Conina said:
The_Liquid_Laser said:
1) The biggest leap is easily Gen 2 to 3. Graphically it's a transition from 1D to 2D gaming. On the Atari 2600, I'm controlling dots and stick figures, while on the NES I'm actually controlling discernable 2D characters, each with a unique look.
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Atari games like Pitfall 1 + 2, River Raid, Solaris, Pole Position, Battlezone, Atlantis, Kung Fu Master and H.E.R.O. don't look much worse than many NES games.
And they are not in 1D.
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Hey Pole Position looks 3D. According to you the 3D generation actually started on the Atari 2600. You have to take the generation as a whole. Star Fox was a polygonal game during Generation 4, but most people accept that Generation 5 is the first 3D generation, because they are looking at the libraries as a whole.
Pitfall is basically a stick figure, and that is a game with "good graphics". It is the most popular platformer on the Atari 2600. Let's compare it to Super Mario Bros, the most popular platformer on the NES.
Mario is actually a character with a face. I can identify him as the same character that is in Mario games today. What would Pitfall look like today? He could look like anything, because the character doesn't have a face, and his body looks like a stick figure.
Now let's compare the most popular action-adventure games: Adventure vs. Legend of Zelda.
In Adventure, you are just controlling a dot. That is 1D. This game sold over 1 million copies. I am picking popular games here. This is a transition from 1D gaming to 2D gaming.
On top of this, I am saying that the gigantic leap in graphics is only one factor why the transition from Generation 2 to 3 is huge. There are 4 huge factors that are important, and graphics may be the least important one.
1) Huge graphical leap.
2) NES games had music. Very few Atari 2600 games did.
3) Most Atari games focused on Arcade-like, score based, gameplay. Most NES games were designed with the goal of getting to the end of the game.
4) The new type of gameplay from NES games lead to the downfall of the arcade. This transition eventually killed off an entire platform, the premium platform.
The transition from Generation 4 to 5 pales in comparison to all of this.