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Forums - Gaming - Most overrated game of the past gen?

Acevil said:
Doctor_MG said:

For me it is Horizon: Zero Dawn. I think it's a technically good game (and beautiful graphically), but not much differs from a standard ubisoft game. The way you increase your inventory space by hunting animals for parts, the leveling up tree, enemy encampment capturing (including disarming alarm systems), towers, collectibles, etc...I just don't think it would be as highly praised and brought up if it was a ubisoft published game.

Add all this to a very non-interactible world. It looks pretty but everything is so...static. even climbing is just so stiff and static...anyway that's my opinion.

I agree with everything you wrote. The only game I would put higher is Dragon Age Inquisition, a lot of the elements that made Mass Effect Andromeda worse is in Inquisition. In regards to this it would be the pointless quests that is designed to be busy work,  the characters are bland, and most of the game is just spent on "building up your base". 

play the game on hard mode with abilities unlocked. That's when the game truly shines/ 



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SonicWariatPOL said:

For me, Shenmue III.

the game wa snever hyped up or that well recieved. Personally i enjoyed, since i am a chinese martial art/cinema fan, and it does a great job in immersing you into that world, unlike most games. But the ending was terrible and rushed. I wish they had a massive budget like the first 2 games and not a small team. 



crissindahouse said:

I think Spider-Man. No idea why people love that so much. Sure, it's cool to be him and swing a little bit around the city but in the end it's still not really a great open-world game in my opinion. If it would be popular for some multiplayer mode which people often love to play together I could maybe understand it but just for the singleplayer I really wonder why it's so beloved. The world is just mehh and drags the good story down.

Edit: to be fair it doesn't have a super high metascore but many gamers seem to put that game above everything. 

Web swinging is amazing, and the game gets better once you start memorising and pulling off all the combos, which feels great and fluid, during sidequests and main missions. There is some good progression there, which is why it's well received. 



brute said:
KratosLives said:

How is nier overrated? Game has an awesome soundtrack, unique story and great boss fights. The game is made by PlatinumGames, all their games have fluid awesome gameplay. You say it's "great" , yet somehow most overrated, come on man.

Too many call it best action game of the gen and one of the best games of the gen. Some even say a masterpiece.

Its not on the same level as DMC 5 and Bayonetta 2.

And I can think a game is great yet still be overrated.

A 7.5-8 for me while many other call it a 9.5-10.

lol, really dmc5, thanks for reminding me. DMC5 is the most over rated game of all time, forget last gen, i mean ever. I regret fininshing that mess and spending more than 2 hours on it. It doesn't even come close to the older games in the series. But then again you might be new to the series, 



Leynos said:
brute said:

Too many call it best action game of the gen and one of the best games of the gen. Some even say a masterpiece.

Its not on the same level as DMC 5 and Bayonetta 2.

And I can think a game is great yet still be overrated.

A 7.5-8 for me while many other call it a 9.5-10.

It's not an action game in that sense. Platinum came outright and said it's toning the combat down to better fit with the Nier series and tone of this universe. It's not meant to be like DMC or Bayonetta. Notice how you are not graded after combat. It's not trying to be DMC or Bayo in any sense of the word. The combat is meant to be heavier and a little slower. You are talking about character/stylish action games. NA is not one of those. NA is an Action RPG. It's presented as an RPG including a world that functions like an overworld, not an open world. The story is one of the best in gaming history esp with each character's name like even pascal and Pascal's storyline relating to some famous philosophical studies and people. 2B is the most obvious as in To be or not to be. The game is deep and complex in every facet. Whoever sold you on the idea it's like another DMC/Bayo is a fucking idiot.

The opening of nier automata is better than the entire dmc5 game. 



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LudicrousSpeed said:

Horizon ZD - I got the plat, it’s a solid Ubiclone nothing more. Solid 7 out of 10.

Last of Us II - Again, solid, not spectacular. Say what you want about the narrative, but the gameplay did not evolve at all from the original. Same shit stealth, terrible AI.

Mario Odyssey - Never been a fan of 3D Mario. Bored me quickly.

RDR2 - Looked gorgeous on my Scorpio but as others have said, there’s too much here. Still say it’s the most amazing looking game ever.

