By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony Discussion - New PlayStation VR Deals starting at $199.99 (GT Sport + camera) (US only)

RaptorChrist said:

I'm actually thinking of getting this on my way home from work today. I know the sale is for $200, but I'm probably going to spend much more than that, what with games and stuff. I saw on Reddit that it requires HDMI 2.0 cables, and I'm hoping that's something I already have at home, although I do not know for sure.

How badly do I need Move controllers? Assuming that none of them come with the system that's another $100 for 2 of them.

EDIT: Just looked into some of the bundles. There's a Skyrim bundle with everything I need, except I wish it was a different game instead (I already own the game several times over).

I can definitely recommend getting the Skyrim bundle. The Moves aren’t the best controllers but they’re basically essential for some of the coolest games and experiences, although only mandatory for some. You could try to get some used ones instead but I assume those aren’t that cheap either anymore.

If you love Skyrim I’m sure you’ll love the game, regardless if you’ve already played it. It’s an awe inspiring experience to suddenly BE in that world and shit yourself from dragons, spiders and mammoths approaching ;))

Just be sure to turn of teleporting and take it slow....it’s not really a VR beginner’s game. If you start to feel weird, better take a short break...don’t try to push through it.

The camera is definitely essential, so if you don’t own one yet, it doesn’t make sense to get the headset only. 



Around the Network

Thanks guys. Remember that time I said I was impulsive? Well I'm hooking up my PSVR right now. I almost ended up getting the Skyrim bundle, but for now I just got the standalone VR kit along with the PS Camera and RE7 and GTS. Had no idea it came with a demo so that's cool.

Literally sitting with everything on my floor right now, so this may take awhile to set up. So many cords.

EDIT: Initial impressions are pretty good, but it's a bit difficult to get the perfect position for a crisp image.  I haven't gotten to try any real content yet, however, and I'm not playing in a comfortable position yet (still have a lot of things laid out on the floor. I loaded the demo for a few minutes to try an ocean tour. My four year old loved it (even though it says you must be 12 years or older). Does the camera only track the position of the lights on the headset? It seems like if I turn all the way around it loses me, but I'm not sure if my daughter being in the viewing area caused it.

Once I get her off to bed later tonight, I'm going to turn off the lights, plug in my good headset (I'm hoping any brand headset works), put on a clean pair of underpants (or do I even bother) and play RE7.

Updates, updates, updates...

EDIT 2: One more thing. There are Triangle, Circle, Square, and X marks on the underside of the headset. Are those actual buttons or just a design?

Last edited by RaptorChrist - on 23 February 2018

Good deals to promote the VR



REQUIESCAT IN PACE

I Hate REMASTERS

I Hate PLAYSTATION PLUS

To me, it looks like vr flopped, and this is just a desperate attempt to get more consumers to buy this thing.

Sorry for the pessimistic view, but I dont think there's another reason why the price has halved only 16 months after release.



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

RaptorChrist said:

Thanks guys. Remember that time I said I was impulsive? Well I'm hooking up my PSVR right now. I almost ended up getting the Skyrim bundle, but for now I just got the standalone VR kit along with the PS Camera and RE7 and GTS. Had no idea it came with a demo so that's cool.

Literally sitting with everything on my floor right now, so this may take awhile to set up. So many cords.

EDIT: Initial impressions are pretty good, but it's a bit difficult to get the perfect position for a crisp image.  I haven't gotten to try any real content yet, however, and I'm not playing in a comfortable position yet (still have a lot of things laid out on the floor. I loaded the demo for a few minutes to try an ocean tour. My four year old loved it (even though it says you must be 12 years or older). Does the camera only track the position of the lights on the headset? It seems like if I turn all the way around it loses me, but I'm not sure if my daughter being in the viewing area caused it.

Once I get her off to bed later tonight, I'm going to turn off the lights, plug in my good headset (I'm hoping any brand headset works), put on a clean pair of underpants (or do I even bother) and play RE7.

