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Forums - Nintendo Discussion - Switch hacked: unpatchable exploit is a security nightmare for Nintendo

Doesnt matter I cant play pirated games anymore, havent for 10 years, cant really appreciate a game if I havent payed for it.



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Yeah there's no way to patch this, so Nintendo will have to come out with a new hardware revision soon if they want to prevent it.

Whoever planned to pirate games (I saw someone running the Dolphin emulator on Switch through this) will probably be considering picking up a Switch soon.
It's not gonna get any better than this.

Last edited by Hiku - on 24 April 2018

Looks like Nintendo might have a revision on the console sooner than expected to patch this out.



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Hiku said:

Yeah there's no way to patch this, so Nintendo will have to come out with a new hardware revision soon if they want to prevent it.

Whoever planned to pirate games (I saw someone running the Dolphin emulator on Switch through this) will probably be considering picking up a Switch soon.
It's not gonna get any better than this.

I forsee both a hardware revision and an R4-esque lawsuit.



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Azuren said:
Ljink96 said:
It's not a nightmare for Nintendo. Those who might pirate, assuming we even get to running back ups soon, will pirate anyways. They're not consumers for Nintendo. I don't think this will become mainstream because of course you still have to do some shoddy tomfoolery with the pins, it's not like a bannerbomb for Wii (not yet anyway) and a lot of future games from Nintendo will most likely require internet to get the most out of them. You're not pirating Splatoon 2 and playing online anytime soon, same goes for Smash, etc.

I think this will be best for homebrew apps like emulators, and backing up saves. The same things that have been happening since the GBA. Switch will continue to be a success and software sales will perform well as usual. I'm sure I don't speak for the majority of Switch's marketshare/userbase but I don't see even 1 million switch owners using this particular method in the future. Once it becomes, put your SD card in with a file and go to the web browser or something similar to that, this won't be a huge issue. But I guess it's inevitable for 16-18 Million devices. Nintendo best just get the revisions out ASAP.

Stop with that tired defense. "They weren't going to buy it anyway" is a load of bullocks from every angle. If Nintendo's assault on R4 and M3 cards is any indication, it's clear it does has a noticeable impact on sales. Why else would Nintendo spend millions fighting it?

But...it doesn't though. Not in the way that we'd like to think. And Nintendo didn't have to spend money on lawyers to fight it, they sent CND notices to outlets and if they didn't comply, they'd be sued. Most if not all complied. There are people who will not buy a console unless they can hack it, and people who have no intention of purchasing software and wait for it to be hacked. They were never software consumers for Nintendo. Hackers are gonna hack, pirates are going to pirate. There's nothing you can really do about it, especially in this case where it's a hardware level exploit. No sense in worrying about it. Nintendo has revisions upcoming and hopefully that will soothe their minds but people who have made up their minds, there's nothing you can do. 

Nintendo stopped R4 card sales but you can still buy them, you can still download roms of games online, as long as there's software and hardware, it's going to be hacked. If anything this gets more Switches out in the wild from the influx of people wanting to hack it. It's kind of wrong in a sense, buying a console just to pirate software but if the console couldn't be hacked at all that's not even a hardware sale for Nintendo. There's no way to predict everyone's intentions when they hack a console but generally, for hardware sales it works out. Take PSP for example. 

And no, there will NOT be an R4 esque lawsuit because this is a hardware level thing. There is nothing being sold to be able to hack the device. You can do this yourself or with a 3D printed piece that's online already. Nintendo sued R4 outlets because they were selling hardware that could be used to infringe upon their IP, that's not the case this time around. Don't get you knickers in a bunch about this one, just let it play out like it always has. Saves you a bunch of grief. If anything Nintendo should be waving their fists angrily at Nvidia for not acknowledging the exploit. 

Last edited by Ljink96 - on 24 April 2018

Nothing to worry about here, this won't be the death of the Switch.
Keep in mind the PS1 had rampant piracy (and to a lesser extent the PS2 with HDLoader) and it lots of games still sold well. The Wii near the end of it's life,had HD loaders as well. I think I recall seeing a study done by the EU that concluded that piracy doesn't really affect sales.
I'm willing to bet that piracy will require modifications to the firmware, which Nintendo will detect and ban those systems from updates or online play.

