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Forums - Gaming Discussion - YouTuber plays God of War 4 and laments it. God of War 4 might set dangerous trend.

GOWTLOZ said:

ArchangelMadzz said:

Combat-wise, God of War Ascension was much better than GOW3. But it didn't review well because it was the same old stuff but less epic cause GOW3 was the big finale. 

If they made a new god of war it would have to be different or they'd just be squeezing the life out of the series, especially after how ascension went down.

God of War: Ascension had the worst combat in the series. No alternate weapons, and we got elemental powers that were similar. God of War 3 had weapon switching among 4 weapons all having different moves and switch up among these weapons in the middle of a combo to make endless juggles.

I think they didn't go with the multiple weapons because in GOW 3, 3 of those weapons were basically identical just different skin and animation, it was the nemean cestus that was the best alt weapon imo. 



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GOWTLOZ said:
KLAMarine said:

You're free to do so of course.

"He is an expert"

>I don't consider myself an expert. I defer to Bick Benedict on that front.

"played the first that released like 15 years ago, watched some lets plays of some others cause kratos voice is HOT"

>Hey man, I'm just saying the voice acting is great. Over-the-top characters tearing each other apart is my jam.

"and now its concerned about GOW changing the formula, what agenda is he doing ? He is just a concerned and totaly unbias individual concerned about the gaming industry, that is why he posted this totally unbias opinion of this game series he clearly proved that he loved, you know. This 94 or 95 metacritic game have the potential to destroy gaming industry forever you know."

>No, I'm just worried I'll find walking sections in the next Bayonetta. Kind of like single-player game fans worry about an abundance of multiplayer-centric games.

But I have yet to get an answer to my question: when did TGB say GoW games were hack-n-slash for kids?

He said in the God of War 4 rant that God of War games were hack and slash games enjoyed by kids which is an underhanded way of saying that its not on the quality of other hack and slash games that are enjoyed by adults. He's completely wrong about it.

Even if he did say that, he's not saying it's for kids. He's saying it's much easier and less deep than other hack and slash games.



ArchangelMadzz said:
GOWTLOZ said:

God of War: Ascension had the worst combat in the series. No alternate weapons, and we got elemental powers that were similar. God of War 3 had weapon switching among 4 weapons all having different moves and switch up among these weapons in the middle of a combo to make endless juggles.

I think they didn't go with the multiple weapons because in GOW 3, 3 of those weapons were basically identical just different skin and animation, it was the nemean cestus that was the best alt weapon imo. 

Those 3 weapons had different moves that made them suitable for different enemies.



GOWTLOZ said:
ArchangelMadzz said:

I think they didn't go with the multiple weapons because in GOW 3, 3 of those weapons were basically identical just different skin and animation, it was the nemean cestus that was the best alt weapon imo. 

Those 3 weapons had different moves that made them suitable for different enemies.

The hades blade had one move that was better for enemies that fly. But killing those enemies wasn't a probably. Outside of the Nemean Cestus the other 2 added weapons didn't NEED to exist and were just there for a different aesthetic for the most part. 



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There's only 2 races: White and 'Political Agenda'
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ArchangelMadzz said:
GOWTLOZ said:

Those 3 weapons had different moves that made them suitable for different enemies.

The hades blade had one move that was better for enemies that fly. But killing those enemies wasn't a probably. Outside of the Nemean Cestus the other 2 added weapons didn't NEED to exist and were just there for a different aesthetic for the most part. 

The claws were fantastic for a medium number of enemies, blades were fantastic for crowd control and whip was fantastic for aerial combos. The bow made a good ranged weapon. The soul power in Ascension is somewhat like the claws but doesn't have a different moves making it worse, lightning power is like the whip as it is fast but it doesn't have the aerial capability of the whip. There is no bow for ranged attacks.

The cestus is a different name for the gauntlet in Chains of Olympus, its not a new weapon. The gauntlet is like the iFrit in Devil May Cry. There are no totally new weapons in 3 but together they make for a well realised weapon variety.



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I was done with the series (didn't buy Ascension) and not at all excited about it when it was announced at E3 however many years ago.

The new direction made me interested, though, and I'm playing it now and loving it.

I'm sorry this guy and others don't like this direction, but I'm happy others really like it. I'm sure there will be other games that I'm disappointed in that others will like.



Owner of PS4 Pro, Xbox One, Switch, PS Vita, and 3DS

epicurean said:
I was done with the series (didn't buy Ascension) and not at all excited about it when it was announced at E3 however many years ago.

The new direction made me interested, though, and I'm playing it now and loving it.

I'm sorry this guy and others don't like this direction, but I'm happy others really like it. I'm sure there will be other games that I'm disappointed in that others will like.

Pretty much this. Inevitable when there's a big formula change.



this post was trash... a huge waste of time



ResilientFighter said:
this post was trash... a huge waste of time

I'm sorry you feel that way. More detailed feedback would be appreciated.



brendude13 said:
I have yet to play the game, but based on all the trailers and gameplay I've seen, I feel he has a point. Not just for this game, but the industry as a whole.

A lot of 3rd person games are starting to become very formulaic. Cinematic over the shoulder view, interrupting narration, heavily scripted set pieces and pretentious writing with overly brooding characters. If a game takes itself too seriously, it'll age poorly, assuming it hasn't already fallen flat on release smelling like a bad B-movie.

These things might not all apply to God of War, and it might do a lot of things well, but I can understand why a fan would be disappointed that a series that had quite an original theme and gameplay ends up being rebooted with a burnt out formula.

Seconded