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Forums - Sony Discussion - Why Sony's Take-Two Aquisition RUMOR seems possible now?

Immersiveunreality said:
DonFerrari said:

Please explain to me what irony have in saying the business isn't a very soundy decision, as much as MS putting 2.5B in a game that didn't had assured return of that in profit.

I understood your intention, at least I think so, that is why I gave even more information that corroborated your point.

Also to remember is that if Sony intended to do an "agressive" takeover on the stock of TakeDown they likely could as well (even less probable than an amicable purchase with premium on the shares).

So all in all I do agree that if shareholders don't think in the midterm the shares would get anywhere near what Sony is offering I don't see much reason for they to refuse to sell.

What could hold them back is the potential damaging of how the brand is percieved by consumers,people do not like when company's buy exclusives like this and in the long run it could lead to a loss when those same exclusives are not handled well enough and with a big investment there might be a possible pressure to put games out more quickly which might result into lesser quality.

It's a risk.

A regular buyout would already have a big potential for brand damage, imagine a hostile take over.

Sony would be better using 200M to make sure The Agent comes to PS3 or 5 =p



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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EricHiggin said:

Sip

I don't think anyone is doubting Sony's ability to purchase Take-Two, its more the point of what sense does it make to Sony as a whole. For one, we know Sony well enough that anything Multiplat is not there direction, there more about locking everything to there own eco-system, which is fine with there own games etc. But keep in mind that Take-Two will earn less money, as there sales will be reduced because of this buyout. I wont believe that Take-Two under Sony will sell 90m GTA games on Sony's platform alone.

If Take-Two was brought out, lets face it, its more for Rockstar as there games are the ones that will make the most headlines. The competition like MS will probably just make there own GTA game instead. It will probably cost MS $100m to create an entirely new IP designed to mirror GTA that will probably be multiplatform with cross play which will be a major selling point as GTA and Red Dead Online has shown the games have big potential to go all out with a MMO platform etc. After all MS did just recruit the lead designer of Red Dead who's working at The Initiative. So as you mention MS pulling there hair out trying to get there studios to fire, I think it will be more Sony with this deal as its going to cost them $10b to own. 

You also have to look at Sony as a whole not just a console brand. $25b is a lot of money but not for a company like Sony who's competition with brands like LG and Samsung etc. They need the money for other investments, even there online services are behind as they are probably saving to make PSN a world wide service. To throw almost half of it away for 1 brand is extremely risky and all the competition has to do is invest to make clones. Especially since we don't know how big Xbox, Nintendo or Google will be for that matter next gen.

As Immersiveunreality pointed out, the damage to the consumers of knowing a company is a sell out will also play its toll as we witness with Fortnite when Sony refused Cross play and Sony's shares dropped 2% (Or something like that) because many gamers hold these things personal.

https://www.gameinformer.com/2018/06/14/sony-shares-dip-amid-e3-and-fortnite-cross-play-controversy

This industry is very sensitive as we learnt with the PS3, WiiU and XB1. Its all about the consumers, and the moment they feel like there been taken advantage of there will be outcries. With the industry going for a more friendly approach with game sharing etc, buying something as big as Take-Two will have its negatives as well. It is a giant risk for little reward, remember as it stands now, Sony are already making tons of money with Take-Two.



DonFerrari said:
Immersiveunreality said:

What could hold them back is the potential damaging of how the brand is percieved by consumers,people do not like when company's buy exclusives like this and in the long run it could lead to a loss when those same exclusives are not handled well enough and with a big investment there might be a possible pressure to put games out more quickly which might result into lesser quality.

It's a risk.

A regular buyout would already have a big potential for brand damage, imagine a hostile take over.

Sony would be better using 200M to make sure The Agent comes to PS3 or 5 =p

I always keep forgetting it existed,i agree and just the brand of rockstar on that exclusive might mean big sales for software and consoles.



I´m a bit out of the loop here but was this rumor debunked?



JamesGarret said:
I´m a bit out of the loop here but was this rumor debunked?

Pretty much, from the source, from the companies and it was pretty much baseless rumor to begin with. 



 

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JamesGarret said:


I´m a bit out of the loop here but was this rumor debunked?

Sony said they aren't interested in buying TakeTwo and T2 said they won't comment on rumor.

Not that this is relevant as until business is closed (if it is in negotiation) they will keep denying or refusing to comment. And that is probably reason why leaker will do it and in the end when nothing happens they can jut say they didn't reach an agreement.

But considering this was a rumor from a hearsay source on like third degree, it was baseless from the start. It holds as much base as me saying that I heard someone I trust say that McDonalds is on board talking to purchase Disney.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

BraLoD said:
DonFerrari said:

Sony said they aren't interested in buying TakeTwo and T2 said they won't comment on rumor.

