Forums - Nintendo Discussion - Monster Hunter Rise announced for Switch, mainline entry

DonFerrari said:
curl-6 said:

Well, Monster Hunter 4 and Generations didn't release on Playstation either, nor did Monster Hunter 2 or Freedom Unite release on Nintendo.

The series has a long history of certain entries being exclusives. Heck, the series started life as a PS2 exclusive.

Yes. Because now that 2 MH will be on Switch exclusively we have to finally accept that companies release their softwares where they think it makes more sense and will make they more money (even if we disagree it is the best route) and not because of hate, conspiracy theory and supposed moneyhats. Porting World to Switch would probably be a nightmare with poor result while porting the Switch games to PS4 and X1 wouldn't make a good show and sales wouldn't be good as well so they don't plan to release (even if perhaps a 2 year late port for 30-40USD could sell good, same for Octopath).

So now can we put to bed the silly monickers for companies that don't release on Switch and just accept that companies have very good market analysis and know how to make the best for their interest?

Actually I think Nintendo was somehow involved with Octopath, and so far it was not released on other consoles, only on PC and Stadia. Do you think Squenix sees no market for this game on PS4?



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019

Predictions: Switch / Switch vs. XB1 in the US / Three Houses first quarter

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Mnementh said:
DonFerrari said:

Yes. Because now that 2 MH will be on Switch exclusively we have to finally accept that companies release their softwares where they think it makes more sense and will make they more money (even if we disagree it is the best route) and not because of hate, conspiracy theory and supposed moneyhats. Porting World to Switch would probably be a nightmare with poor result while porting the Switch games to PS4 and X1 wouldn't make a good show and sales wouldn't be good as well so they don't plan to release (even if perhaps a 2 year late port for 30-40USD could sell good, same for Octopath).

So now can we put to bed the silly monickers for companies that don't release on Switch and just accept that companies have very good market analysis and know how to make the best for their interest?

Actually I think Nintendo was somehow involved with Octopath, and so far it was not released on other consoles, only on PC and Stadia. Do you think Squenix sees no market for this game on PS4?

If it arrived on PC and Stadia it was hardly bought exclusivity, even if timed. More likely they don't think Octopath would sell a great amount. But imho it would sell enough to justify a port, still I wouldn't be hating SE for the decision to keep it exclusive to Switch.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
curl-6 said:

Well, Monster Hunter 4 and Generations didn't release on Playstation either, nor did Monster Hunter 2 or Freedom Unite release on Nintendo.

The series has a long history of certain entries being exclusives. Heck, the series started life as a PS2 exclusive.

Yes. Because now that 2 MH will be on Switch exclusively we have to finally accept that companies release their softwares where they think it makes more sense and will make they more money (even if we disagree it is the best route) and not because of hate, conspiracy theory and supposed moneyhats. Porting World to Switch would probably be a nightmare with poor result while porting the Switch games to PS4 and X1 wouldn't make a good show and sales wouldn't be good as well so they don't plan to release (even if perhaps a 2 year late port for 30-40USD could sell good, same for Octopath).

So now can we put to bed the silly monickers for companies that don't release on Switch and just accept that companies have very good market analysis and know how to make the best for their interest?

I'm certainly no longer grumpy with Capcom; I was wrong about them, and I can admit that. Though I don't think it necessarily follows that every time a company skips the Switch it's the right decision. It depends on the circumstances. Even when I was annoyed at the apparent lack of support Capcom were showing Switch, I still understood that porting World wasn't necessarily the best move, in fact I always said they'd be better off making a new game for Switch.

I mean, on the flipside, plenty of folks said (and indeed are still saying) that after the success of World it would be a bad idea for Capcom to make a Monster Hunter game for Switch at all.

Last edited by curl-6 - on 23 September 2020

Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

curl-6 said:
DonFerrari said:

Yes. Because now that 2 MH will be on Switch exclusively we have to finally accept that companies release their softwares where they think it makes more sense and will make they more money (even if we disagree it is the best route) and not because of hate, conspiracy theory and supposed moneyhats. Porting World to Switch would probably be a nightmare with poor result while porting the Switch games to PS4 and X1 wouldn't make a good show and sales wouldn't be good as well so they don't plan to release (even if perhaps a 2 year late port for 30-40USD could sell good, same for Octopath).

So now can we put to bed the silly monickers for companies that don't release on Switch and just accept that companies have very good market analysis and know how to make the best for their interest?

I'm certainly no longer grumpy with Capcom; I was wrong about them, and I can admit that. Though I don't think it necessarily follows that every time a company skips the Switch it's the right decision. It depends on the circumstances. Even when I was annoyed at the apparent lack of support Capcom were showing Switch, I still understood that porting World wasn't necessarily the best move, in fact I always said they'd be better off making a new game for Switch.

