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Forums - Gaming Discussion - Dead or Alive 6 has a $93 Season Pass

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ThatDreamcastTho said:
SuperRetroTurbo said:
Nobody buy it. Send them a message that WE won't take it. Except me, ofcourse.
This is a definite buy for me but is the season pass really needed to use all fighters and or stages?

Its just 2 characters and like 60 some costumes. No stages. The only character conspicuously missing is gen fu.

But it's not like I cant unlock those characters by playing the game right? I hope it isn't the new characters. I heard Raido is in it. I'll take him over Gen Fu anyday. 



Insert Coin. Press START. You Died. Continue?

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SuperRetroTurbo said:
ThatDreamcastTho said:

Its just 2 characters and like 60 some costumes. No stages. The only character conspicuously missing is gen fu.

But it's not like I cant unlock those characters by playing the game right? I hope it isn't the new characters. I heard Raido is in it. I'll take him over Gen Fu anyday. 

Raidou is in the base game. Only main series character missing is Gen Fu. 2 of the Ninja Gaiden guest characters from DoA 5 are missing as well, Rachel and Momiji, Team Ninja has said they will consider adding all 3 as DLC characters later on if enough people ask for them. 



Machiavellian said:
d21lewis said:
Oh they can fuck right off with this!
For my money it started with Street Fighter 4 where no matter how much I spent or how many costume packs there were, I just couldn't get them all. They just kept coming. Now I don't even play that series anymore. Hate the feeling that I'm missing out so I just don't play games that keep too much of the experience behind dlc.

This is what always confuse me, why do you need those costume packs.  As long as people will pay, then they will release them.  If there is a demand then someone will sell it to you.  Why do gamers believe everything should be for free.  The people that make your entertainment do not work for free.

I work as a developer but not for video games.  In the industry that I work for customers are always looking for us to do work for free.  The problem is that when you work billable hours, you cannot just do stuff for free.  A business has metrics that has to be met by each individual head and if those people are not pulling weight, then they get laid off.  This is why you see a lot of developers and other staff get laid off after completing projects under game development studios.  Game studios cannot support those extra personnel if they are not working and bringing income to the business.

There is a line that is met between a finish game and DLC.  The main game should be finished with a complete roster.  18 Characters look like a complete roster and from what I have seen from the main game, there are a decent list of costume for each character.  If the main game is complete then anything else created is done to keep the game alive but also keep those people who are not working on a new project employed.  

I didn't need them. I wanted them. I wanted the "complete experience". When it became too much, I quit. No harm done.

Also, I didn't want anything for free. There was just so much dlc that it began to eclipse the cost of the game. Same with DoA, now. When I bought the first game on PS1, tons of costumes was a selling point. Now, the game seems secondary to the bonus stuff. Sign of the times, I guess. But they have a choice and I have a choice. I choose not to support this at all.



Twitter: @d21lewis

I loved DOA2 and I ended up playing the game for +100 hours because I was always unlocking costumes with no idea how I did it, I was impressed when characters had more than 4 costumes but it went on and some had 8 or more costumes. It was fun, when costumes become DLC the games are death for me. I understand when it is free to play but if you pay for it let people try to own them, let people play 100 matches online etc, beat story 10 times with character, give weekly/montly doable challenges so people keep playing your games etc.






Locking too much content behind DLC is a plague in so many fighting games. At least smash ultimate is a full game without DLC. More developers need to look at smash for inspiration.



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d21lewis said:
Machiavellian said:

This is what always confuse me, why do you need those costume packs.  As long as people will pay, then they will release them.  If there is a demand then someone will sell it to you.  Why do gamers believe everything should be for free.  The people that make your entertainment do not work for free.

I work as a developer but not for video games.  In the industry that I work for customers are always looking for us to do work for free.  The problem is that when you work billable hours, you cannot just do stuff for free.  A business has metrics that has to be met by each individual head and if those people are not pulling weight, then they get laid off.  This is why you see a lot of developers and other staff get laid off after completing projects under game development studios.  Game studios cannot support those extra personnel if they are not working and bringing income to the business.

There is a line that is met between a finish game and DLC.  The main game should be finished with a complete roster.  18 Characters look like a complete roster and from what I have seen from the main game, there are a decent list of costume for each character.  If the main game is complete then anything else created is done to keep the game alive but also keep those people who are not working on a new project employed.  