Not that this is relevant as until business is closed (if it is in negotiation) they will keep denying or refusing to comment. And that is probably reason why leaker will do it and in the end when nothing happens they can jut say they didn't reach an agreement.

But considering this was a rumor from a hearsay source on like third degree, it was baseless from the start. It holds as much base as me saying that I heard someone I trust say that McDonalds is on board talking to purchase Disney.

Really? I'm gonna make a thread right now!

Totally thurstworthy. With this all Happy Meals will come with dvds of disney classics.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

BraLoD said:
DonFerrari said:

Totally thurstworthy. With this all Happy Meals will come with dvds of disney classics.

And all Disney characters will become fat by eating exclusively on McDonalds.

Absolutely, a lot more inclusive.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Immersiveunreality said:
DonFerrari said:

Please explain to me what irony have in saying the business isn't a very soundy decision, as much as MS putting 2.5B in a game that didn't had assured return of that in profit.

I understood your intention, at least I think so, that is why I gave even more information that corroborated your point.

Also to remember is that if Sony intended to do an "agressive" takeover on the stock of TakeDown they likely could as well (even less probable than an amicable purchase with premium on the shares).

So all in all I do agree that if shareholders don't think in the midterm the shares would get anywhere near what Sony is offering I don't see much reason for they to refuse to sell.

What could hold them back is the potential damaging of how the brand is percieved by consumers,people do not like when company's buy exclusives like this and in the long run it could lead to a loss when those same exclusives are not handled well enough and with a big investment there might be a possible pressure to put games out more quickly which might result into lesser quality.

It's a risk.

Possibly, but then again when you look at how MS locked down PUBG, that didn't exactly hurt them, instead it actually made things better for them. Now PUBG hasn't remained entirely exclusive, but because of competition, becoming completely multi platform didn't help all that much. Something else to take into account, is that PS tried to tie Fortnite down to PS4, but in a manner that still allowed the game to be played on all platforms, yet it was a 'major' problem, but PUBG wasn't for the most part? I think too many people are giving MS the benefit of the doubt just because they are playing catch up.

I don't see PS forcing games out. They've done nothing but delay and extended their first party offering's to make sure they are good enough by launch, otherwise why bother botching them and ruining the whole investment for 6 lousy months or whatever? When a game takes 5 or 6 years to make, another 6 months is nothing unless your desperate.

Azzanation said:

EricHiggin said:

Sip

I don't think anyone is doubting Sony's ability to purchase Take-Two, its more the point of what sense does it make to Sony as a whole. For one, we know Sony well enough that anything Multiplat is not there direction, there more about locking everything to there own eco-system, which is fine with there own games etc. But keep in mind that Take-Two will earn less money, as there sales will be reduced because of this buyout. I wont believe that Take-Two under Sony will sell 90m GTA games on Sony's platform alone.

If Take-Two was brought out, lets face it, its more for Rockstar as there games are the ones that will make the most headlines. The competition like MS will probably just make there own GTA game instead. It will probably cost MS $100m to create an entirely new IP designed to mirror GTA that will probably be multiplatform with cross play which will be a major selling point as GTA and Red Dead Online has shown the games have big potential to go all out with a MMO platform etc. After all MS did just recruit the lead designer of Red Dead who's working at The Initiative. So as you mention MS pulling there hair out trying to get there studios to fire, I think it will be more Sony with this deal as its going to cost them $10b to own. 

You also have to look at Sony as a whole not just a console brand. $25b is a lot of money but not for a company like Sony who's competition with brands like LG and Samsung etc. They need the money for other investments, even there online services are behind as they are probably saving to make PSN a world wide service. To throw almost half of it away for 1 brand is extremely risky and all the competition has to do is invest to make clones. Especially since we don't know how big Xbox, Nintendo or Google will be for that matter next gen.

As Immersiveunreality pointed out, the damage to the consumers of knowing a company is a sell out will also play its toll as we witness with Fortnite when Sony refused Cross play and Sony's shares dropped 2% (Or something like that) because many gamers hold these things personal.

https://www.gameinformer.com/2018/06/14/sony-shares-dip-amid-e3-and-fortnite-cross-play-controversy

This industry is very sensitive as we learnt with the PS3, WiiU and XB1. Its all about the consumers, and the moment they feel like there been taken advantage of there will be outcries. With the industry going for a more friendly approach with game sharing etc, buying something as big as Take-Two will have its negatives as well. It is a giant risk for little reward, remember as it stands now, Sony are already making tons of money with Take-Two.

