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Forums - Gaming Discussion - YouTuber plays God of War 4 and laments it. God of War 4 might set dangerous trend.

KLAMarine said:

TheGamingBrit didn't originally intend to play this game since he didn't like what he was seeing in previews. He did this video after so many were bothering him to review it.

TGB addresses some of these things in the video (5:55, 15:55)

What about point 4 is not true? I'm not sure I'm following your logic here.

Over the shoulder camera is another similarity, emphasis on story, puzzles that are solved in cooperation with companion. Not saying these are bad things, just that these aspects are similar between the two games.

The previous God of Wars were single-player games too! That's sort of besides the point however, TGB's concern is this new God of War's success could influence other hack-and-slash games to start incorporating these TLoU conventions, conventions he's not a fan of.

K so he shouldn't go around posting a review as he is the only one who sees the truth when the fact is you he is biased. 

He can adress it as much as he wants, fact of the matter is stats are just stats, increasing them should not and will never change gameplay, not at large, they do in a way, if you have more defense and therefore can absorb more blows you migth get more reckless, if you deal more damage you might choose to rush a particularly dangerous enemy to get him out of the equation quickly and whatnot.

Being a fan of the old games does not mean you will dislike this, you claimed it would (or The Gamming Brit did). This new game has imense respect for the series as a whole, its quite beautfull to be honest, anyone whos a true fan will notice it real quickly.

None of those things are TLoU's inventions, those things happen in like 1 billion other games. And the puzzle part isn't even right, Kratos solves 99% of the puzzles by himself, when you need Atreus it is to shoot a magic arrow at some exploding thing or something like that, and you need to command him to do it so its not like getting a wooden raft for Ellie to cross a river at all. If the new GoW had no companion no one would be comapring it to TLoU. Also the old GoW had a tom of puzzles, probably more than this one has.

GoW always had a story, its just much better now than it was before, the game having an extra faccet does not make it worse, it makes it much better. Ive played the game for like 60 hours, at least 90% of those were exploring/navigating the environment and fighting, wich is exactly what you always did in this series, the main focus of the game is still the action and exploration. The combat is different but its just another take at hack and slash, one may prefer the old one over the new one, fine, but saying the gamming having a well developed story is somehow a detractor is wierd. Ppl with this mentaly is exactly the reaosn why all we get today are dumb multiplayer games with no substance at all.

Last edited by DakonBlackblade - on 30 April 2018

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KLAMarine said:
Nem said:

I'm gonna assume it's not a real depression.

I don't think it was a real depression either but he certainly sounded very bummed by the end of the video at the encroachment of cinematic elements.

Nem said:

I have bought it but not played yet. I do enjoy the old style outright cause i'm not a fan of the Souls type formula.

But heck, same thing happened with Resident Evil 7. Rather than be depressed, admit that the series doesn't appeal to you in this form and don't buy the games. Go for something else.

Well the YouTuber in question, TheGamingBrit, didn't want to play this new God of War but many in his viewership forced his hand.

Nem said:

I dislike what RE7 has become and i walked away from the series aslong as it is that way. It simply doesn't interest me. I tried to find what i enjoy in the evil within series instead. Even if that series ends, i'm still not interested in FP RE and simply won't play it. I have no interest.

Speaking of Resident Evil 7, I'm a tremendous fan of Resident Evil 4 and that was a drastic departure from the initial RE formula. Prior to RE4, I played RE on the GameCube and didn't like it too much. The controls just seemed terrible to me.

I'll forever love RE4 but I can now sort of see why some RE fans might not be too fond of it.

Nem said:

So... move on? If the series changed to something you don't like, give it a pass. Play some Bayonetta or Devil may cry instead.

Here's to Bayonetta and DMC staying true to the hack-and-slash formula.

I really doubt Kamiya would change Bayonetta. It will 100% be more of the same hack and slash we all love.

Devil may cry... who knows? Fingers crossed though.



No, this idea that games need to be formulaic and never change is bad for the industry. it's one of the reasons i didn't like the most recent ratchet and clank. it's prettier than the previous games but does nothing different. sure, maybe it's good if you haven't played the previous games that did the same things only better. I hope they change things up a bit in the next game. I'm glad Santa Monica made the changes they did to God of War it's still fundamentally the same but it adds elements from other games to make it feel fresh.

Last edited by Eric2048 - on 30 April 2018

KLAMarine said:
Snoorlax said:

I love the original God of War series and it's "fuck your feelings" attitude, we need more games and movies like this.