I didn't need them. I wanted them. I wanted the "complete experience". When it became too much, I quit. No harm done.

Also, I didn't want anything for free. There was just so much dlc that it began to eclipse the cost of the game. Same with DoA, now. When I bought the first game on PS1, tons of costumes was a selling point. Now, the game seems secondary to the bonus stuff. Sign of the times, I guess. But they have a choice and I have a choice. I choose not to support this at all.

Maybe its just me.  I hardly ever look at DLC because I never buy it.  I purchase pretty much all fighting games because its my first love as far as games go but DLC has never been a thing I cared about.  My first and only concern is the main game is complete.  If that is the case it gets my money.  Any other extra stuff I consider fluff and not worth my time unless its priced right.

My gripe is that I always see gamers complain about developer supporting their game and actually charging for extra content believing it should be free.  The content should not be free because the work creating it isn't free.  Price is another thing and each developer has to pick the right sweet spot for sales.  If the price is too high then the community as a whole is at fault for supporting it.  



Machiavellian said:
d21lewis said:
Oh they can fuck right off with this!
For my money it started with Street Fighter 4 where no matter how much I spent or how many costume packs there were, I just couldn't get them all. They just kept coming. Now I don't even play that series anymore. Hate the feeling that I'm missing out so I just don't play games that keep too much of the experience behind dlc.

This is what always confuse me, why do you need those costume packs.  As long as people will pay, then they will release them.  If there is a demand then someone will sell it to you.  Why do gamers believe everything should be for free.  The people that make your entertainment do not work for free.

I work as a developer but not for video games.  In the industry that I work for customers are always looking for us to do work for free.  The problem is that when you work billable hours, you cannot just do stuff for free.  A business has metrics that has to be met by each individual head and if those people are not pulling weight, then they get laid off.  This is why you see a lot of developers and other staff get laid off after completing projects under game development studios.  Game studios cannot support those extra personnel if they are not working and bringing income to the business.

There is a line that is met between a finish game and DLC.  The main game should be finished with a complete roster.  18 Characters look like a complete roster and from what I have seen from the main game, there are a decent list of costume for each character.  If the main game is complete then anything else created is done to keep the game alive but also keep those people who are not working on a new project employed.  

The game is not complete.  The online offers no support for lobbies.  There is no reason to charge 100 dollars.  It is on a server.  You would make more than 5x the amount of sales off of a product that takes up no physical space.  Why charge so much money from each person individually.  It's bad press, and it turns people off from the game.  It does more harm than good.

You're supposed to price your goods to make optimal sales with profits.  100 dollars, for DLC is absolutely doing more harm than good.  It's greed.  

And, yeah.. About street fighter 4... Look at how that turned out.  Look at all those people that bought DoA5. 

i play almost all fighting games.  But this is one that i will be skipping for a looong time.

SuperRetroTurbo said: 
Nobody buy it. Send them a message that WE won't take it. Except me, ofcourse. 
This is a definite buy for me but is the season pass really needed to use all fighters and or stages?

 Forget that.  I'm staying away from the entire game until it goes on sale.  Not paying a penny over 30 dollars, and you know there's going to be an ultimate version coming eventually, so I'm not touching the base game at all.



shikamaru317 said:
SuperRetroTurbo said:

But it's not like I cant unlock those characters by playing the game right? I hope it isn't the new characters. I heard Raido is in it. I'll take him over Gen Fu anyday. 

Raidou is in the base game. Only main series character missing is Gen Fu. 2 of the Ninja Gaiden guest characters from DoA 5 are missing as well, Rachel and Momiji, Team Ninja has said they will consider adding all 3 as DLC characters later on if enough people ask for them. 

To be fair, they're not really guest characters because Ninja Gaiden is part of the Dead or Alive universe, much like Final Fight and Street Fighter. Ayane and Kasumi have likewise appeared in the Ninja Gaiden games (Ninja Gaiden and Ninja Gaiden Sigma 2 and 3, respectively).



wow what utter shit. too bad people wont speak with their wallets



Oh, and this is just the first one. Just wait until the other season pass arrive. I'm sure they'll want to surpass the DOA5 on pricing.