Chrkeller said:
sethnintendo said:
Lets see 1 system vs 2 systems. Yep completely stupid. Maybe they should have hired better programmers if they can't figure out "HD" development or buy a third party company like Capcom. Shit small developers can make decent looking games with Unity. I know there was some difficulty in progressing from standard to hd which you lost a lot of third party companies during that era but this is like a decade later. How the fuck can you use the same excuse? In 20 years are we still going to be using this excuse? Also, Nintendo doesn't even use the highest graphic standards nor do they care. You act like they are making the highest graphic games for PC.
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It is very stupid. The number of system(s) is irrelevant. Breath of the Wild requires more development time than all Zelda DS games combined. It isn't rocket science.
And you are acting as though other companies are kicking out top shelf games regularly, which is just a lie. How long did we wait for RDR2? As another example, what has Guerrilla Games released since Horizon?
And buy Capcom? Capcom all but blows. How many quality games does Capcom release a year? Go ahead and name their top shelf 2019 releases.
Do some basic math son. Link Between Worlds was 700 mb.. Breath of the Wild was 13.4 gb.... you are comparing two different scopes. BotW is 19 times bigger than Link Between Worlds. Can you make a 5 course meal as fast as I can cut up an apple? I'm guessing no.
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It's even a whole other world in terms of scaling, you can't just have a 5 course meal where each course is a different amount of chopped apple. You're talking about whole other levels in terms of graphics design, physics design models which didn't exist on the DS, the DS settings for shadows would have been "there are no shadows" that doesn't scale up to what we have today without teams being added to handle those things and it's not a linear scale just based on resolution as well, from a mechanical point of view the amount of complexity in the game world of breath of the wild puts most other titles to shame, never mind other games in the Zelda franchise.
Would agree with the "just buy capcom to get them making your games" They have 2 games this year of any meaning, DMC5 and Resident Evil 2 Remastered, not bad games but one is yet another sequel in a series they've not really evolved since the PS2 and the other a remake of a game from the PSone era which they've been considering and working on for over a decade - From wiki "Capcom first expressed interest in making a remake of Resident Evil 2 in 2002, following a successful release of the remake of the first Resident Evil, but production never started since series creator Shinji Mikami did not want to divert development away from Resident Evil 4. In August 2015, Capcom announced that the remake was in development,"
Also considering the news on their next game... https://www.thesixthaxis.com/2019/05/10/capcom-wont-be-releasing-any-more-big-games-until-well-in-to-2020/ not being until "well into" 2020, so I think definitely strange to compare Nintendo's output to Capcom and in anyway see Capcom as the more favourable choice from the 2.