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Forums - Nintendo Discussion - Zelda Breath of the Wild—First Zelda game

pitzy272 said:
xMetroid said:

Depends on where you are at right now, but yea the story in this game is mostly told from details ingame more than narration. If you already have the quest with the memories, it won't get much better. But of course overall the plateau isn't really interesting, it's a tutorial. So with 6 hours i'm assuming you probably left it not a long time ago. So it should get better but again this game isn't strong for it's story elements. 

A lot of the story is told by dialogues from characters tho, so if you only take it from cutscenes it will really be lacking. The whole games just has details that you have to put togheter by yourself. 

You'll definitely get use to it but yea it did feel a bit weird in the beginning. Also, i think there is an option to change the button setting but it's been a while since i checked so maybe i'm wrong.

Yes you do have to get a better bond with it. By soothing it or giving the horse food. You'll have stations where you can put your horse and you can see there your bond level. It shouldn't be too long.

The game is the most open world there could be. So you will eventually, like this, get into areas that are a bit too hard. There is Impa's quest that you already have that is quite important to get early in the game (for story elements, you can go ahead and not do it right away but i still highly recommend.)

Yes, no horse will be registered to you if you don't go the those stations i was talking about. There is multiples ones across the land and you should find one by following trails. There is a few close to the left and right of the plateau. The horse will be indicated on the map after you register it and you can do other stuff like keep it at the station and take another one or call it from a moderately far distance and it will come to you by itself. 

Yes, it will get a lot better. You can cook stuff to help you regain stamina or help you go faster etc. So maybe try that in the early game. It's mainly to manage your ability to climb too much in early game.

I would finish with saying that the game does have some nostalgia elements but it is pretty impossible it is the reason people love it so much since the game literally exploded the franchise records of sales and many people played it as their first Zelda game. The game does get a bit to get used to it, it is also a pretty open and free game more based on exploration. You will find out some tricks and while you play and will understand it better. If not, it's okay. The game isn't perfect and there is elements i hope they polish in the sequel. But overall it is a really great experience and you should enjoy it i think. Don't bother getting all the seeds btw.

Thanks for all the info and tips!!

I just unlocked the memories mission, but it seemed like it would be tedious and boring to find all the locations. :/ Do you recommend doing it?

I went from the Great Plateau to West Necluda to the Mount Lanayru area. I was planning next to work on traveling to the Divine Beasts. Approaching the one furthest East soon.

Thanks for all the info about the horse/stables. Was wondering if the horse would eventually come to me. I kept calling it but the damn thing never came ha. 

I would say, you will probably go to most places where there is memories. A few you might miss completely but are still pretty easy to find just by looking at the picture. I would say that if you like narrative stuff, the game will be lacking a lot without it. But still keep in mind the story here, is in the past and the memories will be all over the place. So it is not a typical story that you follow every step but really just you remembering what happened. So you will need to link what happen by yourself and make some connections with journals you find or wathever. Which i don't really recommend reading everything in the game except maybe Impa's journals, and some stuff inside the castle. 

And now that you do have the quest for the memories, you can go where you want. Don't feel like you have to do every puzzles for korok seeds but i also don't really recommend rushing the game either.



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Honestly can't relate. Some of the things you see as problems are things that make the game better, low stamina, horse riding and even game difficulty. The idea of an open world it that you can go anywhere, but not always you really have the ability to be there. Recognizing your own limitations and understand you sometimes need to took some time before exploring certain areas is part of the experience, and I don't find it frustrating at all, I actually find pretty rewarding even the smallest dumb things like when I got enough stamina to climb some hill I couldn't before

I can't disagree about the battle system, because I always sucked hard with controls in battle/action games, so the fact I suck in this one is nothing new for me

About the story, the game have a good one, it's just not tell in a traditional linear way. Many people even finish the game before collect all memories tbh

Maybe the way the game was designed just doesn't appeal to you. No game will be liked by everyone



I also wouldn't place too much emphasis on following the story, or at least expecting a deep and complex narrative from it. That's not what BOTW is about; it's about the stories you make for yourself by adventuring and experimenting.

Instead of playing for the next story beat, try to focus on working towards the next improvement for your character, whether that be the next boost to your health or stamina, that next awesome weapon or shield, working to complete a set of armor, etc, or reaching that next shrine, tower, or divine beast, or overcoming that enemy who kicked your arse before.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

The game opens up to you once you start gaining more stamina and better ways to travel. Its a type of game you just take your time with, explore etc.



pitzy272 said:

I’m gonna stick with it! And yeah, I might try checking out a guide. If you have any tips on what guide to use, feel free to post it:) Thanks for your insight/advice!

Good to hear! Hmm at the moment i don't have any specific guide in mind but some tips I can say that will help out for early game is to find Korok Seeds, and than go to Hetsu, he will increase your weapon, bow, and shield space if you havent yet. You can learn how to deflect guardian lasers to trivialize them pretty much with any shield even a pot lid, its pretty easy once you figure out the timing. Also if you want to take the risk you can go to Hyrule Castle and basically loot everything you see, it has various ways to enter it that way you can find tons of rupees and very strong gear like nothing if you take the risk of going there early. Also when a blood moon happens items that are in the world respawn (not items that were originally in chests). Oh and try not to sell all your resources or throw them away, you can upgrade all your armors to 4 stars if i remember correctly, so if you are wearing the Hylian set that basically jumps your defense from 9 to 60 with each piece fully maxed out so youll wont get one shoted constantly.



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Not only should you not try to find all of the memories early in the game, you can't even get to many of them just yet. Find ONE memory, go back to Impa and continue your journey.

