it's not really porn please don't ban me!)