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Forums - Gaming Discussion - Portability or Power?

 

Portability or Power?

Switch's portability is f... 18 18.95%
 
Home consoles all the way... 33 34.74%
 
I lean toward portability, but I like both. 13 13.68%
 
I lean toward graphics an... 23 24.21%
 
PC MASTER RACE FTW!!! (n... 8 8.42%
 
Total:95

Why not both? PC is clearly the answer for that though. ;)



--::{PC Gaming Master Race}::--

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VAMatt said:
My gaming habits have changed considerably, multiple times, throughout my life. My dad was a gamer from the very beginning, so I've used every major system since Atari 2600, and I've owned all but a couple of them. At some points, most of my time was spent on handheld devices. That's happened maybe 4 to 5 times, for a year or two. The rest of the time I've been console-first.

Right now, I'm in a console-first period. I have been for a while, actually. My last handheld focused period ended around the time I got my WiiU. Prior to that, I was mostly playing on 3DS. Prior to 3DS, I was gaming mostly on Wii and 360. Prior to that, it was DS, which came after my GBA period. Right now, it is is PS4 Pro and Xbone mostly. I own a Switch, and I play it when I'm traveling, or when a can't-miss game launches (Odyssey was the last game I put much time into on Switch). But, since I have a gaming setup in my basement, and I'm home most of the time, I am very much console focused right now. So, given the choice to buy a game on Switch or PSbone, I'll almost certainly choose PSbone (unless a vacation is coming soon, or something like that). I just don't see a reason to sacrifice performance for portability at this point.

I have a baby on the way now. I'm thinking this may bring about a change in my gaming habits once again. Maybe I'll want to play on Switch in handheld mode, so the baby can sleep in the same room as me without the light of TV blasting in his/her face. Or, maybe my basement gaming room (with the consoles) will become an even more important oasis, where I run to when I need a break from the kid.

Anyway, the tl;dr version is that I favor whichever factors work for me at a given point in my life. Today that means more power. Maybe next year it will mean more portability.

PSVR is your answer... 300" screen with zero light to harass your baby

Pemalite said:
Why not both? PC is clearly the answer for that though. ;)

I knew we could count on you... just missed the picture of those custom made high end notebooks with good battery life =p and portable X1 and PS4.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
VAMatt said:
My gaming habits have changed considerably, multiple times, throughout my life. My dad was a gamer from the very beginning, so I've used every major system since Atari 2600, and I've owned all but a couple of them. At some points, most of my time was spent on handheld devices. That's happened maybe 4 to 5 times, for a year or two. The rest of the time I've been console-first.

Right now, I'm in a console-first period. I have been for a while, actually. My last handheld focused period ended around the time I got my WiiU. Prior to that, I was mostly playing on 3DS. Prior to 3DS, I was gaming mostly on Wii and 360. Prior to that, it was DS, which came after my GBA period. Right now, it is is PS4 Pro and Xbone mostly. I own a Switch, and I play it when I'm traveling, or when a can't-miss game launches (Odyssey was the last game I put much time into on Switch). But, since I have a gaming setup in my basement, and I'm home most of the time, I am very much console focused right now. So, given the choice to buy a game on Switch or PSbone, I'll almost certainly choose PSbone (unless a vacation is coming soon, or something like that). I just don't see a reason to sacrifice performance for portability at this point.

I have a baby on the way now. I'm thinking this may bring about a change in my gaming habits once again. Maybe I'll want to play on Switch in handheld mode, so the baby can sleep in the same room as me without the light of TV blasting in his/her face. Or, maybe my basement gaming room (with the consoles) will become an even more important oasis, where I run to when I need a break from the kid.

Anyway, the tl;dr version is that I favor whichever factors work for me at a given point in my life. Today that means more power. Maybe next year it will mean more portability.

PSVR is your answer... 300" screen with zero light to harass your baby

Except for the multiple LEDs all over the parent's head making them look totally alien and the glowing sticks flailing about everywhere! PSVR is great, not sure they should play it while looking after a baby though!



Landale_Star said:
DonFerrari said:

PSVR is your answer... 300" screen with zero light to harass your baby

Except for the multiple LEDs all over the parent's head making them look totally alien and the glowing sticks flailing about everywhere! PSVR is great, not sure they should play it while looking after a baby though!

The leds aren't that bright and a lot of PSVR games doesn't need sticks =p.

Sure one shouldn't play VR while looking after a baby, but I understood the baby would be sleeping in the room and playing on VR with low sound on earphones is a better option to hear an issue than being in a different pavement.

Now talking about my brother even if he mostly stay home Switch have helped he play a lot more because his wife and kid monopolize the TV so perhaps his Switch will also see an increase in usage.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

It depend on the games some are good on portable the other are good on PC/Consoles. Ask me to play FPS on portable with blurry graphic and below 30 fps +unstable is asking me to kill my self. Retro JRP are best playing it on Handled system, as long with platformers and cartooney action rpg lke Zelda. Fighting games are best to play on consoles (on TV).