Updates, updates, updates...

EDIT 2: One more thing. There are Triangle, Circle, Square, and X marks on the underside of the headset. Are those actual buttons or just a design?

Great..congratulations. Be sure to download the two demo disks on the PSN store. Lots of great stuff to try out.

For the correct tracking some things are essential. Distance to the camera, calibration of the camera and headset in the PS4 settings, your lighting environment...make sure no lights or reflecting surfaces can be seen by camera. This can greatly impact your tracking. If everything is set up correctly the tracking should be fine even if you turn your head. Of course nothing should be blocking the camera’s view directly.

Also make sure to calibrate your correct eye distance. This can make a world of a difference in 3D perception and comfort!

The position of the headset is crucial for a sharp image. I made the experience that lowering the band down to just above my ears gives the clearest image...everyone is different, so experiment a bit.

I really wouldn’t let your kid try it as its eyes are still developing. At least not longer than very short bursts...I know it’s hard but the headset isn’t made for small heads and the correct eye distance is crucial.

You can easily use the Sony ear plugs coming with the headset. They are great!

Those marks are just a design feature, I assume. I have the first gen and it doesn’t have those though. The only buttons yours should have are on the top of the headset.

Enjoy and make sure to try out the Moss and The Persistence demos. Just try out all of them ;)

Last edited by Errorist76 - on 24 February 2018

Around the Network
flashfire926 said:
To me, it looks like vr flopped, and this is just a desperate attempt to get more consumers to buy this thing.

Sorry for the pessimistic view, but I dont think there's another reason why the price has halved only 16 months after release.

Or it could be the fact that Sony made a new headset that is cheaper to produce, as they ramped up the production. Sales are accelerating as is worldwide VR adaption. There are dozens of new headsets coming out or have come out already. Cheap ones as well, so there is more market pressure. VR is just starting to take off.

Last edited by Errorist76 - on 24 February 2018

RaptorChrist said:

Thanks guys. Remember that time I said I was impulsive? Well I'm hooking up my PSVR right now. I almost ended up getting the Skyrim bundle, but for now I just got the standalone VR kit along with the PS Camera and RE7 and GTS. Had no idea it came with a demo so that's cool.


Btw..On the US store there are some crazy deals happening right now.

 

Personal recommendations:

 

Moss (will release next week)

Dirt Rally VR

Bound

RE7/Skyrim you know already

Rush Of Blood (needs Moves)

Ultrawings

Sprint Vector

Apex Construct

VR Worlds 

Keep Talking and Nobody Explodes

SPARC

Star Trek Bridge Crew

Batman Arkham VR

Eve Valkyrie (try the demo)

Battlezone (demo)

Headmaster (demo)

Shooty Fruity (Moves)

Farpoint (AIM Controller)

Eagle Flight

Battlefront X-Wing Mission ( free DLC if you own Battlefront)

Rec: Room (free)

Statik

 

I’m sure I forgot some

 

Last edited by Errorist76 - on 24 February 2018

RaptorChrist said:
Errorist76 said:

I own most of the really good games and the only games that made me want a Pro were Skyrim and GTS. Both get a substantial boost in resolution and detail with a Pro. Both are still fun on my base PS4, but you can clearly notice the possible improvement. 

Careful not to expect too much from GTS‘s VR mode though. It’s still very limited and requires to extensively play the game without VR in order to earn all the cars and get access to the tracks, so you can use them in VR mode. It’s limited atm, still the most amazing driving experience I ever had in VR. Dirt Rally is freaking great btw, even on base PS4.

Of course both eyes are separated from another in PSVR. It doesn’t make a difference if it’s one larger or two smaller screens. 

I haven’t met one person which wasn’t impressed with my PSVR yet. Be careful not to overdo it at the start though...RE7 is not really beginner‘s stuff, although it does have comfort options....I really don’t like stuff like step turning though, nor teleportation. Just make sure you take it slow first and allow yourself to adapt to it.

