Mnementh said:
I fall in the second group. Just look at Ubisoft. They did it. They try to cater to the audience. It doesn't always work out, but it does sometimes. Just Dance was created by Ubisoft for the Wii audience. And it worked out big time, it was a really big franchise. Only that Nintendo themself was playing at the next garden and gave up on motion gaming eroded the userbase for Just Dance over time. Switch has a much more classical userbase, but not one that is after the last graphical things (obviously). So games that sell over technical feats - mostly action games and FPS - do sell badly on Switch. That's why it is mind-boggling that Bethesda tries themself at shooters on Switch so much. Doom and Wolfenstein do sell badly on Switch, but Bethesda is unphased. I think a manger is fan of Switch. Or Bethesda wants to be the one company that sells games to the Switch audience. That might work out. But Switch has a userbase for Platformers, Metroidvanias, Brawlers, RPGs and adventures. Therefore pretty much everything in that categories is ported to Switch and sells great. Only this forum mostly cares about shooters and action-games. Therefore it seems Switch has bad 3rd-party support, while it actually gets pretty decent support, only in different genres. Yeah, besides that AssCreed is Ubi not EA. Just wanted to say. |
But RPGs also (and games in general that focus on story and characters, so not just games "that sell over technical feats") sell better on PlayStation/Xbox. And action games contains many sub-genres, like action-adventure games (where majority of big 3rd party games belong). And just like Zelda BotW is an action-adventure game, so are games like Assassin's Creed, Tomb Raider, Red Dead Redemption,...
So when you look at big 3rd-party games support on Switch, it is lacking in action-adventure, RPG, shooter and driving genres (I would say shooters are actually on top with DOOM and Wolfenstein, since they are not last-gen ports).
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