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Forums - Sales Discussion - Global Software 21st July 2018

Kerotan said:
vivster said:

I agree. We need digital numbers already.

Digital sales on ps4 would blow digital on switch out of the water. 

Probably. But is it enough to offset the physical numbers? As we hear numbers from time to time it seems digital is closing in on 50% on PS4 (depending on the title though) and for Switch is more around 25%. Octopath Traveler and Monster Hunter World seem to be outliers with bigger than usual digital numbers.

As an example (that doesn't say much, as digital ratio strongly differs between titles): if we apply the assumptions only to PS4-titles, FIFA would jump to the fourth place (God of War would be higher still) place in the current charts. But applying the assumption about digital to Switch titles too, then Taiko Drum master, Mario Tennis and Captain Toad would surely be overtaking it again, while Sonic Mania and Super Mario would be pretty close (I would need a calculator to see who is in front, and for assumed digital rates it is not worth to calculate it so detailed). Same for God of War, if we also apply digital for Switch-titles Octopath is surely at top and Mario Kart to close to call. God of War would be placed probably around second or third place. That's better, but it doesn't mean PS4-titles are just dominating the charts. The TOP 10 would contain seven Switch-titles instead of nine.

Still, digital numbers would be sweet. I really like to see how indies like Stardew Valley and Hollow Knight stack up. For that we would need digital.

Last edited by Mnementh - on 29 August 2018

3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020

10 years greatest game event!

bets: [peak year], [1], [2], [3], [4]

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BoseDK said:
Mnementh said:

Sooo... Taiko Drum Master now conquering the Switch.

A thing I noticed, in the german chart (but only there), Captain Toad has an incredible hold which brings it to the top of the chart missing any other significant release. Anyone knows the reason?

Also, Sonic Mania has apparently it's normal release, not only a special edition. Sells a bit better on Switch than PS4, XBox One version is trailing behind.

Oh, and while Lego Incredibles launched better on PS4 it seems to have better legs now on Switch. May be an interesting fight in the long run.

But a lot worse than on PS4. I actually expected the Switch-version to be closer to release-sales of PS4, as Platformers do usually very well on Switch, even as late ports. But seemingly Crash is still associated strongly with Playstation.

Crash is evidently mostly popular in Europe where PS4 dominates like no other and is a weak market for Switch. That's probably the biggest factor here.

Nah. It is a factor certainly, but by far not the biggest. Look at NA-numbers: 43K first week on Switch and 307K first week on PS4. Even outside of europe Crash does a lot better on PS4. As the numbers are different for other platformers (look at Sonic Mania for instance), it must have to do a lot with Crash itself. Seems many current Playstation-owners still have a soft spot for Crash.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020

10 years greatest game event!

bets: [peak year], [1], [2], [3], [4]

The Switch is dominating. Holy shit.



Mnementh said:
Kerotan said:

Digital sales on ps4 would blow digital on switch out of the water. 

Probably. But is it enough to offset the physical numbers? As we hear numbers from time to time it seems digital is closing in on 50% on PS4 (depending on the title though) and for Switch is more around 25%. Octopath Traveler and Monster Hunter World seem to be outliers with bigger than usual digital numbers.

As an example (that doesn't say much, as digital ratio strongly differs between titles): if we apply the assumptions only to PS4-titles, FIFA would jump to the fourth place (God of War would be higher still) place in the current charts. But applying the assumption about digital to Switch titles too, then Taiko Drum master, Mario Tennis and Captain Toad would surely be overtaking it again, while Sonic Mania and Super Mario would be pretty close (I would need a calculator to see who is in front, and for assumed digital rates it is not worth to calculate it so detailed). Same for God of War, if we also apply digital for Switch-titles Octopath is surely at top and Mario Kart to close to call. God of War would be placed probably around second or third place. That's better, but it doesn't mean PS4-titles are just dominating the charts. The TOP 10 would contain seven Switch-titles instead of nine.

Still, digital numbers would be sweet. I really like to see how indies like Stardew Valley and Hollow Knight stack up. For that we would need digital.

I really don't think Fifa has that high of a digital ratio personally.  Annual sports titles lose their value within months.  Every Gamestop's used game section is flooded with sports games that were traded in anticipation of the next annual release.  Very few people go back to playing an old sports title years after release, so buying digital is a disadvantage if you don't plan on keeping the game long-term.  If there was a high digital ratio in sales of a series like Fifa, you would expect the physical sales to diminish in contrast, which has not been the case.  In fact, it's been quite the opposite.

