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Forums - Nintendo Discussion - Switch hacked: unpatchable exploit is a security nightmare for Nintendo

Baddman said:
meh not a big deal imo ps1,ps2, wii,ds all were easily hacked if i recall correctly

And all over 100m sold, each with a billion or close to a billion in software



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Im sure its not going to be a huge problem. Piracy has been reducing for years now and i don t see a lot of people taking advantage of this.



<a href="https://psnprofiles.com/fauzman"><img src="https://card.psnprofiles.com/2/fauzman.png" border="0"></a>

The EU did a major study on pirating and then (apparently) tried to bury it because they did not like the conclusions, Basically that with the exception of Top-Tier Films, pirating did not harm sales much, and in fact the study suggested piracy might actually increases video game sales. The margin for error on the study is huge, so I don't think it's the final word on the subject, but I agree with the idea that pirating is a bigger issue for Hollywood blockbuster movies than it is for video games.

https://www.gamesindustry.biz/articles/2017-09-25-eu-commission-no-evidence-that-piracy-affects-video-games-sales



brandon1546 said:

The EU did a major study on pirating and then (apparently) tried to bury it because they did not like the conclusions, Basically that with the exception of Top-Tier Films, pirating did not harm sales much, and in fact the study suggested piracy might actually increases video game sales. The margin for error on the study is huge, so I don't think it's the final word on the subject, but I agree with the idea that pirating is a bigger issue for Hollywood blockbuster movies than it is for video games.

https://www.gamesindustry.biz/articles/2017-09-25-eu-commission-no-evidence-that-piracy-affects-video-games-sales

Talk to the music industry if you don't think piracy hurts. 



Ljink96 said:
Azuren said:

Stop with that tired defense. "They weren't going to buy it anyway" is a load of bullocks from every angle. If Nintendo's assault on R4 and M3 cards is any indication, it's clear it does has a noticeable impact on sales. Why else would Nintendo spend millions fighting it?

But...it doesn't though. Not in the way that we'd like to think. And Nintendo didn't have to spend money on lawyers to fight it, they sent CND notices to outlets and if they didn't comply, they'd be sued. Most if not all complied. There are people who will not buy a console unless they can hack it, and people who have no intention of purchasing software and wait for it to be hacked. They were never software consumers for Nintendo. Hackers are gonna hack, pirates are going to pirate. There's nothing you can really do about it, especially in this case where it's a hardware level exploit. No sense in worrying about it. Nintendo has revisions upcoming and hopefully that will soothe their minds but people who have made up their minds, there's nothing you can do. 

Nintendo stopped R4 card sales but you can still buy them, you can still download roms of games online, as long as there's software and hardware, it's going to be hacked. If anything this gets more Switches out in the wild from the influx of people wanting to hack it. It's kind of wrong in a sense, buying a console just to pirate software but if the console couldn't be hacked at all that's not even a hardware sale for Nintendo. There's no way to predict everyone's intentions when they hack a console but generally, for hardware sales it works out. Take PSP for example. 

And no, there will NOT be an R4 esque lawsuit because this is a hardware level thing. There is nothing being sold to be able to hack the device. You can do this yourself or with a 3D printed piece that's online already. Nintendo sued R4 outlets because they were selling hardware that could be used to infringe upon their IP, that's not the case this time around. Don't get you knickers in a bunch about this one, just let it play out like it always has. Saves you a bunch of grief. If anything Nintendo should be waving their fists angrily at Nvidia for not acknowledging the exploit. 

Nintendo spent money to run a campaign (backed by numerous developers) to legally ban R4. And there are things you can do about pirates: you can just not be one, and you can report it where you see it.

