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Forums - Gaming Discussion - Google Stadia will succeed... and here is why

 

Will Stadia succeed?

It will crash and burn. 35 37.23%
 
It will slowly but steadily grow. 32 34.04%
 
It will explode. 4 4.26%
 
I don't know yet, need to know more. 23 24.47%
 
Total:94
dharh said:
DonFerrari said:

requirement is 25Mb to 1080p60fps and 20Mb to 1080p30fps from what was said here.

Seems reasonable.  It's a tight fit as far as demographics go that someone would rather spend money on good internet (if they even have access to it and can afford it) vs just buying a console.  Then again if the business model is there streamers could end up saving money since they don't have to buy an expensive console for one, but might save if its a subscription model or if its like a rental model or if there is some discount for 'purchases'.

I think people will be willing to fork over the price of a next gen console to get their 4K gaming content. (granted they have a 4K TV) Consumer statistics from the PS4 Pro & One X already prove this. Stadia will be like a primer, and then they'll upgrade to an actual console in order get consistent 4K fidelity.



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TranceformerFX said:
dharh said:

Seems reasonable.  It's a tight fit as far as demographics go that someone would rather spend money on good internet (if they even have access to it and can afford it) vs just buying a console.  Then again if the business model is there streamers could end up saving money since they don't have to buy an expensive console for one, but might save if its a subscription model or if its like a rental model or if there is some discount for 'purchases'.

I think people will be willing to fork over the price of a next gen console to get their 4K gaming content. (granted they have a 4K TV) Consumer statistics from the PS4 Pro & One X already prove this. Stadia will be like a primer, and then they'll upgrade to an actual console in order get consistent 4K fidelity.

I dunno.  I got a PS4 Pro and I don't intend to get a 4K TV for quite a while.  Probably not until the PS5/XBoxTwo is mid life.



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dharh said:
TranceformerFX said:

I think people will be willing to fork over the price of a next gen console to get their 4K gaming content. (granted they have a 4K TV) Consumer statistics from the PS4 Pro & One X already prove this. Stadia will be like a primer, and then they'll upgrade to an actual console in order get consistent 4K fidelity.

I dunno.  I got a PS4 Pro and I don't intend to get a 4K TV for quite a while.  Probably not until the PS5/XBoxTwo is mid life.

A 4K TV can be had for $500 - $600. What are you waiting for? It probably won't have great HDR but 4K TV's are alot more affordable than they were 5 years ago.



Zoombael said:
I think "It will explode". Its entrails splattered all over the place and everyone. People will be disgusted by the gore and awful smell. Like in Galaxy Quest, when they beamed up the pig lizard. Thats how its going to turn out.

Exclusives they have? Prbly candy crush clones and indie-cheap stuff. After all, they will have to aim for a large, sufficiently bandwithed audience.

Funny you mention Candy Crush. Apparently it reached more than 1 billion players, for some time the company King earned 1 million $ per day, Candy Crush brought in a three-month period in 2014 over 490M$ revenue. That shows that as an avid gamer you have a completely wrong understanding of which games can be successful. That is OK. Stadia may never be something for you and me, but still be successful.

Random_Matt said:
Zoombael said:
I think "It will explode". Its entrails splattered all over the place and everyone. People will be disgusted by the gore and awful smell. Like in Galaxy Quest, when they beamed up the pig lizard. Thats how its going to turn out.

Exclusives they have? Prbly candy crush clones and indie-cheap stuff. After all, they will have to aim for a large, sufficiently bandwithed audience.

A streaming service could never be sustained with AAA games at the lets say $15 a month or whatever. What's the average AAA budget? Multiply that by half a dozen, how many subscriptions would you need to sell to make that money back?

Personally it will be like game pass, quantity rather than quality.

As I wrote above, as avid gamers we see the industry with a bias. The quantity exists, because it makes money for a lot of small developers. If it wouldn't bring in the money, these devs would all go bankrupt. So it means there is a market besides the big AAA-titles you prefer. Something can miss on the big AAA-stuff and still be successful.

freebs2 said:

It will eventually succeed because convenience always wins over fidelity, it happens in any medium.
This doesn't mean the demand for dedicated gaming hardware will cease to exsist anyway.

Yeah, exactly my opinion. Stadia will not replace traditional console gaming for a long time. But it will carve a new market which brings in a lot of new gamers.

The Fury said:
Where's the option for "It looks like it will be okay."?

Biggest issue it has is competition. As in the games it has are only what it can get it's hands on, so anything not available on PC, anything Nintendo or PS exclusive. I'm not even sure MS would like their biggest games on there while they would be fine for them to be on steam as it is in direct competition with Game Pass.

What was the streaming gaming service that launched a few years ago and failed? OnLive, that's it. Failed. Okay so it'd didn't have a brand like google behind it but still.

I think slowly growing is my OK option.

Competition can and will come up. I am pretty sure Microsoft is nearing a streaming service f their own.

Onllive was a small company. Sure there are a lot of problems, but owning server centres around the world as Google does is extremely helpful.

foodfather said:
It is impressive. I have always wonders if the people who watch these youtube streams cause a dent in the sales of a game but that hardly seems to be the case. It seems these people who just watch youtube don't really have the interest / access to play games and would prefer watching them. This Stadia could be enticing for that crowd.

I am not sure of how much importance the integration in Youtube is. I guess we will see. But if that works out, it can be very big.

Mospeada21CA said:

To recap overall feedback, the following challenges exist:

1) infrastructure - existing networks, fiber optics
2) ISP - cost, bandwidth, stability
3) Stadia pricing model?
4) Competition from big 3, all with deep histories, libraries, and pockets

The winner is the consumer, because we're free to choose, and reject losers and liars.