Fifa 15 - 6.3m
Fifa 16 - 8.2m
Fifa 17 - 10.93m
Fifa 18 - 11.56m



Mandalore76 said:
Mnementh said:

Probably. But is it enough to offset the physical numbers? As we hear numbers from time to time it seems digital is closing in on 50% on PS4 (depending on the title though) and for Switch is more around 25%. Octopath Traveler and Monster Hunter World seem to be outliers with bigger than usual digital numbers.

As an example (that doesn't say much, as digital ratio strongly differs between titles): if we apply the assumptions only to PS4-titles, FIFA would jump to the fourth place (God of War would be higher still) place in the current charts. But applying the assumption about digital to Switch titles too, then Taiko Drum master, Mario Tennis and Captain Toad would surely be overtaking it again, while Sonic Mania and Super Mario would be pretty close (I would need a calculator to see who is in front, and for assumed digital rates it is not worth to calculate it so detailed). Same for God of War, if we also apply digital for Switch-titles Octopath is surely at top and Mario Kart to close to call. God of War would be placed probably around second or third place. That's better, but it doesn't mean PS4-titles are just dominating the charts. The TOP 10 would contain seven Switch-titles instead of nine.

Still, digital numbers would be sweet. I really like to see how indies like Stardew Valley and Hollow Knight stack up. For that we would need digital.

I really don't think Fifa has that high of a digital ratio personally.  Annual sports titles lose their value within months.  Every Gamestop's used game section is flooded with sports games that were traded in anticipation of the next annual release.  Very few people go back to playing an old sports title years after release, so buying digital is a disadvantage if you don't plan on keeping the game long-term.  If there was a high digital ratio in sales of a series like Fifa, you would expect the physical sales to diminish in contrast, which has not been the case.  In fact, it's been quite the opposite.

Fifa 15 - 6.3m
Fifa 16 - 8.2m
Fifa 17 - 10.93m
Fifa 18 - 11.56m

Yeah, as I said, digital varies strongly among titles. All I want to say is, that if digital is considered the image wouldn't change totally to PS4-domination. Switch-software would still keep most places in the TOP 10, although probably not that dominant anymore. People come always in these threads with "...but digital...", but while this would change the perception for single games like MonHunWorld and Octopath Traveler, the overall split would not change too much. Because also on Switch games sell digital.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020

10 years greatest game event!

bets: [peak year], [1], [2], [3], [4]

Around the Network
KLXVER said:
The Switch is dominating. Holy shit.

Yeah, the first thing that came in to my mind when I saw the Top 10 on the front page was "Holy Switch!"



God of War doing great and Detroit nearing 1M in VGC (it got there very fast WW)



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Holy ballooney MK8 doing 80k in a random week like that wtf..
Octo doing great even with stock issues.
FIFA 18, Skyrim and MTA are probable going To reach 1 million next week.



Global Software by Platform

PlatformWeekly (change)Total
PS4 1,073,216 (+11%) 547,192,397
NS 999,116 (-21%) 63,432,364
XOne 487,639 (+35%) 251,531,679
3DS 134,315 (-8%) 316,450,934
PC 18,432 (+8%) N/A
PS3 18,177 (+5%) 956,798,643
X360 13,544 (+13%) 979,355,967
PSV 10,316 (-16%) 65,506,138
WiiU 8,084 (+14%) 92,870,744
Wii 4,093 (+15%) 912,018,909


Kerotan said:

Global Software by Platform

PlatformWeekly (change)Total
PS4 1,073,216 (+11%) 547,192,397
NS 999,116 (-21%) 63,432,364
XOne 487,639 (+35%) 251,531,679
3DS 134,315 (-8%) 316,450,934
PC 18,432 (+8%) N/A
PS3 18,177 (+5%) 956,798,643
X360 13,544 (+13%) 979,355,967
PSV 10,316 (-16%) 65,506,138
WiiU 8,084 (+14%) 92,870,744
Wii 4,093 (+15%) 912,018,909

Those numbers make sense to me as PS4 has a tonne more games than Switch, so lower sales across a higher quantity of games is giving it the edge. Although the fact that Switch is within spitting distance of PS4 with less than 1/4 of the PS4's userbase is still pretty amazing!

Plus, I think it's safe to say that a larger proportion of Switch's software sales are 1st party compared to PS4, which means more profit per sale - which I'd imagine means a larger overall profit, which is really the only number that matters (to Sony & Nintendo anyway).