Most has been said already, so I'll just say a bit. I think the guy needs to be much more professional with the way he speaks on a console. Just because his company does not work on this particular console, does not mean that an executive of that level should be trashing the Wii, opinion or not. I partially agree with him myself, but I'm an anonymous forum poster and there are no consequences when I say such things. He has no such luck.
For those in this topic thinking Epic are struggling working on next-gen consoles and not the Wii, try to learn something first. This is the price for licensing out the Unreal Engine 2. 350,000 dollars in cash to license the engine for one platform, with an additional 50,000 per each additional console, and a 3% royalty fee on revenue from the game. This is what Epic has made approx on the Wii thus far:
Red Steel=380,000
Open Season=51,500
Brother in Arms: Road to Hill 30=50,000(so far)
Samba de Amigo Wii=350,000(so far)
Tom Clancy's Splinter Cell: Double Agent=52,700
It would probably benefit Epic to tweak the license of the Unreal Engine 2.5, but the gentleman makes a point about developers not trying to max out the Wii to begin with, so what's the point?
Now for the big boy, the Unreal Engine 3. This is to shut up everyone that believes Epic is suffering. The pricing of UE3 is not public, but most sources say it's 700,000-750,000 to license the engine, 100,000 per each additional platform and still a solid 3% royalty fee. I'll work off the low end of 700,000 to show what they're making:
Unreal Engine 3
- 50 Cent: Blood on the Sand — (2008) Swordfish Studios
- A4 (sequel to A3) - (2009) AniPark
- Aliens: Colonial Marines — (Late 2008) Gearbox Software
- Alpha Protocol - (Spring 2009) Obsidian Entertainment
- America's Army 3.0 — (2008) US Army
- American Mcgee's Grimm - (2008) Spicy Horse
- APB — (2008) Webzen
- Army of Two — (2008) Electronic Arts
- Alliance of Valiant Arms - (2007) Pmang
- Black College Football: BCFX: The Xperience - (2007) Nerjyzed Entertainment
- Black Powder Red Earth - (2007) Echelon Software
- Brothers In Arms: Hell's Highway — (2008) Gearbox Software[23]
- BioShock - (2007) 2K Boston/2K Australia
- BlackSite: Area 51 — (2007) Midway Austin
- Blitz - (2008) CJIG
- Borderlands - (2008) Gearbox Software
- Crimecraft - (2008) Vogster Entertainment
- Damnation - (2008) Blue Omega / Point of View
- DC Comics MMO — (TBA) Sony Online Entertainment
- Earth No More — (2009) Recoil Games / 3D Realms
- Empire - (TBA) Chair Entertainment
- Empire: Alpha Complex - (TBA) Chair Entertainment
- Ender's Game — (TBA) Chair Entertainment
- Elveon — (2007) 10tacle Studios[24]
- End - (TBA) Faramix Enterprises[25]
- Fatal Inertia — (2007) Koei[26]
- Free Realm - (TBA) Sony Online Entertainment
- Frontlines: Fuel of War — (2008) Kaos Studios
- Fury — (2007) Auran[27]
- Gears of War — (2006) Epic Games
- Gears of War 2 — (2008) Epic Games
- Global Agenda — (TBA) Hi-Rez Studios[28]
- Hail to the Chimp — (2008) Wideload Games [29]
- Highlander: The Game — (TBA 2008) TBA
- Hei$t - (2007) inXile Entertainment
- Hour of Victory — (2007) Midway Games
- Huxley — (2008) Webzen Games[30]
- Lost Odyssey — (2007) Mistwalker[31]
- Mass Effect — (2007) BioWare[32]
- Magna Carta 2 - (TBA) Softmax
- Medal of Honor: Airborne — (2007) Electronic Arts[33]
- Monster Madness: Battle for Suburbia — (2007) Artificial Studios[34]
- Mortal Kombat vs. DC Universe - (2008) Midway
- Mortal Online - (2009) Star Vault
- Parabellum - (2008) Acony
- Project M - (TBA) NC Soft
- Red Steel sequel - (TBA) Ubisoft
- Rise of the Argonauts - (2008) Liquid Entertainment
- Robert Ludlum's The Bourne Conspiracy - (2008) High Moon Studios
- RoboBlitz — (2006) Naked Sky Entertainment[35]
- Rogue Warrior: Black Razor - (2007) Bethesda Softworks
- Section 8 (2009) Timegate Studios
- Sephiroth 2 - (TBA) IMagic Entertainment
- Sin City - (TBA) Transmission Games / RedMile Entertainment[36]
- Stargate Worlds — (2007) Cheyenne Mountain Entertainment[37]
- Stranglehold — (2007) Midway Chicago[38]
- The Agency - (2008) Sony Online Entertainment
- The Last Remnant — (2008) Square Enix
- The Scourge Project — (N/A) Tragnarion Studios
- Tiberium — (TBA) Electronic Arts[39]
- TNA iMPACT! - (2008) Midway Games / Point of View
- To End All Wars — (2008) Kuju Entertainment [40] [41]
- Tom Clancy's EndWar — (2008) Ubisoft
- Tom Clancy's Rainbow Six: Vegas - (2006) Ubisoft
- Tom Clancy's Rainbow Six: Vegas 2 - (2008) Ubisoft
- Turning Point: Fall of Liberty — (2008) Spark Unlimited
- Turok — (2008) Propaganda Games
- Undertow — (2007) Chair Entertainment
- Unreal Tournament 3 — (2007) Epic Games
- The Wheelman — (2008) Midway Games
- Warmonger - (2008) NetDevil
- project M (codename by NC Soft new MMORPG) - (2009) NC Soft[citation needed]
- project M (codename by Red Duck new MMORPG) - (2010) Red Duck[citation needed]
- MU2 (2010) - Webzen[citation needed]
That has to be upwards of 100 million so far and there are no signs of it slowing down. Every month we hear of more developers licensing the engine. Epic is and will continue to do just fine.