PS has stayed on their desired path for the most part so far, but little by little the doors seem to be opening. At the every least, it seems like PS is trying to make their library open to more devices, and It's hard to believe some of those devices won't be new future PS products. PS will have no choice in the future but to become as open or more as MS is becoming with everything, or they will have to make sure they can offer their products on as many worthy hardware platforms as possible, theirs or not.

Just create a new GTA or RDR? You make it seem like anybody can just wake up one day and do it, or just because MS has boatloads of money they can do it. All you have to do is look at the history of XB and all the money in the world hasn't made them #1, and they're not far from becoming #3 in the console space as of now, by a product that's had less than half it's time on the market. MS has acquired more studios and outside talent, but while that is necessary to get them started and headed in the right direction, to assume these new copycat titles MS would come out with would hold a candle to franchises like GTA or RDR is a fantasy. That's not to say they couldn't be fun and do well in their own right, but there is good reason no one has bothered to seriously try and compete with Rockstar. When MS says they are going to try and copycat HZD, that makes sense, because it's a brand new hit, and isn't established, so MS has a chance to somewhat easily grab some of that audience, similar to PUBG. That time has basically long past for anything related to Rockstar titles.

Game and Network Services for SNY is at the top of the earner's for them along with financial. Gaming has shown the most growth for them by far as well. In 2014 it made up 7.5% of the companies total income, where as now it's 18%, and financial is only up a couple percent to 11%. With MS looking to gear up against them, and Nin making another big comeback, if SNY doesn't do whats necessary to stay well ahead, they will see that 18% slide. You spend your money where you think you can make the most in the future, but also what's making you money now. Gaming fits both those requirements so there's no reason to think SNY won't spend a hefty amount to keep it's cash cow well fed. Maybe there's cheaper more efficient ways to do that, maybe not. Too much focus on titles 'starting from scratch' in the gaming division, will take away focus from other parts within that division, as well as others within the larger corporation. It might be better to spend the money, make minor changes, and have a small, equal focus on Take Two IP.

Part of the problem with Fortnite is that PS didn't have full control. They really had little control, considering it was not only third party, but F2P. If PS had the same control over Fortnite that MS did with PUBG, they wouldn't, or shouldn't, have had the same problem, because MS didn't for the most part, so. MS played PS like a fiddle that round. Not only did they scoop up PUBG, but they turned gamers against PS with cross play/accounts on Fortnite, an F2P game, something MS locked behind a paywall that PS didn't. I gotta hand it to MS, they really got PS good that time. Shame on PS as well, because they could have handled that so much better and at the very least dispersed the negativity for that matter.

The shareholders may very well only care about the extra they will make from the buyout. Very likely so I would imagine, because it has been on a steady decline for a while now, plus if Take Two stock now falls under the SNY brand and it's stock, while it'll be more secure and stable, it also won't see the gains that Take Two's stock did. SNY stock doesn't tend to fluctuate too much. If I were a Take Two investor, I would sell during the buyout, no doubt. As for the brands, all will be fine overall. If you want GTA or RDR, your going to have to buy a PS device or service if exclusive. This may not happen with dedicated hard core gamers who are upset, but those brands have grown to a level where they only require the masses now, and they don't care too much about platform, they just want those games. All PS has to do is make sure what they already offer meets or exceeds expectations, and it will draw people in, including the hardcore, even if it's not for or against Rockstar games initially. While I agree corporations are always pushing to make more money, sometimes you have to flat line if not take a hit, to make sure your ready for the future due to competition.

While I don't necessarily think exclusive would be the best way to go overall, while SIE titles like HZD and GOW are system sellers, they wouldn't hold a candle to what GTA and RDR would do for PS console sales if they were exclusive. This could even be seen as a way for PS to potentially try and push XB out of the hardware market and solely into online services.


Last edited by EricHiggin - on 17 March 2019

EricHiggin said: 

PS has stayed on their desired path for the most part so far, but little by little the doors seem to be opening. At the every least, it seems like PS is trying to make their library open to more devices, and It's hard to believe some of those devices won't be new future PS products. PS will have no choice in the future but to become as open or more as MS is becoming with everything, or they will have to make sure they can offer their products on as many worthy hardware platforms as possible, theirs or not.

Just create a new GTA or RDR? You make it seem like anybody can just wake up one day and do it, or just because MS has boatloads of money they can do it. All you have to do is look at the history of XB and all the money in the world hasn't made them #1, and they're not far from becoming #3 in the console space as of now, by a product that's had less than half it's time on the market. MS has acquired more studios and outside talent, but while that is necessary to get them started and headed in the right direction, to assume these new copycat titles MS would come out with would hold a candle to franchises like GTA or RDR is a fantasy. That's not to say they couldn't be fun and do well in their own right, but there is good reason no one has bothered to seriously try and compete with Rockstar. When MS says they are going to try and copycat HZD, that makes sense, because it's a brand new hit, and isn't established, so MS has a chance to somewhat easily grab some of that audience, similar to PUBG. That time has basically long past for anything related to Rockstar titles.