But the gameplay was getting stale and Ascension was proof of that so it needed to try something new. 


I've heard this viewpoint before but why seek inspiration from The Last of Us? The two franchises are very different.

And i agree with you, the thing is that The Last of Us and it's story over gameplay parent - child narative is the new trend in games to easily win over gamers and critics. God of War might be a great game but it's not what i would call a "God of War game"



The best thing about this thread is how many people who like the game are now admitting it's a Last of Us clone. A few weeks ago, you couldn't get them to budge on this fact.

In time, once the hype is dead, everyone will agree with this dude.



"You should be banned. Youre clearly flaming the president and even his brother who you know nothing about. Dont be such a partisan hack"

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I have to question why you thought this was worthy of a thread, if not to bait people.



God of war is hands down the best game released this year. Love the combat, it's making me look forward to Bayonetta 3. Long live hack and slash.



DakonBlackblade said:
KLAMarine said:

TheGamingBrit didn't originally intend to play this game since he didn't like what he was seeing in previews. He did this video after so many were bothering him to review it.

TGB addresses some of these things in the video (5:55, 15:55)

What about point 4 is not true? I'm not sure I'm following your logic here.

Over the shoulder camera is another similarity, emphasis on story, puzzles that are solved in cooperation with companion. Not saying these are bad things, just that these aspects are similar between the two games.

The previous God of Wars were single-player games too! That's sort of besides the point however, TGB's concern is this new God of War's success could influence other hack-and-slash games to start incorporating these TLoU conventions, conventions he's not a fan of.

K so he shouldn't go around posting a review as he is the only one who sees the truth when the fact is you he is biased. 

He can adress it as much as he wants, fact of the matter is stats are just stats, increasing them should not and will never change gameplay, not at large, they do in a way, if you have more defense and therefore can absorb more blows you migth get more reckless, if you deal more damage you might choose to rush a particularly dangerous enemy to get him out of the equation quickly and whatnot.

Being a fan of the old games does not mean you will dislike this, you claimed it would (or The Gamming Brit did). This new game has imense respect for the series as a whole, its quite beautfull to be honest, anyone whos a true fan will notice it real quickly.

None of those things are TLoU's inventions, those things happen in like 1 billion other games. And the puzzle part isn't even right, Kratos solves 99% of the puzzles by himself, when you need Atreus it is to shoot a magic arrow at some exploding thing or something like that, and you need to command him to do it so its not like getting a wooden raft for Ellie to cross a river at all. If the new GoW had no companion no one would be comapring it to TLoU. Also the old GoW had a tom of puzzles, probably more than this one has.

GoW always had a story, its just much better now than it was before, the game having an extra faccet does not make it worse, it makes it much better. Ive played the game for like 60 hours, at least 90% of those were exploring/navigating the environment and fighting, wich is exactly what you always did in this series, the main focus of the game is still the action and exploration. The combat is different but its just another take at hack and slash, one may prefer the old one over the new one, fine, but saying the gamming having a well developed story is somehow a detractor is wierd. Ppl with this mentaly is exactly the reaosn why all we get today are dumb multiplayer games with no substance at all.

"K so he shouldn't go around posting a review as he is the only one who sees the truth when the fact is you he is biased. "

>TheGamingBrit is free to post whatever he likes on YouTube.

"He can adress it as much as he wants, fact of the matter is stats are just stats, increasing them should not and will never change gameplay, not at large, they do in a way, if you have more defense and therefore can absorb more blows you migth get more reckless, if you deal more damage you might choose to rush a particularly dangerous enemy to get him out of the equation quickly and whatnot."

>TGB agrees with you that stats don't drastically change gameplay. I believe the point he was trying to make was he'd rather have unlockable moves (which he acknowledges are in this game and approves of) over unlockable stat points in a hack-and-slash.

"Being a fan of the old games does not mean you will dislike this, you claimed it would (or The Gamming Brit did)."

>I don't think either of us said that...

"None of those things are TLoU's inventions, those things happen in like 1 billion other games."

>Who said they were TLoU's invention?

"GoW always had a story, its just much better now than it was before, the game having an extra faccet does not make it worse, it makes it much better. Ive played the game for like 60 hours, at least 90% of those were exploring/navigating the environment and fighting, wich is exactly what you always did in this series, the main focus of the game is still the action and exploration. The combat is different but its just another take at hack and slash, one may prefer the old one over the new one, fine, but saying the gamming having a well developed story is somehow a detractor is wierd. Ppl with this mentaly is exactly the reaosn why all we get today are dumb multiplayer games with no substance at all."

