By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Resident Evil 7 Bombed - Sad because I loved the direction

If a game that sold over 5 million copies bombed, that's no longer the fault of anyone but the publisher. If they can't make a massive profit from that, then they're the ones at fault at that point. Simply put, if selling that much is not enough to turn a profit, the publisher/developer is just doing something wrong.



Around the Network
Hynad said:
Azzanation said:

Strange i never said RE7 didnt make a profit. Hence my first sentence "i dont believe RE7 bombed". I am explaining how the sales figures in general dont nessaracy mean profits. Probably best to read my comment before going super defensive.

Of course. You said: "End of day is sales has to exceed the budget spent." No kidding. You know what else? Most people here also know that water it wet.

And also: "That can vary depending on the game. Maybe RE7 bombed if the game needed to sell 6m to 7m to make a profit."

So you didn't say it bombed. You said maybe it did. Because you didn't read the thread, in which multiple people already brought up the numbers and quotes from the producer himself.

Wouldn't be an issue if you hadn't been so eager to lecture people on something everyone understands.

No one here is lecturing. The problem in general is people just assume 5m is an amazing number which equals not a bomb. I am stating 5m doesnt mean success either. 

In RE7 case, i never said it bombed or is a failure that didnt turn a profit. I used an example of RE7 failuring if its goal sales were 6m+, make sure you read that (if)

I didn't have the chance to read everyones post. I already seen enough to paint my picture.



The game has been out for a year. Its sold 5.1 and has received the most Acclaim than any RE titles since RE4. Even if financially the game did not meet expectations (In the one year its been out, not discounted) the brand is still very strong and the goodwill this game will bring to it will only serve to strengthen it.



Black Women Are The Most Beautiful Women On The Planet.

"In video game terms, RPGs are games that involve a form of separate battles taking place with a specialized battle system and the use of a system that increases your power through a form of points.

Sure, what you say is the definition, but the connotation of RPGs is what they are in video games." - dtewi

Was its budget not far cheaper then Resident evil 5 and 6?

Anyway its far from a bomb. Good job capgods.



A game's success from a company perspective is based on expectations. Many games could sell 500,000 and be considered huge success while some could sell 10,000,000 and be disappointments like when ever GTA VI comes out.

A "bomb" to me is a game that loses a lot of money. Not one that fails to make as much money as a company would have liked.

If you want to see how Capcom really feels let's see how long and how RE VIII is done. If it is within five years and similar style that tells me they are content with current model. If longer and whole new direction (VI to VII for example) tells a different story.



Around the Network
contestgamer said:
Bristow9091 said:
You're using these words; "bombed" and "failure", at 5.1m copies sold so far... if you think that's the case, I really don't know what to tell you, lol.

Square was disappointed with FF selling like 5 million units, Tomb raider was a disappointment for the publisher at like  6 millions. These are bad numbers now for AAA games.

Has capcom come out and said, "this shit fucking bombed yo"? Until they do, I don't think we can jump to that conclusion (unless we started comparing RE6 and R7's  budget for production and marketing, etc etc)



"Trick shot? The trick is NOT to get shot." - Lucian

Capcom is demanding more that's true, but that doesn't mean it bombed, I think it will continue to sell 5.1M is not it's final numbers
When Wada was at SE all he thought about was release schedules, triple A titles and financial year performance, that's why FF XIII (should be around 8M copies sold in the end) & Tomb raider where disappointments in terms of sales, both games sold well in the end so none can be failures



I have a theory (nothing scientific) that with a franchise as big as Resident Evil, the previous game's quality/reception has a sizable impact on the sales of the next title. Resident Evil had a pretty solid track record prior to RE6 which meant that many gamers (myself included) were buying the new Resident Evil simply game because they liked the series.

That theory would explain why Resident Evil 5 is the highest selling title of the series, the game itself is good and it was helped by the fact that the previous game was outstanding. On the other hand, Resident Evil 6 damaged the brand name and left a bad aftertaste which then held back Resident Evil VII even though the game received a very positive reception.



Signature goes here!

Somehow i suspected who the OP was just by the threads name and nature. Go figure.

It didn't bomb. Maybe it didn't sell as much as Capcom predicted, but they made enough profit off it to justify the change of direction. If they release another third person action RE, it probably will be a semi spin-off in the veins of Revelations 1 and 2.

For an horror triple AAA game, it sold decently. Compare the sales with the recent Evil Within 2. That sold waaay less and i do think it was somewhat within Bethesda's predictions.



TruckOSaurus said:

I have a theory (nothing scientific) that with a franchise as big as Resident Evil, the previous game's quality/reception has a sizable impact on the sales of the next title. Resident Evil had a pretty solid track record prior to RE6 which meant that many gamers (myself included) were buying the new Resident Evil simply game because they liked the series.

That theory would explain why Resident Evil 5 is the highest selling title of the series, the game itself is good and it was helped by the fact that the previous game was outstanding. On the other hand, Resident Evil 6 damaged the brand name and left a bad aftertaste which then held back Resident Evil VII even though the game received a very positive reception.

I believe in that theory. I think the relatively "low" sales of RE7 have a lot to do with franchise fatigue after RE6. I know I was very wary going into 7, after playing through 6. Then I played 7 and loved it.

I imagine sales for 8 will get a healthy bump based on the positive buzz surrounding 7.