 

You can only buy R4 in certain regions, and it is banned in several regions. And money made on consoles isn't made on the console itself, it's made from licensing rights on games sold for that platform. Sure, they got the $50-something dollars from selling the unit, but that unit was supposed to carry with it a certain number of game sales. And when it doesn't, that drops their GP%, giving an impression of Switch gamers not actually buying games and contributing to the idea of not developing games for it. It's currently a ludicrous thought, but enough piracy will drive down the desire of producers to fund games on the platform. Everyone loses in piracy. And PSP is actually a great example: it has the third lowest tracked attach ratio on VGChartz.

 

And yeah, there probably won't be one like R4. If we see one, it'll be more akin to what Sony did to the guy that cracked the PS3. As far as "getting my knickers in a bunch", having a platform like the Switch cracked in this way is only a bad thing. Piracy is only months away from running rampant on the first thing Nintendo has found to work  really well since 2007.

 

Also, are you not going to defend the "wasn't going to buy it anyway" rhetoric? Or do you already know it's bogus?



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cant wait to get so many back-up saves, amirite guys?



Muda Muda Muda Muda Muda Muda!!!!


AlfredoTurkey said:
brandon1546 said:

The EU did a major study on pirating and then (apparently) tried to bury it because they did not like the conclusions, Basically that with the exception of Top-Tier Films, pirating did not harm sales much, and in fact the study suggested piracy might actually increases video game sales. The margin for error on the study is huge, so I don't think it's the final word on the subject, but I agree with the idea that pirating is a bigger issue for Hollywood blockbuster movies than it is for video games.

https://www.gamesindustry.biz/articles/2017-09-25-eu-commission-no-evidence-that-piracy-affects-video-games-sales

Talk to the music industry if you don't think piracy hurts. 

The music industry's problem was 1) failing to embrace new technology / audio formats (sales of MP3 players took off in the early 2000s), and 2) charging consumers as much as $18 for CDs in retail stores when all people wanted was one or two songs on the whole album.

Plus, PCs in the early 00s allowed for affordable ways to rip and burn audio CDs and store thousands upon thousands of audio files, something that was impossible for the average consumer during the days of vinyl, cassettes and the first wave of CDs in the late 80s-mid 90s.

Napster and similar P2P networks were just the straw that broke the camel's back when it came to the music industry and the RIAA.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

NightDragon83 said:
AlfredoTurkey said:

Talk to the music industry if you don't think piracy hurts. 

The music industry's problem was 1) failing to embrace new technology / audio formats (sales of MP3 players took off in the early 2000s), and 2) charging consumers as much as $18 for CDs in retail stores when all people wanted was one or two songs on the whole album.

Plus, PCs in the early 00s allowed for affordable ways to rip and burn audio CDs and store thousands upon thousands of audio files, something that was impossible for the average consumer during the days of vinyl, cassettes and the first wave of CDs in the late 80s-mid 90s.

Napster and similar P2P networks were just the straw that broke the camel's back when it came to the music industry and the RIAA.

So what you're saying is piracy had an effect on the music industry. Got it.



Watch me stream games and hunt trophies on my Twitch channel!

Check out my Twitch Channel!:

www.twitch.tv/AzurenGames

Neat. Time to buy a switch then. Looks promising.  Not for piracy but since it's able to boot a Linux into it, maybe android in the future?



Azuren said:
Ljink96 said:

But...it doesn't though. Not in the way that we'd like to think. And Nintendo didn't have to spend money on lawyers to fight it, they sent CND notices to outlets and if they didn't comply, they'd be sued. Most if not all complied. There are people who will not buy a console unless they can hack it, and people who have no intention of purchasing software and wait for it to be hacked. They were never software consumers for Nintendo. Hackers are gonna hack, pirates are going to pirate. There's nothing you can really do about it, especially in this case where it's a hardware level exploit. No sense in worrying about it. Nintendo has revisions upcoming and hopefully that will soothe their minds but people who have made up their minds, there's nothing you can do. 