Spider-Man - Again, got the plat. But it’s another soulless Ubi clone to me, with some Batman combat thrown in. Probably the worst example I can think of when it comes to bloating a game with shitty filler content.

Last of us 2 definitely evolved the gameplay. The Ai in that game is the best i've seen in any action/adventure game. The use of dogs, the way enemies flank, communicate with eachother , react to damage, on Ai level and in both physics and damage, set the new standard going forward. 



AngryLittleAlchemist said:
KratosLives said:

How is nier overrated? Game has an awesome soundtrack, unique story and great boss fights. The game is made by PlatinumGames, all their games have fluid awesome gameplay. You say it's "great" , yet somehow most overrated, come on man.

Games that you feel are great can still feel overrated to you. At that point, you might argue that it's a bit too pedantic to consider them "overrated", it's kind of anal. And I'd agree, but that doesn't change the fact that they still feel overrated to you. Like for me, I think Breath of the Wild and Nier Automata are both great games, and while I think Breath of the Wild is a bit overrated, I'd actually probably say that in the way that both fanbases talk about each game, Automata is more overrated to me than Breath of the Wild - despite the actual critics heavily favoring the latter over the former. What I hate about Breath of the Wild is mostly just that you can't critique parts of the game without the fanbase defending it to heavens and saying that you just didn't understand the point behind xyz element being half-baked. When it comes to what people actually praise about that game though, I think I actually largely agree and even parts that I might disagree on (the shrines and the weapon durability system) are more of a toss-up and are more about fixing small parts of implementation than the actual ideas or mechanics themselves. Nier Automata on the other hand is the kind of game where I find there might be less problems I have with it overall, or maybe more accurately those flaws individually don't wear on me as much as they do in Breath of the Wild, but there's a lot of tiny things that kind of accumulate, and worse a lot of them are things the fanbase actively hypes up. 

Like ... the combat. It's just ok, 9S makes it better but that's about it. I think it's frustrating how good the combat is during scripted segments, like the opening level which is actually legitimately somewhat hard and easy to fuck up on even on normal. Only for the game to wipe the rug from under you and make 99% of the combat in wide open areas where there is no challenge. Even later bosses are, somehow, easier or at least less intense than a fucking throwaway construction robot arm that the game opens with. While I love PlatinumGames, I think people fall back on the "but but but PlatinumGames made it!" point way too much in regards to Nier Automata. Yes, PlatinumGames made it, yes, they're a great developer and yes, the game's combat feels better than most action RPGs out there. That's not saying a lot, however. If anything, Nier Automata shows that implementation is often more important than form, as I think games like Dark Souls actually have a better implementation of their combat despite having worse combat overall. The movement is a love/hate it sort of thing, I really like how much weight there is, but that also means that you have to commit to your movements a lot more and coming out of an air jump just feels sluggish as all hell. The combat gimmick of switching between three different types of gameplay is a novelty that eventually wears thin, which isn't good because the game's "actual" length is closer to 45-55 hours if you want to finish the main story and do some sidequests. The combat also has no depth to it pretty much at all, despite there actually being a lot of unique animations that the player can use that will never help them in battle or be important. The saving grace for me was that I didn't start experimenting with the chip system until hours into the second route, which adds a lot of cool effects and is probably one of the coolest implementations of psuedo-RPG elements in what's mostly an action game. Even the story is something where, while I really really like it, I think some of the praise of it is a bit odd. I get the distinct feeling  that a lot of Automata's fans have just never played a weird game before or have never watched a weird film before, because while it does a lot of interesting things, nothing is particularly mindblowing. It's still really really good, mind you, just not amazing all the time. The closest it gets to that is the "true ending" because of the idea of execution of story through gameplay, the backstory of 9S kind of being implied in certain sidequests and the story basically being a metaphor for

Spoiler!
how holy wars throughout history are essentially no different from programming A.I. to fight on meaninglessly for one entity that doesn't exist to extinguish the followers of another entity which does not exist.

But that's over the course of 45-55 hours of content. Not sure how I feel about the need to read up on cross-media material to get all of it, though, think I'm kind of negative on that aspect. 

