Megiddo said:
When was the last time you heard a third party developer say that their game sold like shit on a platform? Or that they were unhappy or disappointed? Fairly rare occurence from my knowledge. What would help your argument is data, but LOL, Nintendo hides data instead of sharing it. So who knows how well digital only games are doing. If only Nintendo could do what other companies do and share that information. Maybe they do it for the same reason that Microsoft doesn't mention consoles sales? |
You mean like how Sony shares sales data for the PS Vita? At least Nintendo shared sales data for the Wii U. Why should Nintendo share sales data for third party developers? Microsoft or Sony don't do that either. What's your point?
The fact that more and more games get announced is enough proof that third party games are selling very well.
Nintendo also announced that some digital-only titles have already been downloaded over a million times (obviously not counting f2p games).
I quote a Nintendo executive:
Tanaka: "Some of the indie games already released have gone on to become million sellers worldwide. In the future, we are looking to release around 20 to 30 indie games on Nintendo Switch per week, and we definitely expect to see some great games among them."
Here's some more sources of games performing very well on Switch:
Shovel Knight earns more revenue from Switch sales than any other platform:
Hollow Knight was downloaded 250K times in just two weeks (and it's still in the top 5 eshop ranking):
Fortnite on Switch was downloaded 2 million times in under 24 hours:
As of April 2018 Stardew Valley sold 1 million units on Switch, and Overcooked sold 500K units:
http://comicbook.com/gaming/2018/04/27/stardew-valley-nintendo-switch-overcooked-sales/
Steamworld Dig 2 sold ten times as much on Switch than on Steam:
https://waypoint.vice.com/en_us/article/kzgq7y/steamworld-dig-2-sales-switch
Octopath Traveler shipped 1 million copies in just three weeks:
https://www.vg247.com/2018/08/03/octopath-traveler-one-million-shipped/
Super Bomber Man R sold 1 million copies and most of it came from the Switch as it bombed on the PS4 and Xbox One:
https://nintendoeverything.com/super-bomberman-r-approaching-one-million-copies-sold-worldwide/
Half of Bloodstained: Curse of the Moon sales were from the Switch:
Etc.
Last edited by AlkibiĆ”dēs - on 10 August 2018"The strong do what they can and the weak suffer what they must" - Thoukydides