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Forums - Nintendo Discussion - Nindie Café: digital espresso et al!

Stefan.De.Machtige said:
I finished West of loathing and Inside lately. Great games. West of loathing was pretty funny and fun. Inside was weird but great.

I'm starting into the breach today.

Inside is on my wishlist. I'm looking forward to buy it one day!



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Played a lot of Riptide untill I unlocked everything. Very, very impressive for an indie title.



I'll recommend Super Slime San. It's basically a super meat boy clone, but a damned good one. Just don't try playing it with the Pro Controller. The D-Pad on the Pro Controller isn't accurate enough for this game.



Cerebralbore101 said:
I'll recommend Super Slime San. It's basically a super meat boy clone, but a damned good one. Just don't try playing it with the Pro Controller. The D-Pad on the Pro Controller isn't accurate enough for this game.

anyone interested in checking this out there is a fairly substantial demo available to try out pretty much all the mechanics... I personally found the additional mechanics to take away from the purity of the platforming which meat boy offered, as in I felt it was a "more is less" sort of feeling, but I bet if you got into using the extra moves it would become second nature.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

Ganoncrotch said:
Cerebralbore101 said:
I'll recommend Super Slime San. It's basically a super meat boy clone, but a damned good one. Just don't try playing it with the Pro Controller. The D-Pad on the Pro Controller isn't accurate enough for this game.

anyone interested in checking this out there is a fairly substantial demo available to try out pretty much all the mechanics... I personally found the additional mechanics to take away from the purity of the platforming which meat boy offered, as in I felt it was a "more is less" sort of feeling, but I bet if you got into using the extra moves it would become second nature.

What I have not enjoyed so far is the lack of precision in points like the dash mechanics.



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First, let me say that this is an EXCELLENT thread idea! Most of the games I play these days are indies, and the Switch has fast become my favorite platform to enjoy them on this year. Here are a few of my top recommendations:

Celeste

As far as I'm concerned, this is the best game available for the Switch bar none. It's a simple-to-learn, virtually-impossible-to-truly-master 2D platforming game that controls with extreme precision. But that's just the beginning! Celeste is also a beautiful, and genuinely moving, story about navigating depression and anxiety that really hits home for me. The story bits are not forced in or intrusive (in fact, you can opt out of them), but are placed in locations that make them feel like truly natural occurrences in a way that most games don't pull off as well.

Something that really makes Celeste stand out to me is its avoidance of enemies. Without spoiling key plot details, Madeline confronts only two enemies in the entire game, one of whom is sort of herself. In other words, the platforming-based nature of the challenge on offer here is real. The levels are designed so well that they don't need to throw in enemies to combat or avoid to make naturally easy areas only superficially challenging. If it gets too impossible for ya (and it may!), no worries: there's a built-in cheat menu if you feel the need. But I don't recommend taking advantage of that option if you can avoid it. The story is more effective if you truly earn your way through.

There are eight main stages to complete, which will probably take you about an hour each on your first playthrough (mercifully, you get infinite lives and the game saves your progress every time you move to a new room), beyond which there are unlockable alternative versions of each stage that you can play through as well, and the (very mercifully) optional strawberries to collect that enable earn you the best friggin' strawberry pie in history.

Lots of fun retro vibes and one of the more beautiful soundtracks in gaming to be had here too!

Night in the Woods

I will strongly echo Ganoncrotch on this one and, running low on time right now, refer you to his comments on page 1!

20XX

This is my latest acquisition. Coming on the heels of revisiting the awesomeness that is Metal Slug 4, I felt in the mood for another action game and this Mega Man X-inspired title satisfied. It's not a straightforward rip-off of the Mega Man formula though. Instead, it's a roguelite where you have a base where you store upgrades, and the game uses procedural generation to ensure that each play is distinctive, and though you may notice some minor repetition after enough play, it does a very good job of it overall. It also offers two-player co-op play, though I haven't yet had occasion to take advantage of it. Anyway, highly recommended, especially to fans of the Mega Man X games who are looking for a new spin on that general type of action-platformer!