Even with the music, while I love the soundtrack and think that it has some of my favorite themes in gaming (particularly Copied City, one of the best songs ever), some of the songs the fans really really like are just ok to me. Carnival theme being a good example. 

Automata is definitely one of the best games of this generation for me, but then again, I think this generation has been pretty weak. If you want a game that has combat that feels great and fast and don't care about implementation of difficulty or enemy design, something like Dragon's Dogma would serve you way better as an ARPG than Automata, though, which is where I feel a disconnect from the fans of the game (and I played Automata about a year earlier than Dragon's Dogma, mind you). If you want a game that is quintessential at making the RPG elements impact the action elements a lot, play one of the Tales Of games from the 2000's. If you want a game that basically perfects the "jack of all trades" concept, play Dark Souls which is somehow the best mashup of a leveling system which actually matters, combat which is weighty and requires memorization of boss patterns, and a Metroidvania with an everchanging world all in one package. If you want a game that's weird and cool with a great OST but often isn't particularly great in any individual department, play Nier Automata which just doesn't work quite as well as a jack-of-all-trades game should. 

The combat was never boring. Play it on hard mode, it forces you to use diffent tactics, and with the upgrades it evolved over the cpurse of the game and the boss fights were always solid. And i wouldn;t call the different playthroughs a gimmick, unless i was forced to redo the same thing again in the same way. Lucky for me it familiar yet fresh, and i felt like i was still getting familiar with the world and exploring deeper. On the start of my second playthrough i didn't see the point, by the time i had finished the third run, i was happy i did. My only complaint is that i wish each area was larger to explore and had more to see and do.



BotW: the game is a mess when it comes to gameplay design choices and the story is incredibly half-assed. Now, it's not a bad game, don't get me wrong, and still ended up playing 20+ hours of it, but I will never find the time or energy to finish it. The combat is poor, the AI is bland and the world, while pretty and full of things to do, still didn't manage to capture my attention.

(Diss) honorable mention: Hellblade: I waited for this game ever since it was released, and loved everything about the pre-release media. Turned out it was a pretty looking game, with a decent story, that was trapped in an incredibly generic and easy hack'n slash that had a pisspoor gimmick behind it. I still think that there is a lot of potential for the IP, so I hope the sequal will be better.



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I'll start off by saying that I think most games are overrated and that critics lack the balls to properly critique most games and over score almost everything to the point that anything below and 80 is a disaster. Also too many people are easily swayed by impressive visuals.
Red dead 2, like most rockstar games is overrated. The game is incredibly impressive on a technical level but in terms of game design is a complete mess. Nakeyjakey has a great video that goes into detail about this game.

Last of us part 2 manages to be both over and under rated. The game is neither a masterpiece nor the worst thing ever, it's just ok. It does a lot of things wrong and it does a lot of things right and ends up just being ok. Again nakeyjakey has a good video on this.

Horizon zero dawn. I just hated this game. It's graphics while impressive on a technical level just aren't that pleasant to look at most of the time, the game suffers from bayformers syndrome where it's about putting as much stuff on screen at any moment rather than making something visually appealing. I hat the story, the characters, the combat and the world feels static and lifeless. Probably the biggest disappointment of this gen for me.

Might as well just lump like 80% of AAA releases in here as well most are bland and feel like they are made on a production line to be consumed and discarded as quickly as possible then being replaced by the next product and the cycle continues. 



KratosLives said:
brute said:

Too many call it best action game of the gen and one of the best games of the gen. Some even say a masterpiece.

Its not on the same level as DMC 5 and Bayonetta 2.

And I can think a game is great yet still be overrated.

A 7.5-8 for me while many other call it a 9.5-10.

lol, really dmc5, thanks for reminding me. DMC5 is the most over rated game of all time, forget last gen, i mean ever. I regret fininshing that mess and spending more than 2 hours on it. It doesn't even come close to the older games in the series. But then again you might be new to the series, 

Ive played all DMC games. 5 and 3 are my favorite.

But to each their own. If you feel like DMC5 is the most overrated then so be it. Thats the purpose of the thread to find out each ones opinion!



tag:"reviews only matter for the real hardcore gamer"