There may be a positive outcome in that Nintendo may release an updated hardware revision sooner than later.



Ljink96 said:
It's not a nightmare for Nintendo. Those who might pirate, assuming we even get to running back ups soon, will pirate anyways. They're not consumers for Nintendo. I don't think this will become mainstream because of course you still have to do some shoddy tomfoolery with the pins, it's not like a bannerbomb for Wii (not yet anyway) and a lot of future games from Nintendo will most likely require internet to get the most out of them. You're not pirating Splatoon 2 and playing online anytime soon, same goes for Smash, etc.

I think this will be best for homebrew apps like emulators, and backing up saves. The same things that have been happening since the GBA. Switch will continue to be a success and software sales will perform well as usual. I'm sure I don't speak for the majority of Switch's marketshare/userbase but I don't see even 1 million switch owners using this particular method in the future. Once it becomes, put your SD card in with a file and go to the web browser or something similar to that, this won't be a huge issue. But I guess it's inevitable for 16-18 Million devices. Nintendo best just get the revisions out ASAP.

Basically this.The number of people that will get the trouble to pirate games will be minimal, due to a number of issues(the effort you have to put in to do it, the initial investment(300 dollars), and so on), and pirating never stopped devices like the PS2 and the PSP to be highly successful.

Honestly, unless the method of pirating is as easy as the previous examples I gave, pirating on the Switch will be hard for the overall market.Unless you can sell pirated games like in those generations, where you just went to a store and bought a brand new game that just released for 5 dollars and just had to pop in the system, this will be a non issue.Much like the very purpose of the console is to be easy to use compared to more complicated gaming devices like PCs in which you may need to solve problems that may occasionally appear, the mass market wont pirate something that you need to mess with the hardwware itself.Plus there is online and all that you wont be able to paly with if you pirate.



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Naum said:
Doesnt matter I cant play pirated games anymore, havent for 10 years, cant really appreciate a game if I havent payed for it.

Whenever I used to play pirated games as a teen, I always felt like I was playing a gimped product.  The second I got a job, I stopped being a parasite. 

Nintendo better get that revision out soon before attempting to break into China because they can kiss software sales goodbye if they don't.



Azuren said:
Ljink96 said:
It's not a nightmare for Nintendo. Those who might pirate, assuming we even get to running back ups soon, will pirate anyways. They're not consumers for Nintendo. I don't think this will become mainstream because of course you still have to do some shoddy tomfoolery with the pins, it's not like a bannerbomb for Wii (not yet anyway) and a lot of future games from Nintendo will most likely require internet to get the most out of them. You're not pirating Splatoon 2 and playing online anytime soon, same goes for Smash, etc.

I think this will be best for homebrew apps like emulators, and backing up saves. The same things that have been happening since the GBA. Switch will continue to be a success and software sales will perform well as usual. I'm sure I don't speak for the majority of Switch's marketshare/userbase but I don't see even 1 million switch owners using this particular method in the future. Once it becomes, put your SD card in with a file and go to the web browser or something similar to that, this won't be a huge issue. But I guess it's inevitable for 16-18 Million devices. Nintendo best just get the revisions out ASAP.

Stop with that tired defense. "They weren't going to buy it anyway" is a load of bullocks from every angle. If Nintendo's assault on R4 and M3 cards is any indication, it's clear it does has a noticeable impact on sales. Why else would Nintendo spend millions fighting it?

It’s not so much the people stealing the data, it’s the fact that they devalue the product for purchasers. It’s why hardly anyone spends 10-20€ on music anymore; even if they don’t pirate, they also don’t purchase music for anymore than a small subscription fee, or ad supporting, for open access to everything. The music industry is a skeleton of the revenue it generated before 2002. The vide-game industry has done the best to survive because of hardware cycles.



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