>A story can be a detractor if a focus on the story interferes with gameplay. In this God of War's case, Cory Barlog seems to have not given Kratos the ability to jump because he thought it made less sense story-wise, an ability TGB would have liked in the game. An ability that could have opened up the way in which the player controls Kratos. Additional movesets could have been implemented.

Eric2048 said:

No, this idea that games need to be formulaic and never change is bad for the industry. it's one of the reasons i didn't like the most recent ratchet and clank. it's prettier than the previous games but does nothing different. sure, maybe it's good if you haven't played the previous games that did the same things only better. I hope they change things up a bit in the next game. I'm glad Santa Monica made the changes they did to God of War it's still fundamentally the same but it adds elements from other games to make it feel fresh.

Might have been because it was a remake of sorts...

Hynad said:
I have to question why you thought this was worthy of a thread, if not to bait people.

Bait people to what? I think the fact that a hack-and-slash franchise has changed itself so drastically and now resembles a game like TLoU a lot more and goes on to be very successful is something to worry about and thread-worthy.

I do worry games like DMC and Bayonetta might be influenced by this success in a negative way. Additionally, God of War was once a good gateway franchise that helped introduce people to the hack-and-slash genre. Not so much now...



KLAMarine said: 

>TheGamingBrit is free to post whatever he likes on YouTube.

 >TGB agrees with you that stats don't drastically change gameplay. I believe the point he was trying to make was he'd rather have unlockable moves (which he acknowledges are in this game and approves of) over unlockable stat points in a hack-and-slash.

 >I don't think either of us said that...

>Who said they were TLoU's invention?

>A story can be a detractor if a focus on the story interferes with gameplay. In this God of War's case, Cory Barlog seems to have not given Kratos the ability to jump because he thought it made less sense story-wise, an ability TGB would have liked in the game. An ability that could have opened up the way in which the player controls Kratos. Additional movesets could have been implemented.

That does not make him right, it makes him very biased, anyone with any integrity should know they should not review things when they are biased, positively or negatively.

So its settled, he doesn't have a point, GoW has unlockable moves, it has more than that with customizable spells, talisman and enchantments, and it also has stats wich everyone in the conversation agrees don't ever affect the gameplay since they ahve started being use din videogames ages ago.

You definetly did, he sorta did, altough everyone knows he hates the series as a whole

You did, you called them "TLoU's convention" , they aren't and never will be TLoU's conventions.  Also you kinda ignored 90% of the point I made for lack of having how to refute it I asume, GoW has no relation whatsoever to TLoU, its a very different game, even the companions aren't comparable, Atreus and Ellie are apples and oranges.

Jumping has 0 to do with story, you can tell a story the same way wheter your character jumps or not, not jumping was a gameplay decision, they wanted a more methodical combat style and controlled exploration,  loosely inspired on the soul series I'd say, therefore decided against allowing the character to jump. And ye it would 100% change the exploration, but considering this aspect in this game is objectively good, this is not a detractor at all, maybe if you jumped it would make exploring worse, we will never know, it is a very real possibility tough, as is the one that itd make it better. As I said the game has a different take on Hack and Slash gameplay, anyone is allowed to dislike the new take, its personal preferences, that does not change the fact that what was given to us is incredibly well made. And we go back to what I said and you carefully forgot to respond to, GoW has always had a story, the story is just much better now, so they enhanced one aspect of the game, but the bulk of the game is still exploration and combat, the story is even less intrusive now than it was before cause you'd have a clear interruption in gameplay for it to be told, on this new GoW it is told as you play, there are almost no real gaemplay breaks. 

Also are you like this guy's PR or something, you speak like he is an entity with all the knowledge in the world "The Gaming Brit can do as he pleases" "The Gaming Brit is all knowing" "Everyone is dumb, the Gaming Brit saw the truth", let me tell you something, why don't you play the game and come to your own conclusions ?

John2290 said: 

That's dodge time right there. Pretty sure orange is dodge too.

Red is you can't block nor parry, so only dodge works, orange means you cant block but can parry, so you cna either parry or dodge.

Last edited by DakonBlackblade - on 01 May 2018

John2290 said:
melbye said:
This makes me sad

Gratz on that GOW platinum. 

Thank you, this was one of those where i was almost there so i might as well go all the way. The Muspelheim trials were easier than i thought they would be