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Forums - Gaming - Will Xbox Series X and Playstation 5 big the biggest leap gaming has yet to see?

Azzanation said:
Nope. Nothing will beat the 2d to 3d conversion. Going from Super Mario World to Mario 64 is unrivaled compared to going from Ratchet and Clank Remastered to Ratchet and Clank Rift.

Ratchet and Clank Remastered?

Your trolling is getting rusty.



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It's a huge leap if you consider PS4/Xbox one leap to PS5/Xbox Series. I agree with someone's previous statement that the leap between PS3/360 to PS4/Xbox one was the smallest leap. There was very little innovation and the graphic failed to deliver at the start of the generation needing a mid-gen refresh that also failed to deliver the promise on the graphic. We expected 1080p/60fps and the console fell way short of that target.

I think the next generation will finally address some of the biggest concerns of the past generation in fixing or improving load time & unstable framerate. There also innovation in audio, low input latency & variable refresh rates. In the past generation, the main improvement was always on offering better graphics with the next generation it will be all about the quality of life improvement.

Once we get our hand on the next-gen consoles and the word get around there will be a quick transition because nobody will want to go back to how it was last gen.



Tough to say. 4th to 5th Generation was huge. CDs were becoming the standard (even if Nintendo refused to join) and 3D worlds were possible for the first time. I know there were some 3D games before the 5th gen, but they were very primitive. And let's not forget the DualShock controller. Built-in rumble, two analog sticks, and most of the buttons we see today in a controller.
And 5th to 6th was pretty huge too. DVDs were becoming a thing, built in internet was as well. Open-world games (regardless of genre) were virtually impossible before the sixth generation. But we got some heavy hitters in the 6th gen. And even Xbox supported HD in some games with an adapter.
We'll have to wait and see with the 9th Generation. The specs are very impressive, as well as integrated SSDs.



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Hynad said:
Azzanation said:
Nope. Nothing will beat the 2d to 3d conversion. Going from Super Mario World to Mario 64 is unrivaled compared to going from Ratchet and Clank Remastered to Ratchet and Clank Rift.

Ratchet and Clank Remastered?

Your trolling is getting rusty.

Trolling? Or maybe your flaming needs more work.

Tell me what jump do you think is bigger in the pictures below



vivster said:
You mean the smallest leap, right?

Definitely for tv screens. For VR it will be the biggest leap, which doesn't say much, since it will be the first leap. (Not counting the 90's nor the stereo viewer virtual boy)

We got the smallest increase in memory and GPU sauce, especially compared to the mid-gen upgrades. CPU is better but no big leap either. Then there's diminishing returns and the useless quest for native 4K rendering.

Sure, there's some ray-tracing capabilities, yet the Unreal tech demo already showed there are more efficient ways to do it that to utilize the hardware ray-tracing. It was a tech demo, maxed out, at 1440p. Certainly impressive thanks to the SSD but don't count on fully ray traced games at native 4K to look anywhere close like that.

The SSD is the only leap, the rest are mere steps.

Smallest leap in graphics, but a big leap in loading times, which hopefully will bring some new game play in the form of more dynamically changing worlds.



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Has the OP even participated in thread beyond posting the clickbait of obvious failhype "biggest leap evar amirite?"



1) The biggest leap so far was the transition from Generation 2 to 3.  Someone keeps saying its the transition to 3D.  This is maybe the 4th biggest transition.  The biggest leap is easily Gen 2 to 3.  Graphically it's a transition from 1D to 2D gaming.  On the Atari 2600, I'm controlling dots and stick figures, while on the NES I'm actually controlling discernable 2D characters, each with a unique look.  Music is now a standard, while on the 2600 very few games had music.  Even more important is the fact that every major franchise on the NES started from scratch.  There were definitely big franchises on the Atari 2600, but none of them really stayed big by the time the NES came around.  Most importantly, NES games transitioned away from the short, score-based, gameplay of arcade games to gameplay where the object was to complete the game.  Now console games were made specifically for the home.  This gameplay transition lead to the death of the arcade.

The transition from Generation 2 to Generation 3 was so dramatic that many people consider it to be an entire reboot to gaming.  Gaming returned but in a radically different form from what came before.  The transition from 2D to 3D gaming is very small potatoes in comparison.

2) For Generation 9 to even be considered as the biggest leap, it needs to cause the demise of an entire platform.  That is what Generation 3 gaming did to the arcade.  Perhaps cloud streaming will come up with new types of gameplay that are so interesting that it will kill off consoles?  Imagine a world where most people play MMO and Battle Royal type games on phone or PC via streaming and consoles just die out.  Not saying that will happen, but that is the sort of thing that would need to happen for this to be the biggest leap ever (or at least in the running for biggest leap ever).  

If we are just talking graphics...nah, only a small percentage of people will be impressed by the upgrade in graphics.



Nah. I'm hoping they let you stream to Oculus Quest 2, though.



The_Liquid_Laser said:

1) The biggest leap is easily Gen 2 to 3.  Graphically it's a transition from 1D to 2D gaming.  On the Atari 2600, I'm controlling dots and stick figures, while on the NES I'm actually controlling discernable 2D characters, each with a unique look. 

Atari games like Pitfall 1 + 2, River Raid, Solaris, Pole Position, Battlezone, Atlantis, Kung Fu Master and H.E.R.O. don't look much worse than many NES games.

And they are not in 1D.



Conina said:
The_Liquid_Laser said:

1) The biggest leap is easily Gen 2 to 3.  Graphically it's a transition from 1D to 2D gaming.  On the Atari 2600, I'm controlling dots and stick figures, while on the NES I'm actually controlling discernable 2D characters, each with a unique look. 

Atari games like Pitfall 1 + 2, River Raid, Solaris, Pole Position, Battlezone, Atlantis, Kung Fu Master and H.E.R.O. don't look much worse than many NES games.

And they are not in 1D.

Those games definitely don't look shitty relative to average NES games, and they're definitely not 1D.  But, those are the best 2600 games.  And, gameplay wise, they are mostly more simplistic than many NES games.  

I agree with your underlying point though - the jump from 2600 to NES is not as big as TLL made it out to be.  (I agree with his underlying point too though, that it was a big leap between those generations, at least when viewed from 2020.)