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Forums - Gaming Discussion - DOOM Eternal show at Quakecon, coming to PS4, XONE, PC and Switch

I am very excited for the Switch version but I will be getting the PC version because mouse and keyboard controls are just too good for FPS games. I cannot handle dual analog and I wish motion controls would die. If it had pointer controls (ala Wii and Wii U) I would be all in. But it does not so I am going to stick with PC. Hope Switch version sells super well though.



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Interesting that they're moving on to id Tech 7 already; Doom 2016 was the debut game for id Tech 6 just a couple years ago, and not many other games used it. By comparison, there were seven years between id Tech 4 and 5, and five years between id Tech 5 and 6.

At any rate I'm very glad games like this and Doom 2016 exist; in an era where the FPS genre has largely devolved into barely interactive scripted setpieces and crouching behind a piece of chest high rubble waiting for the strawberry jam to wash out of my character's eyes, it's great that games like these go back to the fast-paced, over-the-top gameplay that made the old school FPS classics so fun.



bananaking21 said:
S.Peelman said:
There goes the argument that the power difference holds back the possible release of games. Today everything is good enough for anyone to make anything on everything in some capacity.

One of the big reasons Doom is possible on the switch is because it's 1080p and 60fps on PS/Xbox. They downgrade that to 720p and 30 FPS. That's more than half a drop of Resolution and half a drop in frame rate. A massive amount of resources freed up right there. More demanding games this gen won't come to switch. Dooms Res and frame rate give it lot of freedom to reduce technical demands without effecting the core gameplay. Something like cyberpunk or red dead would never run on the switch because it simply can't handle it without many comprises

Actually game wasnt locked 1080p/60fps even on PS4,  while on XB1 runs at 900-810p and FPS goes down to 40. 



Everything can run on the Switch. At 530p/ 27fps in average and lot of blurry graphical treatments.



S.Peelman said:
There goes the argument that the power difference holds back the possible release of games. Today everything is good enough for anyone to make anything on everything in some capacity.

I said for some time now, that you can port nearly everything, if you're willing to take the loss in visual fidelity and are willing to invest enough work. Obviously the two downsides are too much for many, but the cop-out of saying it is 'impossible' is just a cop-out. Strangely with Wolfenstein it was chosen to keep effects and reduce resolution. This shows, that basically every title with dynamic resolution can hit the Switch. But I personally would prefer some reduction of effects and optimizing to have a smaller loss on resolution.

Anyways, this Doom Eternal also kinda shows my theory of someone at id loving the Switch to be true. Looking at Bethesdas support you have the usual test-game with Skyrim, which is ported to basically everything. You have the ports of the mobile stuff like Fallout Shelter. And now the third id-title. Maybe it is to show technical superiority. idTech was one of the first engines you could license, I remember that other games licensed the engine of the original Doom. Unreal and the Unreal engine came much later. And as these old engines by now are Open Source, we can see the crazy tricks they pulled to optimize. id could show graphics the others couldn't at that time. In a way bringing idTech-engine over to Switch shows again this technical superiority.



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flashfire926 said:
Naum said:
Nice even to the switch... guess the latest patch for Unreal engine really paid off.

DOOM Switch doesn't use Unreal engine.

LOL   neither the PC, PS4 and Xbox One of Doom running on Unreal. Come on, Doom are using id tech engine and supposes to be a rival of Unreal Engine. If you guys playing games in 1990 you will understand this. Quake, Doom are the Rival of Unreal Games and Unreal engine.  



Game is looking great. Not typically a FPS guy, but I freakin loved Doom. Was probably my second fav game of 2016 behind U4.



Miyamotoo said:
bananaking21 said:

One of the big reasons Doom is possible on the switch is because it's 1080p and 60fps on PS/Xbox. They downgrade that to 720p and 30 FPS. That's more than half a drop of Resolution and half a drop in frame rate. A massive amount of resources freed up right there. More demanding games this gen won't come to switch. Dooms Res and frame rate give it lot of freedom to reduce technical demands without effecting the core gameplay. Something like cyberpunk or red dead would never run on the switch because it simply can't handle it without many comprises

Actually game wasnt locked 1080p/60fps even on PS4,  while on XB1 runs at 900-810p and FPS goes down to 40. 

The Switch didn't lock its 30fps either so the comparison still stands. Anyway its obvious that Bethesda will port what they can with relative ease or let another studio handle the port. But they did for example skip Fallout 76 on Switch. Rage 2 also has not been announced yet for Switch if I remember correctly.



Please excuse my (probally) poor grammar

Probably won't buy it. Too much non-stop chaos for me. But it looks really nice.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

HollyGamer said:
flashfire926 said:

DOOM Switch doesn't use Unreal engine.

LOL   neither the PC, PS4 and Xbox One of Doom running on Unreal. Come on, Doom are using id tech engine and supposes to be a rival of Unreal Engine. If you guys playing games in 1990 you will understand this. Quake, Doom are the Rival of Unreal Games and Unreal engine.  

It was more like Unreal was the upcoming rival of the established Doom engine. Doom and it's engine was around for years, until Unreal came. WAD-files were a standard for some time.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]