Game and Network Services for SNY is at the top of the earner's for them along with financial. Gaming has shown the most growth for them by far as well. In 2014 it made up 7.5% of the companies total income, where as now it's 18%, and financial is only up a couple percent to 11%. With MS looking to gear up against them, and Nin making another big comeback, if SNY doesn't do whats necessary to stay well ahead, they will see that 18% slide. You spend your money where you think you can make the most in the future, but also what's making you money now. Gaming fits both those requirements so there's no reason to think SNY won't spend a hefty amount to keep it's cash cow well fed. Maybe there's cheaper more efficient ways to do that, maybe not. Too much focus on titles 'starting from scratch' in the gaming division, will take away focus from other parts within that division, as well as others within the larger corporation. It might be better to spend the money, make minor changes, and have a small, equal focus on Take Two IP.

Part of the problem with Fortnite is that PS didn't have full control. They really had little control, considering it was not only third party, but F2P. If PS had the same control over Fortnite that MS did with PUBG, they wouldn't, or shouldn't, have had the same problem, because MS didn't for the most part, so. MS played PS like a fiddle that round. Not only did they scoop up PUBG, but they turned gamers against PS with cross play/accounts on Fortnite, an F2P game, something MS locked behind a paywall that PS didn't. I gotta hand it to MS, they really got PS good that time. Shame on PS as well, because they could have handled that so much better and at the very least dispersed the negativity for that matter.

The shareholders may very well only care about the extra they will make from the buyout. Very likely so I would imagine, because it has been on a steady decline for a while now, plus if Take Two stock now falls under the SNY brand and it's stock, while it'll be more secure and stable, it also won't see the gains that Take Two's stock did. SNY stock doesn't tend to fluctuate too much. If I were a Take Two investor, I would sell during the buyout, no doubt. As for the brands, all will be fine overall. If you want GTA or RDR, your going to have to buy a PS device or service if exclusive. This may not happen with dedicated hard core gamers who are upset, but those brands have grown to a level where they only require the masses now, and they don't care too much about platform, they just want those games. All PS has to do is make sure what they already offer meets or exceeds expectations, and it will draw people in, including the hardcore, even if it's not for or against Rockstar games initially. While I agree corporations are always pushing to make more money, sometimes you have to flat line if not take a hit, to make sure your ready for the future due to competition.

While I don't necessarily think exclusive would be the best way to go overall, while SIE titles like HZD and GOW are system sellers, they wouldn't hold a candle to what GTA and RDR would do for PS console sales if they were exclusive. This could even be seen as a way for PS to potentially try and push XB out of the hardware market and solely into online services.


Well for starters MS probably spend just as much money in there gaming devision than Sony. MS invest in what they believe they will make back, thats why they are where they are in the food chain.

How many companies have tried making a GTA game? Its a big investment and there isnt a need to because we have a company already doing it. Any company can make a GTA game, weather it be good is another story but a big investment in the genre will create something atleast half decent and who knows, might be better. If GTA was to be locked away to one plastic box than expect a new openworld IP that the competitors will invest in.

Thats just the way the market works.

Keep in mind that console net sales of $5.33bn probably doesn't include the expenses to make the hardware as RnD for console projects have been near the $3bn mark on the low side. So if you subtract take that away from the net sale you will notice it doesn't leave you with much. And that's if the PS4 cost $3bn to make, could be 4 or 5. The PS3 was around the 5bn to 6bn mark as a guide line.

EDITED - And just to add to the poster below, Anyone can make a clone game, If a company like MS want to spend money to make a GTA/RDR clone they very well can. They haven't and they don't plan to as we know. But any company can do it with the right amount of money behind the project. Lets not kid ourselves and think that because MS are richer as a whole equals they spend more on developing games and that there games are mediocre = MS money means nothing. Money means something when a company actually spends it. MS don't or haven't invested major in there 1st party departments for quite some time now and the games that came out are normally around the business average to make. If Sony brought Take-Two for $10bn, MS will spend $100m and make there own GTA game and promote the crap out of it which will put pressure on the $10bn business decision that would have made. Weather a clone will be better than GTA will be assumed as no body will know until it actually happens. So lets not talk about current games to future games. At one stage Sony couldn't make great games either or were a dime a dozen. Things change.

Last edited by Azzanation - on 18 March 2019