I mean, on the flipside, plenty of folks said (and indeed are still saying) that after the success of World it would be a bad idea for Capcom to make a Monster Hunter game for Switch at all.

then thuse people are ignoring what made MH so sucessful in japan in the first place: local multiplayer on a handheld. it happened with the psp, it happened with the 3ds, and it will happen again with the switch once the pandemic is over. despite what capcom claims, i really don't beleive they maintained the japanese userbase with world, and they probably know this, and the ps5 is in no position if you want to grow the japanese userbase in the first place considering the ps4 without any real competiton will sell less then the ps3 with real competition(that includes the psp itself in japan honestly).

in general there are things that arn't worth porting, finantially anyway.



TheBraveGallade said:
curl-6 said:

I'm certainly no longer grumpy with Capcom; I was wrong about them, and I can admit that. Though I don't think it necessarily follows that every time a company skips the Switch it's the right decision. It depends on the circumstances. Even when I was annoyed at the apparent lack of support Capcom were showing Switch, I still understood that porting World wasn't necessarily the best move, in fact I always said they'd be better off making a new game for Switch.

I mean, on the flipside, plenty of folks said (and indeed are still saying) that after the success of World it would be a bad idea for Capcom to make a Monster Hunter game for Switch at all.

then thuse people are ignoring what made MH so sucessful in japan in the first place: local multiplayer on a handheld. it happened with the psp, it happened with the 3ds, and it will happen again with the switch once the pandemic is over. despite what capcom claims, i really don't beleive they maintained the japanese userbase with world, and they probably know this, and the ps5 is in no position if you want to grow the japanese userbase in the first place considering the ps4 without any real competiton will sell less then the ps3 with real competition(that includes the psp itself in japan honestly).

in general there are things that arn't worth porting, finantially anyway.

I can't remember the exact users but more than one person here on VGChartz defended the apparent lack of a new MH on Switch with "it's not worth the investment cos it won't sell as much as World". But yeah, Rise is going to sell huge numbers, and not just in Japan.

When the game was revealed there was also a ton of salty comments on Twitter and the like about how it making it for Switch was a "mistake".

Last edited by curl-6 - on 23 September 2020

Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

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DonFerrari said:
curl-6 said:

Well, Monster Hunter 4 and Generations didn't release on Playstation either, nor did Monster Hunter 2 or Freedom Unite release on Nintendo.

The series has a long history of certain entries being exclusives. Heck, the series started life as a PS2 exclusive.

Yes. Because now that 2 MH will be on Switch exclusively we have to finally accept that companies release their softwares where they think it makes more sense and will make they more money (even if we disagree it is the best route) and not because of hate, conspiracy theory and supposed moneyhats. Porting World to Switch would probably be a nightmare with poor result while porting the Switch games to PS4 and X1 wouldn't make a good show and sales wouldn't be good as well so they don't plan to release (even if perhaps a 2 year late port for 30-40USD could sell good, same for Octopath).

So now can we put to bed the silly monickers for companies that don't release on Switch and just accept that companies have very good market analysis and know how to make the best for their interest?

That's very, very, very bad logic.

Not only do you want people here to pretend that moneyhats don't exist, but you also ask them to accept that not putting games on Switch is always a consequence of very good market analysis on behalf of the respective publisher.

I understand why this is an appealing compromise for you. After all, the number of games that aren't coming to Switch is far greater than vice versa. But your post is rubbish, coming only one week after Sony's most recently announced moneyhat of keeping Final Fantasy XVI off of Xbox for a certain amount of time.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

What is MH about? Why is it so popular?



I am a Nintendo fanatic.

Stellar_Fungk said:
What is MH about? Why is it so popular?

You track down and fight giant monsters and then use materials from their corpses to craft new weapons and armour to hunt bigger, tougher monsters.

Most fans enjoy it due to the epic, challenging battles that require you to learn and get to know your quarry, and the addictive weapon and armour crafting loop where you're constantly working towards then attaining that next cool piece of gear.

Last edited by curl-6 - on 24 September 2020

Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

Stellar_Fungk said:
What is MH about? Why is it so popular?

There aren't all that many big budget co-op multiplayer games out there, so merely being decent is already a selling point.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

Stellar_Fungk said:
What is MH about? Why is it so popular?

You go alone or with friends on a hunt for a monster as  big as a bus or so. The interesting part is, that taking down a monster can take half an hour or so, it is not some throwaway enemy. All the time you have to watch and learn the monsters movement. You also learn the weapon of choice you have, as they all play considerably different. You can craft your armor, weapons, potions, bombs, traps and other stuff from monster parts or other stuff you forage. Leaning each monsters move and specialties, what you need to bring it down including additional stuff is kinda cool.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019

Predictions: Switch / Switch vs. XB1 in the US / Three Houses first quarter