Now we're on the top 20, I should probably start writing these up again...
20) Uncharted 2: Among Thieves
It always takes a couple of years until the potential of a console generation is realised. Drake's Fortune was a great early tech demo for the PS3, and an interesting foray into new territory for Naughty Dog. Uncharted 2, however, was the game that really showed what a huge leap forward the console was technologically, and was an early indication of the legendary status that Naughty Dog has now rightfully earned. The cast of characters is fully fleshed and has some great interactions; the environments see a huge amount of variety and the Himalayan setting is just stunning; the gunplay feels a lot cleaner and integrates much more seamlessly with the platforming; and the multiplayer is astonishingly good. This game completely swept the 2009 GoTY awards, which makes it all the more remarkable...
19) Uncharted 4: A Thief's End
... that Naughty Dog actually managed to best it, again by pushing a new console to its limits. I loved the new open world setting, giving you the ability to drive between locations rather than just blinking and missing the transition. We learn a lot about Nate's origins and his relationship with his brother Sam, who is hands down one of the best supporting characters in the series. The amount of action on the screen makes Uncharted 2 look primitive by comparison; and the ending is just beautiful. I'd almost say this is the best game Naughty Dog had made to date, except...
18) The Last of Us
I just replayed this recently, to get warmed up for TLOU2 earlier this year. There's a good reason why Joel and Ellie are two of the most beloved protagonists in gaming history - they feel completely real. I think the narrative depth of this game marked a genuine transition for gaming as a medium, and is a big part of why we have much higher standards for characterisation and storytelling than we did a decade ago. This game is absolutely stunning in every way - in the stories it tells, in the environments it presents, and in the gameplay it lays in front of you. Survival horror games can so easily descend into a trudge where you just sneak around corners or gun down hordes of zombies; this game offers a bit of both but also a hugely broad swathe of gameplay in between - short bursts of stealth, followed by a quick combat to take down a couple of enemies, before running away and hiding so the rest of them don't swarm you. I know opinions vary on the sequel, but the fan reaction to the events of its story just shows how attached an entire generation of gamers grew to this game and its cast.
17) Assassin's Creed II
I also like some games that aren't made by Naughty Dog. The original Assassin's Creed is a funny one in that, on paper, it should be really good. The concept is solid, the dual-era story is genuinely original and captivating, and who wouldn't want to play as a medieval assassin? But it took a sequel to really realise the original game's potential. Renaissance-era Italy was incredibly beautiful and it's amazing to see it captured so faithfully in a game; the platforming and exploration were the highlights of the original, and are just that little bit better in a setting that's worthy of them. Countless books and TV shows tell tales of Florentine intrigue but none of them let you take part in it as a key player. There's a huge amount more gameplay variety this time around, and just as importantly a genuinely likeable protagonist with clear origins and motivations. Plus this was before they completely wrecked the modern storyline, so I also loved the mystery of the impeding apocalypse and how Desmond and friends were going to avert it. It's a real shame this series went on to suck for nearly a decade after this game came out (direct sequels aside - I actually quite liked Brotherhood and Revelations).