There are lots of other titles I'd love to recommend, but I'll just start there.

Last edited by Jaicee - on 31 August 2018

Mnementh said:
Stefan.De.Machtige said:
I finished West of loathing and Inside lately. Great games. West of loathing was pretty funny and fun. Inside was weird but great.

I'm starting into the breach today.

I shy away from West of Loathing because it looks kinda cheap. But you're not the first one saying it is good. Is it just funny? Or is the gameplay interesting too? How much can I expect to play?

That's Loathing for you.

Visuals are pretty cheap, but that's also true for the Browsergame. However, both are very deep and will make you think and laugh at the same time

Mnementh said: 
Mar1217 said: 
You reminded me to check out my wish list on the Eshop to look at which games I was waiting for next ...

I actually already reached my limit of games on the wishlist (200). But I'm quite liberal to put things on the wishlist, it is just enough with: deserves a second look. But reaching the limit was incentive to look through the list and remove stuff that does not hold up against other things. And games I already bought (why does the eshop not remove wishlist items I bought over the eshop? It list in the wishlist the game as bought, could as well have removed it).

I didn't know there would be a limit. Thankfully, I'm still below 100, but getting closer to that each week

Last edited by Bofferbrauer2 - on 31 August 2018

vivster said:
TomaTito said:

Talking about Japan, have you been to the Kirby Cafe?
Going to Korea this winter, and apart from many other ones I am thinking of passing by the One Piece Cafe at Seoul.

Either way, you can still enlighten us Switchers with a cool PC indie we might see in 6 months time.

I haven't been to any special cafe but I have seen lots of them from the outside. Which reminds me I still owe this forum an expansive thread about my trip.

The best indie games I played recently are all already on the Switch. Rocket League, Stardew Valley and Battle Chasers are really great games I can recommend.

There are 2 amazing indies that for some reason are not yet on the Switch.

Ziggurat

A fast paced dungeon crawler rogue lite fantasy FPS. A myriad of different classes, wands and abilities that make every run unique. Incredibly fun and one of the best FPS of all time.

Slime Rancher

A simplistic but very fun ranch simulator based on slimes and their produce. It gets incredibly deep in the end game and easily offers 50+ hours of fun. If you like farming games like Stardew Valley and colorful 3D environments this is the game for you.

I have both of those games, and can agree that they'd be great on Switch, except... I thought Ziggurat *was* on Switch already, though. Oh, I guess I was thinking of the Wii U...

My little one loves playing Slime Rancher. She gets a little afraid whenever tarr slimes form (the music that plays doesn't help), but she's managed to make it quite far on her own (she's four).



Ganoncrotch said:
Cerebralbore101 said:
I'll recommend Super Slime San. It's basically a super meat boy clone, but a damned good one. Just don't try playing it with the Pro Controller. The D-Pad on the Pro Controller isn't accurate enough for this game.

anyone interested in checking this out there is a fairly substantial demo available to try out pretty much all the mechanics... I personally found the additional mechanics to take away from the purity of the platforming which meat boy offered, as in I felt it was a "more is less" sort of feeling, but I bet if you got into using the extra moves it would become second nature.

Yeah those few extra moves, are what the game uses to go nuts with the levels. By the end of the game you'll fully realize their potential. It's akin to a hack n' slash game introducing a dodge roll, for the first time, when others just use block. Or a 2D sidescrolling introducing a double jump, when most only allow for a single jump. 



farlaff said:
Ganoncrotch said:

anyone interested in checking this out there is a fairly substantial demo available to try out pretty much all the mechanics... I personally found the additional mechanics to take away from the purity of the platforming which meat boy offered, as in I felt it was a "more is less" sort of feeling, but I bet if you got into using the extra moves it would become second nature.

What I have not enjoyed so far is the lack of precision in points like the dash mechanics.

Use the Joy-Cons. The Pro Controller blows with this game.