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Forums - Sales Discussion - Sony prioritizing US audience for PS5 reveal because Japan is losing interest

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What do you think

people already know this 36 47.37%
 
I don't believe what he said 8 10.53%
 
There is still hope for Japanese market 13 17.11%
 
It's not relevant does no... 14 18.42%
 
Banzai Nippon 5 6.58%
 
Total:76
hinch said:
Eagle367 said:

Dude,.... Mate,...... Where did the Wii u sell well? If you wanna sound credible, don't use Wii u as a standard for sales. It just wasn't appealing while switch is so damn appealing

Google is your friend :P

I have no idea. But it does support my theory no? How about we look at hard facts and statistics before we straw man.

So I'm guessing you're supportive of the theory that Japan doesn't like handheld consoles anymore because Vita sold terribly there?



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BraLoD said:
Then make a PSP3 to sell there.

5.92m Vita's sold in Japan over an 8 year span compared to 24.61m 3DS over same time frame says unlikely.



TruckOSaurus said:
hinch said:

Google is your friend :P

I have no idea. But it does support my theory no? How about we look at hard facts and statistics before we straw man.

So I'm guessing you're supportive of the theory that Japan doesn't like handheld consoles anymore because Vita sold terribly there?

Comparing worldwide sales against Japanese sales we see that the relative sucess of PSVita in Japan shows that handheld is much more relevant there than in other places.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

TruckOSaurus said:
hinch said:

Google is your friend :P

I have no idea. But it does support my theory no? How about we look at hard facts and statistics before we straw man.

So I'm guessing you're supportive of the theory that Japan doesn't like handheld consoles anymore because Vita sold terribly there?

PSVita sold 5.92m in Japan.. which to be fair isn't great but considering that its a handheld and that figure makes up more that a third of overall sales.... relatively that is quite impressive especially when it was against the monster that was the 3DS.

Come on Truck, I expect better from you. This is a forum where we discuss sales no?

Last edited by hinch - on 11 June 2020

hinch said:
TruckOSaurus said:

So I'm guessing you're supportive of the theory that Japan doesn't like handheld consoles anymore because Vita sold terribly there?

PSVita sold 5.92m in Japan.. which to be fair isn't great but considering that that makes up more that a third of overall sales.... that is impressive from one country.

Come on Truck, I expect better from you. This is a forum where we discuss sales no?

My point is that you can't say Wii U is indicative of anything when considering home console sales trends. Like Vita, Wii U had many faults that made it an unappealing product.



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True, I admit it was low blow. Maybe the WiiU would have fared better if it had more appealing to the Japanese audience. Like third party support on major releases from SE and Capcom. Who knows, can just theorize based on figures/data of the past and present.

Games like Pokemon sell like crazy there, so maybe its the franchises that sells hardware in Japan.

Last edited by hinch - on 11 June 2020

Pyro as Bill said:
The narrative over the past few years of 'Sony abandoned HH and Nintendo abandoned home consoles which brought balance to the Force and made everyone happy' is powerful but false.

The OG/Lite split proves that Japanese gamers would rather have the model that hooks up to the TV and if they were the same price, the split would favour the OG even more.

Until now, it's generally been accepted that nothing could beat a Nintendo handheld, especially in Japan. And yet even though it's $100 cheaper, more portable with longer battery life and has the exact same games, the Lite is getting it's arse kicked.

Exactly. People thought the Switch is expensive for a "handheld" but with no price drops it is selling amazingly. Switch is the perfect console in Japan. 



Pocky Lover Boy! 

I would like to get people's opinion about Switch selling as a home console, with the OG SKU being $300 (and outselling the $200 Lite majority of weeks since it released) and Nintendo games selling for $60 (or whatever is Japan's equivalent to full price) with little price cuts, even though its marketed as a hybrid/handheld.

Even the 3DS got off to a rough start and the price had to be slashed significantly from $250 to $170. I don't remember how much 3DS games cost in Japan, but I assume they are lower in price compared to Switch games. The Switch is more expensive than Vita, with the Joy Cons being more expensive than some of the Vita memory cards. Not to mention adding the Pro Controller, SD memory cards, and paid online.



Kai_Mao said:

I would like to get people's opinion about Switch selling as a home console, with the OG SKU being $300 (and outselling the $200 Lite majority of weeks since it released) and Nintendo games selling for $60 (or whatever is Japan's equivalent to full price) with little price cuts, even though its marketed as a hybrid/handheld.

Even the 3DS got off to a rough start and the price had to be slashed significantly from $250 to $170. I don't remember how much 3DS games cost in Japan, but I assume they are lower in price compared to Switch games. The Switch is more expensive than Vita, with the Joy Cons being more expensive than some of the Vita memory cards. Not to mention adding the Pro Controller, SD memory cards, and paid online.

I think its the the reduced functionality of the lite that takes away some its appeal. Like it's one of the main selling point of the Switch. Play how you want, portable, or on your TV. Take that away and you have a machine that just can play on that screen. Its not a substantial amount more for the full-fat package.

You also get detachable controllers with HD rumble and dock which doubles as a charger in the OG model.

Nintendo first party games always sell well in Japan. And like the rest of the world, their prices generally hold up and rarely go down.

Last edited by hinch - on 11 June 2020

hinch said:
Kai_Mao said:

I would like to get people's opinion about Switch selling as a home console, with the OG SKU being $300 (and outselling the $200 Lite majority of weeks since it released) and Nintendo games selling for $60 (or whatever is Japan's equivalent to full price) with little price cuts, even though its marketed as a hybrid/handheld.

Even the 3DS got off to a rough start and the price had to be slashed significantly from $250 to $170. I don't remember how much 3DS games cost in Japan, but I assume they are lower in price compared to Switch games. The Switch is more expensive than Vita, with the Joy Cons being more expensive than some of the Vita memory cards. Not to mention adding the Pro Controller, SD memory cards, and paid online.

I think its the the reduced functionality of the lite that takes away some its appeal. Like it's one of the main selling point of the Switch. Play how you want, portable, or on your TV. Take that away and you have a machine that just can play on that screen. Its not a substantial amount more for the full-fat package.

You also get detachable controllers with HD rumble and dock which doubles as a charger in the OG model.

Nintendo first party games always sell well in Japan. And like the rest of the world, their prices generally hold up and rarely go down.

Most people even though are price sensitive are also "value sensitive" and probably though "well for just 100 more I can have the full package, I have enough money that this won't be a problem". For us to really compare what the market would preffer we would need something like a table only for 200, hh for 200 and hybrid for 300 (and probably the hybrid would still win for having more functions for not a lot higher cost). We can even see here in the forum how many users bought a game they already finished on X1/PS4 just to play on the go. So it is pretty clear that portability is the main thing on the console. N64 and GC had great Nintendo games and weren't able to cross 40M sales.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."