Nintendo stopped R4 card sales but you can still buy them, you can still download roms of games online, as long as there's software and hardware, it's going to be hacked. If anything this gets more Switches out in the wild from the influx of people wanting to hack it. It's kind of wrong in a sense, buying a console just to pirate software but if the console couldn't be hacked at all that's not even a hardware sale for Nintendo. There's no way to predict everyone's intentions when they hack a console but generally, for hardware sales it works out. Take PSP for example. 

And no, there will NOT be an R4 esque lawsuit because this is a hardware level thing. There is nothing being sold to be able to hack the device. You can do this yourself or with a 3D printed piece that's online already. Nintendo sued R4 outlets because they were selling hardware that could be used to infringe upon their IP, that's not the case this time around. Don't get you knickers in a bunch about this one, just let it play out like it always has. Saves you a bunch of grief. If anything Nintendo should be waving their fists angrily at Nvidia for not acknowledging the exploit. 

Nintendo spent money to run a campaign (backed by numerous developers) to legally ban R4. And there are things you can do about pirates: you can just not be one, and you can report it where you see it.

 

You can only buy R4 in certain regions, and it is banned in several regions. And money made on consoles isn't made on the console itself, it's made from licensing rights on games sold for that platform. Sure, they got the $50-something dollars from selling the unit, but that unit was supposed to carry with it a certain number of game sales. And when it doesn't, that drops their GP%, giving an impression of Switch gamers not actually buying games and contributing to the idea of not developing games for it. It's currently a ludicrous thought, but enough piracy will drive down the desire of producers to fund games on the platform. Everyone loses in piracy. And PSP is actually a great example: it has the third lowest tracked attach ratio on VGChartz.

 

And yeah, there probably won't be one like R4. If we see one, it'll be more akin to what Sony did to the guy that cracked the PS3. As far as "getting my knickers in a bunch", having a platform like the Switch cracked in this way is only a bad thing. Piracy is only months away from running rampant on the first thing Nintendo has found to work  really well since 2007.

 

Also, are you not going to defend the "wasn't going to buy it anyway" rhetoric? Or do you already know it's bogus?

lol, why would I claim my claim is bogus when you don't have any research that proves against it? Being able to hack hardware increases hardware sales but of course, it often means they're not going to buy the software. Just like with PSP, it blew up once it was found that you could hack it, not because consumers were foaming at the mouth to buy PSP software. They're not software consumers that would have benefited Nintendo's bottom line. 

Developing on any hardware is a gamble, you go in knowing at any time the platform could be hacked. Hell, PC developers have to live with this reality every day, it doesn't stop them from releasing games. There are people who will buy the game and those who won't or can't, you can't change their mind, we're not the Nintendo Super Sentai Power Cops, we can't enforce those consumers to do anything. There is a huge subset of gamers that won't purchase even 1 game, but if they can pirate it and they have the desire to pirate it, they most likely weren't going to buy it or aren't loyal customers to the hardware manufacturer. 

Piracy hasn't ruined Nintendo in the past, 3rd party developers still develop on Nintendo hardware, hacked or not. PS4 has been hacked, doesn't mean developers are going to stop developing games on it, it's  a hugely successful platform with tons of customers willing to pay for their games. Using that "Developers are scared" thing is bogus, they've had to deal with this for decades, it's nothing new. And really, reporting pirates? These people aren't running a torrent site, they're pirates who play free games. How are you going to report them? Ask them if they're playing a pirated version of Mario Odyssey and if they say yes, then call the cops? Again, you waste your time trying to stop or protest pirating or hacking, it is going to happen.All you can do is not be one and mind your own business, hypothetically speaking. 

And yeah, the Wii was hacked and people were pirating games...still Nintendo saw record software sales, same with the DS. And again, no, Nintendo won't do what they did to the "PS3 guy" because this is a hardware level hack! It's nobody's fault but Nintendo and Nvidia's They can take down rom hosting sites, but not people who want to void their own warranty by messing around with pins in the Joycon. 

Last edited by Ljink96 - on 24 April 2018