That's why i am hopping Switch will have revision next year to have 5 to 6 hour batteries life.



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HollyGamer said:
It depend on the games some are good on portable the other are good on PC/Consoles. Ask me to play FPS on portable with blurry graphic and below 30 fps +unstable is asking me to kill my self. Retro JRP are best playing it on Handled system, as long with platformers and cartooney action rpg lke Zelda. Fighting games are best to play on consoles (on TV).

That's why i am hopping Switch will have revision next year to have 5 to 6 hour batteries life.

Yep more battery is a much more important revision to Switch than power imho (sure they could make the power up dock as well)



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Many people fail to understand that portability does not mean you MUST play it outside. It rather opens up possibilites inside the house, too. That way, I can play in the kitchen while I wait for dinner to finish cooking without the need to switch (no pun intended) rooms. Stationary consoles don't offer that. And THAT is comfort.

I think that the technological race in regards to graphics is saturated, anyway. This gen, we were not introduced to any groundbreaking leap of advancement; it was just more of the same. I'd argue that even last gen failed to bring something truly fresh and new to the industry when in the past we had the shift from 2d to 3d. That was groundbreaking. Nowadays, there is no ground to break anymore. There are only more and finer details. So I think that the standard we have today is sufficient for any gamng experience. And no, I don't think VR will be a big thing in the future.

I lost the fascination of watching better graphics during the early 2000s. Everything after that was just prettier and nicer, but that alone doesn't satisfy me. So basically convenience is more important to me, and the Switch offers that due to its portability. Also the library is pretty awesome already.



In an ideal world I'd like to see a platform with both power and portability. 2 systems, 1 which is a handheld and 1 which is a more powerful home console, which can play the same games with crossplay and crossbuy. Was what I was hoping Nintendo NX would be, but sadly we got Switch instead, which tried to be both a handheld and a home console in a single package instead of in separate packages, and kind of comes up short in both areas, too big and too battery power hungry to make a good handheld, too weak to make a good home console.

Given the choice between the two, I lean more towards power.



Power goes to PC, while portability goes to Switch/3DS for me, I don't really see Nintendo going with a souped up Switch (unless they go for Xavier sooner), so I have to settle for what little power it has, which is mostly why I play indie games and Nintendo 1st party titles. I'd rather use my PC to play everything else like DOOM, Wolfenstein and Skyrim with mods/Reshade.

I like the Switch design, I just wish it had more power and more battery life, because atm it's portability factor isn't all that important to me or anywhere as useful. 



GoOnKid said:

Many people fail to understand that portability does not mean you MUST play it outside. It rather opens up possibilites inside the house, too. That way, I can play in the kitchen while I wait for dinner to finish cooking without the need to switch (no pun intended) rooms. Stationary consoles don't offer that. And THAT is comfort.

I think that the technological race in regards to graphics is saturated, anyway. This gen, we were not introduced to any groundbreaking leap of advancement; it was just more of the same. I'd argue that even last gen failed to bring something truly fresh and new to the industry when in the past we had the shift from 2d to 3d. That was groundbreaking. Nowadays, there is no ground to break anymore. There are only more and finer details. So I think that the standard we have today is sufficient for any gamng experience. And no, I don't think VR will be a big thing in the future.

I lost the fascination of watching better graphics during the early 2000s. Everything after that was just prettier and nicer, but that alone doesn't satisfy me. So basically convenience is more important to me, and the Switch offers that due to its portability. Also the library is pretty awesome already.

Or perhaps you are failing to understand that for a lot of people this "portability" is useless. Don't want to be wait playing for 5 min waiting food be ready. Rather still be in main room playing until the beep says the food is ready. Same with disconnecting the system from the tv to keep playing with giving a 2 min go to the bathroom. or Similar. For some of us the comfort is playing in the couch not caring the system all around.

 

shikamaru317 said:

In an ideal world I'd like to see a platform with both power and portability. 2 systems, 1 which is a handheld and 1 which is a more powerful home console, which can play the same games with crossplay and crossbuy. Was what I was hoping Nintendo NX would be, but sadly we got Switch instead, which tried to be both a handheld and a home console in a single package instead of in separate packages, and kind of comes up short in both areas, too big and too battery power hungry to make a good handheld, too weak to make a good home console.

Given the choice between the two, I lean more towards power.

Well that is why some people expect Nintendo to release a HH only with more battery, a dock that increases power, a table only console with more power and no money wasted on the portable elements, etc... It may or may not happen (I think it would benefit Nintendo if the game runs perfectly in all modes with just a increase in IQ and FPS between versions).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."