[edit: fixed my spelling typo up there]

I agree mostly. I am convinced Google might be able to overcome most challenges. Especially 1+2 seem something they are constantly working with in their other endeavours too. Pricing can always be fucked up, I hope Google does nothing stupid here. And I think point 4 is less important than people here think. If MS starts a streaming service of their own with similar impact (reach to diverse platforms), than this will matter more than exclusives for classic consoles. Because Stadia probably caters to a different audience.

jonathanalis said:
There is hundred millions of people that are 'youtube players'. These seems to be the main market of stadia.
For us, dedicated console gamers that care about buying consoles and look forward new exclusives and that care about input lag for competitive play, if will flop.
But the market is not only formed only by us.
Seems a blue ocean thing.

Yeah, that is my thinking.



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dharh said:
DonFerrari said:

requirement is 25Mb to 1080p60fps and 20Mb to 1080p30fps from what was said here.

Seems reasonable.  It's a tight fit as far as demographics go that someone would rather spend money on good internet (if they even have access to it and can afford it) vs just buying a console.  Then again if the business model is there streamers could end up saving money since they don't have to buy an expensive console for one, but might save if its a subscription model or if its like a rental model or if there is some discount for 'purchases'.

Not that reasonable. A IQ lower than this gen, needing a beefy connection. For what is expected on the next gen you would be looking for over 100MBps, that is a hard fight.



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I love people saying "The YouTube players will make this huge". Sure, the guys used to watch something for free will pay an expensive subscription (maybe $20+) to play, even though they never played so far. Because there are a lot of people who love video games enough to watch a lot of videos on YT, but are too poor or not interested enough to buy a console or play F2P games, but are rich enough and interested enough to pay a subscription for a sub-par gaming experience. I don't see the demographic fitting this, except the kids able to charge mom's credit card more easily for streaming than for buying.

Of course, you always have stuff becoming popular thanks to weird thinking from the audience, but still, this one is a stretch.

But well, we have people saying "it's a blue ocean innovative product" when it's an already crowded market (even more actors than traditional consoles). So weird thinking can be found anywhere...



I don't know about Stadia in particular. But, I am nearly certain that game streaming in some form will succeed within the next decade or so. The real appeal that I see is the ability to truly play console quality games on any device, and to carry that game between devices.

As a father of a young child, my ability to sit in front of the TV for a long period to play something is pretty limited. But, I find myself playing stupid mobile games much more often than I used to, as I frequently have 10-20 mins free while mom is feeding him, he's dozed off, etc. If I could jump into Assassins Creed and knock out a couple side missions on my phone or tablet, I probably would. That possibility is what has me really excited about streaming.

Of course, somebody has to make the technology work well. If it sucks, streaming won't take off, at least not in a big way. But, if Google, MS, or anybody else have really managed to make streaming work, I think it is a near certainty that it will succeed.

Note that the success of streaming does not necessarily mean the end for traditional console or PC gaming. It may mean that in the long run, or it may not. It certainly doesn't mean that in the short run.



VAMatt said:
I don't know about Stadia in particular. But, I am nearly certain that game streaming in some form will succeed within the next decade or so. The real appeal that I see is the ability to truly play console quality games on any device, and to carry that game between devices.

As a father of a young child, my ability to sit in front of the TV for a long period to play something is pretty limited. But, I find myself playing stupid mobile games much more often than I used to, as I frequently have 10-20 mins free while mom is feeding him, he's dozed off, etc. If I could jump into Assassins Creed and knock out a couple side missions on my phone or tablet, I probably would. That possibility is what has me really excited about streaming.

Of course, somebody has to make the technology work well. If it sucks, streaming won't take off, at least not in a big way. But, if Google, MS, or anybody else have really managed to make streaming work, I think it is a near certainty that it will succeed.

Note that the success of streaming does not necessarily mean the end for traditional console or PC gaming. It may mean that in the long run, or it may not. It certainly doesn't mean that in the short run.

I agree with that it will not affect much the traditional consoles. In the presentation Google made clear they are aiming for people who are currently not or seldomly play, because it is currently too inconvenient. Sure, they will take the current gamers who are interested, or people who played in the past but now have time constraint and can only play in short bursts and only if they can play wherever they are (as you describe). But their main target seem to be people usually not playing.

That's why I see the doubters n this thread as gamers bias. Here in the forums are current gamers that are OK with the current setup you need to play. This forum doesn't contain people who might play in the future if the tech is more accessible.



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TranceformerFX said:
dharh said:

I dunno.  I got a PS4 Pro and I don't intend to get a 4K TV for quite a while.  Probably not until the PS5/XBoxTwo is mid life.

A 4K TV can be had for $500 - $600. What are you waiting for? It probably won't have great HDR but 4K TV's are alot more affordable than they were 5 years ago.

I am waiting for a viable 32 inch cheap as hell 4k.



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Azelover said:

This will be a long process.

Google will build the infrastructure, and in about 5 years, this thing will eat up the whole market. And they'll be the ones with the most gas going. More developers on board, more money, and games made specifically for this kind of thing.

It kind of reminds me of the PlayStation. New games are gonna come that are tailor made for this kind of thing. And then in the future, most genres will be playable in a decent fashion. Nintendo will survive, because all of their power comes from within. Microsoft will do well, because they are software and service based, and will likely develop an alternative service that does the same thing.

Sony however, is FUCKED... in my opinion. Because their feet will be tied to the hardware side of things, and this will greatly diminish their ability to do this well.

Sony innovated with Playstation Now long before. Besides nobody knows if Sony is right now getting ready to do the same thing. They just don't need to hurry.



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