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Forums - Gaming Discussion - Games that Completely Changed a Developer's Reputation

bananaking21 said:
Mr_No said:
Naughty Dog due to Uncharted 2
Rockstar Games by Grand Theft Auto III
Insomniac Games because of Ratchet & Clank: A Crack in Time
Infinity Ward thanks to Call of Duty 4: Modern Warfare
Ubisoft caused by Assassin's Creed II

What? Insomniac had a huge hit with spyro and they had a great rep due to it. 

Agree with Spyro being the game that made Imsomniac famous, it sold very well everywhere even in Japan



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fauzman said:
Mr_No said:
Naughty Dog due to Uncharted 2
Rockstar Games by Grand Theft Auto III
Insomniac Games because of Ratchet & Clank: A Crack in Time
Infinity Ward thanks to Call of Duty 4: Modern Warfare
Ubisoft caused by Assassin's Creed II

I generally agree with most of your list. But i disagree that Insomniac's rise was with A Crack in Time. The series was just as good in the PS2 era and R&C3 is as good as any of the other games.

 

I also disagree with Ubisoft. I think you do them a disservice considering the Prince of Persia series is highly regarded.

 

bananaking21 said:

What? Insomniac had a huge hit with spyro and they had a great rep due to it. 

I get that Insomniac achieved great reputation before A Crack in Time. Hell, I thoroughly enjoyed Going Commando and Up Your Arsenal very much. So much that they're both on my Top 10 games of all time. But I feel that with A Crack in Time, they gained a higher reputation, a position they haven't been before. I'm assuming that due to this reputation, they've gone for Xbox for Sunset Overdrive years later. I'm not denying Spyro and the earlier R&C elevated Insomniac to higher levels, but ACiT felt like a huge step forward for the franchise and the developers.

Regarding Ubisoft and Assassin's Creed, I believe the franchise marked an before and after on the developer. Most of the games they develop have adopted certain aspects of its gameplay and made it part of them, for better or worse. Prince of Persia was definitely an excellent game, but I was pointing out which was, in my opinion, the games that changed their reputation in a good, moderate or bad way.

Last edited by Mr_No - on 03 July 2018

Rockstar- GTA



DonFerrari said:
Fei-Hung said:
Hello Games with No Man's Sky pretty much killed their reputation. They've never been the same since.

what reputation they had before?

 

Not saying they had the best reputation, but it was a hell of a lot better than before the NMS launch. They were seen as this amazing small studio doing something amazing and with a decent track record from their bike game. Can't remember what it's called right now. 



The original Final Fantasy rescued Squaresoft from the brink of bankruptcy.

Final Fantasy VII took them from having a niche audience in the west, to being a household name.

Mass Effect Andromeda marked the end of Bioware's excellence in my eyes. Still surprised that Anthem gets any hype at all. But oh well. People still got hyped for Destiny 2, after Destiny 1 ruined Bungies reputation.



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WHat about Keiji Inafune with Mighty No. 9



1doesnotsimply

Signalstar said:

Reputations are earned sometimes over a long string of releases but sometimes it just takes one game to dramatically improve or tarnish that reputation.

 

One example is Uncharted 2 for Naughty Dog. Uncharted was a surprise hit. Crash and Jak series did well but it wasn't until Uncharted 2 became of one the highest rated games ever and swept GOTY awards that people started calling them Naughty Gods and realized they were one of Sony's best assets.

Another example is Demon Souls. From Software were barely know for Armored Core games. Enchanted Arms sucked. Boom Demon Souls was a surprise hit. They changed one word to create a new IP they could release on multiple platforms and their series are still going strong

 

A negative example would be Lair for Factor 5. Beginning of their downfall.

Ex-fucking-cuse me good sir, but did you just say Enchanted Arms sucked?! ...actually yeah, it was pretty fucking bad and I still can't get the cringey voice acting out of my head whenever I see mention of that game, lol. 

I came in here ready to write a list, but literally every one I was gonna' say has already been said, lol. 



Rare for me definitely takes the crown in terms of their company image and game releases. 

They went from obscurity to A-list blockbuster devs in the 90s after Donkey Kong Country to essentially nothing after Grabbed by the Ghoulies. And then they were a dev that tried in vain to capture their former glory in the late 00s (with games Conker and the Nuts n' Bolts). 

And then Kinect Sports happened and they went all out casual generic on everyone. 

Heck, their logo during this time period is just a lame Wii Fit-esque logo: 




They're trying something new with Sea of Thieves but they haven't completely shaken off the casual, mobile-type game developer they have in my head now. 



Fei-Hung said:
DonFerrari said:

what reputation they had before?

 

Not saying they had the best reputation, but it was a hell of a lot better than before the NMS launch. They were seen as this amazing small studio doing something amazing and with a decent track record from their bike game. Can't remember what it's called right now. 

Don't get me wrong I wasn't being snark. It was just that I didn't know they had any good or bad rep before NMS. They were at most a small studio with high hype for NMS for me.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

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Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Mr_No said:
fauzman said:

I generally agree with most of your list. But i disagree that Insomniac's rise was with A Crack in Time. The series was just as good in the PS2 era and R&C3 is as good as any of the other games.

 

I also disagree with Ubisoft. I think you do them a disservice considering the Prince of Persia series is highly regarded.

 

bananaking21 said:

What? Insomniac had a huge hit with spyro and they had a great rep due to it. 

I get that Insomniac achieved great reputation before A Crack in Time. Hell, I thoroughly enjoyed Going Commando and Up Your Arsenal very much. So much that they're both on my Top 10 games of all time. But I feel that with A Crack in Time, they gained a higher reputation, a position they haven't been before. I'm assuming that due to this reputation, they've gone for Xbox for Sunset Overdrive years later. I'm not denying Spyro and the earlier R&C elevated Insomniac to higher levels, but ACiT felt like a huge step forward for the franchise and the developers.

Regarding Ubisoft and Assassin's Creed, I believe the franchise marked an before and after on the developer. Most of the games they develop have adopted certain aspects of its gameplay and made it part of them, for better or worse. Prince of Persia was definitely an excellent game, but I was pointing out which was, in my opinion, the games that changed their reputation in a good, moderate or bad way.

I will give you Ubisoft as i agree they did seem more highly regarded after AC3. But i still see very little difference in Ratchet over the games and not enough to say that they seemed more highly regarded after ACOT.

But i guess that is your opinion so fair enough. 



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