|Mr Puggsly said:
The effects used on the PS4 version were likely very taxing, Switch eliminated much of that. Also, if the PS4 version had a dynamic resolution it would probably hit 1080p.
Its a fine port but its kinda what you expect at this point.
It's certainly not what I expected. It's not often a UE4 game runs higher than 720p on Switch.
I was expecting a lower resolution as well but that 720p+ resolution came with compromises.
A significant downgrade to the lighting, lowered geometry, much more jarring pop in, etc. I can't help but wonder if there could have been less visual compromise with a lower resolution. But given this is UE4, that would probably mean a very blurry game, even more so.
I think CoD games on last gen were hitting something like 600p and they still look pretty good. UE4 games though tend to look really soft a low resolution.
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