Finished my second playthrough (appreciated it so much this time around with all of the knowledge I had from the first time). I suggest climbing every tower you see and doing any and all shrines on the way to them. Maybe some Story elements will pop up along the way...



Twitter: @d21lewis

I would encourage you to play a bit more just so that you get a bigger stamina wheel and heart containers, and maybe a bit of upgraded equipment/storage just for the sake of making the experience a bit more enjoyable. I find that the harder (or rather, "more annoying") part of this game its just starting it. It starts slow for me, but it does get more enjoyable. That said, if you dont like it, you just dont like and thats about it. Not every game is for everyone, this one included, even if a lot of people would wanna make you think it is.



Okay, UPDATE: Started playing last night, just intending on playing for a couple hours, and I ended up playing until 3:30am. I’d say I’m pretty hooked.

I’ve started to adapt more to the control scheme. I did change my jump button to B, which helped. That was the only option for control scheme change I saw.

I got to 8 Spirit Orbs and took myself from 3 to 5 heart containers. Man, this made a big difference in lessening my annoyance. Less deaths, less of the constant pausing/eating, and less meal creation. The first upgrade I had done was for stamina, and I feel now that that was a mistake.

I also started to get more higher level weapons and shields more consistently, and this has helped improve my enjoyment as well. The weapons seem to be breaking less frequently, and that has been a very welcome occurrence, as I’m not crazy about the weapon/shield breaking mechanic.

The main thing I did last night was travel up the mountain to reach the Zora and face the Divine Beast. I ended after I defeated Vah Ruta (water elephant) and the water Gannon creature inside it. 

I think I’m beginning to understand at least one significant part of the massive allure of this franchise; the world and lore-building is impressive, and at times, magical. The design of the Zora homeland was creative and beautiful and had that magical feel. 

Oh, and there was some voice acting! I had accepted that every scene was just going to involve me reading all dialogue ha, so that was welcome. Some of the negatives I mentioned in my OP do remain negatives in my mind, including the amount of dialogue reading, but the positives are now far outweighing the negatives.

Honestly, I got barely any sleep last night, but the main thing I’m thinking about today is playing this game again. Wish all my patients would cancel in the afternoon so I could go home and play. Maybe I’ll tell my lady not to come over tonight :)

Thanks to everyone for the insight and tips! I appreciate the time everyone took. I’ll try to keep updating as I go along.

Last edited by pitzy272 - on 10 April 2020

pitzy272 said:
I’ve started to adapt more to the control scheme. I did change my jump button to B, which helped. That was the only option for control scheme change I saw.

That's good. I personally like the original control scheme, but it really is just a preference thing. What won't change is that the sprint and jump button are on opposite sides, but the game acknowledges this by giving you some leeway - if you let go of the run button and then press the jump button a bit after, it'll still count as a running jump, so don't worry about the timing too much.

pitzy272 said:
I got to 8 Spirit Orbs and took myself from 3 to 5 heart containers. Man, this made a big difference in lessening my annoyance. Less deaths, less of the constant pausing/eating, and less meal creation. The first upgrade I had done was for stamina, and I feel now that that was a mistake.

I'm always the guy who goes for stamina first too, but of course, having few hearts means just about anything can kill you very easily, so if you're not used to the controls, it's better to go the safe route. Breath of the Wild only gets easier the more you upgrade yourself, if you upgrade your health and armor enough it can get to the point where it gets boring because nothing can kill you. It's weirdly balanced, to say the least, but at least it means less frustration when you get some extra hearts.

pitzy272 said:
I think I’m beginning to understand at least one significant part of the massive allure of this franchise; the world and lore-building is impressive. The design of the Zora homeland Was creative, beautiful, and felt a bit magical.

Breath of the Wild is very different from other Zelda games, but if there was one thing it very much kept, it's this. Maybe even amplified it more than previous games in some cases. There's a real magic to the world of Hyrule.

pitzy272 said:
Oh, and there was some voice acting! I had accepted that every scene was just going to involve me reading all dialogue, so that was welcome. Some of the negatives I mentioned in my OP remain negatives in my mind, including the amount of dialogue reading, but the positives ate now far outweighing the negatives.

There was no voice acting in Zelda games prior to Breath of the Wild, the developers even positioned themselves against it in the past. The dialogue being all text was seen by many fans as part of the franchise's magic. Personally, I much like the added voice acting, and wish there was maybe a bit more of it, but I'd rather still have the random conversations with average NPCs kept to text only, as I think it gets annoying when you're hearing voices all the time. It's a shame you don't enjoy the reading too much, as some of the earlier games in the series (especially Skyward Sword) have better and more in-depth narratives. Not like you can play those games on the Switch, anyway - hopefully that changes soon, but I'm not getting my hopes up.

Either way, I'm glad you're now enjoying the game. Breath of the Wild is truly an amazing experience, but it's not without its faults.



One pro-tip I can give you is hoard as many fairies as you can. Cut grass (doesn't matter which type) until you find them and add them to your inventory. Under normal circumstances you can only have up to 3, but if you have unlocked a fairy fountain you can have 6. For this, you have to gather 2 fairies from grass and then you have to collect the 4 fairies sorrounding the fountain. You can only do it like this, if you collect the fairies from the fountain first the ones from the grass won't pop up, and if you collect 3 from grasses there'll be no fairies at the fountain.

In the end, the fairies allow you to be revived up to 6 times.

Also, if you could bother buying amiibo cards, either by making them yourself or getting them off from someone, it could be worth it because amiibo tend to spam elemental arrows, which are easily some of the best items in the game. I don't recommend it because it's another investment and more effort, but it does make the game easier and more enjoyable because it skips you from the poor equipment that mobs usually drop.



My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first.