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bananaking21 said:
S.Peelman said:
There goes the argument that the power difference holds back the possible release of games. Today everything is good enough for anyone to make anything on everything in some capacity.

One of the big reasons Doom is possible on the switch is because it's 1080p and 60fps on PS/Xbox. They downgrade that to 720p and 30 FPS. That's more than half a drop of Resolution and half a drop in frame rate. A massive amount of resources freed up right there. More demanding games this gen won't come to switch. Dooms Res and frame rate give it lot of freedom to reduce technical demands without effecting the core gameplay. Something like cyberpunk or red dead would never run on the switch because it simply can't handle it without many comprises

Actually game wasnt locked 1080p/60fps even on PS4,  while on XB1 runs at 900-810p and FPS goes down to 40.