Jumpin said:
This is an example of selective memory. The N64 was NOT very successful for third-party software. The Wii, on the other hand, was Nintendo's most successful console for third-party sales.
To go deeper into total sales: The N64 sold a total of 225 million games shipped, 133 million were published by Nintendo, leaving a total of 92 million third party. To break it down into percentages: 58% of Wii games sold were third-party. 40% of N64 games were third-party. The total number of third-party games that sold on Wii is roughly 2.5X higher than the TOTAL number of games sold on N64, over 6 times higher than the total number third party games sold, and a total penetration rate of about double for third party games on the Wii than those compared to the N64. Whether people like it or not, the Wii was the King of third-party sales when it comes to Nintendo's consoles. DS is the second most successful by quite a distance. |
Honestly think that 160 million sellers is overblown, if its VGChartz data that is overblown big time. From sources like third parties themselves, the number would appear to be closer to 30 million third party million sellers to go with 36-37 or so from Nintendo. And most of those third party titles were things like Just Dance, Carnival Games, EA Active, etc. ... stuff that's not a sustainble style of gaming IP that relied on fad trends.
https://en.wikipedia.org/wiki/List_of_best-selling_Wii_video_games
https://www.ranker.com/list/the-best-selling-wii-games/r20x
Monster Hunter Tri, Resident Evil 4, Red Steel 1 (not 2), Sonic, Epic Mickey, 1 year of the Call of Duty series appear to be among the few major Wii 3rd party games that topped a million that weren't in that dance/fitness/party/puzzle game category. IMO Switch will beat this by the end of its life cycle, probably fairly easily.
VGChartz doesn't get data from developers, they estimate/guesstimate most of the data on their site, no offence to them, and then fill in the blanks with whatever official data they get here and there.
The difference with the N64 is you see titles like NFL Hitz, NFL Quarterback Club, NWO/WCW Nitro, Star Wars: Episode I Racer, South Park 64, Turok 1 and 2, hit a million ... that's pretty impressive considering how expensive the games were how the system only had a userbase of 33 million (mostly because Nintendo cut the legs off the poor machine by insisting on cartridge only).
Last edited by Soundwave - on 11 August 2018