Best idea for the start is to get VR worlds and the two demo disks from the PSN. ( lots of great deals atm on PSN for PSVR software) I absolutely recommend checking out the Moss demo. Full game will be out next week!

Oh, so with GTS, you can't play the whole game in VR mode?

I have honestly never even heard of VR Worlds; going to look into it when I get a free moment.

I'm mostly planning on waiting until March 1, but my credit card limit got a boost yesterday and I'm sort of considering getting it this weekend instead. I'm super impulsive so I'm trying to do my research first. If I could find a store where I could go in and try it out that would be ideal, but I haven't seen any in my area. A co-worker mentioned giving Best Buy a try.

Sorry for playing fifty questions, but is the 3D effect as good as a 3DS'?

The 3D on the VR is even better than 3D on the TV itself, since it will encompass all your vision and will be tailored for your POV so very crispy.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

flashfire926 said:
To me, it looks like vr flopped, and this is just a desperate attempt to get more consumers to buy this thing.

Sorry for the pessimistic view, but I dont think there's another reason why the price has halved only 16 months after release.

It must have flopped and for that reason Sony released a second version and gives constant update saying it is selling over their projection.

RaptorChrist said:

Thanks guys. Remember that time I said I was impulsive? Well I'm hooking up my PSVR right now. I almost ended up getting the Skyrim bundle, but for now I just got the standalone VR kit along with the PS Camera and RE7 and GTS. Had no idea it came with a demo so that's cool.

Literally sitting with everything on my floor right now, so this may take awhile to set up. So many cords.

EDIT: Initial impressions are pretty good, but it's a bit difficult to get the perfect position for a crisp image.  I haven't gotten to try any real content yet, however, and I'm not playing in a comfortable position yet (still have a lot of things laid out on the floor. I loaded the demo for a few minutes to try an ocean tour. My four year old loved it (even though it says you must be 12 years or older). Does the camera only track the position of the lights on the headset? It seems like if I turn all the way around it loses me, but I'm not sure if my daughter being in the viewing area caused it.

Once I get her off to bed later tonight, I'm going to turn off the lights, plug in my good headset (I'm hoping any brand headset works), put on a clean pair of underpants (or do I even bother) and play RE7.

Updates, updates, updates...

EDIT 2: One more thing. There are Triangle, Circle, Square, and X marks on the underside of the headset. Are those actual buttons or just a design?

You can try Doom and DC VR versions.

On the crispness you can try 2 another things, you can bring back and forth the visor, the closer usually the better, and you can press the "option" button to recenter the image to your neutral position.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Hadn't posted in a couple days since I got my new set-up. I did the IPD calibration, which made a world of difference. The image is now much more clear. I was worried at first, as my peripheral vision was always blurry, and I thought it was a limitation of the hardware, but everything is better now.

I would say the 3DS does have a much crisper 3D effect, being it that both eyes are looking at the same thing, so there is no risk of things being offset at all. That being said, the VR has much more advanced 3D tech, as depth perception is perfect. In the VR worlds demo, you can find your PS4 controller even with the headset on because it tracks where it is in the room, and I thought it was cool how I was able to perfectly grab the controller when my wife held it in front of me. The fact that when you move your head, the 3D adapts to that is nice (i.e. you can look over things or around things).

RE7 is scary as hell. I've played the game in the past, and only ever got maybe 3 hours in, but damn, holy carp VR makes it so much scarier. Like wtf sneak attack fear boner. I have run into bugs that require me to restart though, and it's something that I usually have to deal with until making it to the next save point. My character's head will just be really high up, as if I'm like 8 feet tall. When walking through doors, I'm literally passing through the wall above the door. Same thing with staircases. It's very odd.

Anyways, looking forward to playing with it some more. It's a fun new toy.

Last edited by RaptorChrist - on 26 February 2018