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Forums - Nintendo - Take-Two on the possibility of more Switch games, impressed with systems growth

KLXVER said:
Miyamotoo said:

Few games dont change nothing, RE4 was GC game and Bully was also on Xbox360. Better ask yourself why Switch have game like Skyrim or Dark Souls, while Wii and Wii U didnt had them.

Because the Switch sold better than the WiiU and the Wii couldn't handle them. The Wii could handle PS2 games.

You are right about Wii, but offcourse that Wii U could handle Skyrim and Dark Souls if PS3/360 handle them, but Wii U didnt got chance to maybe get some of those ports beacuse failed in its 1st year.



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Miyamotoo said:
KLXVER said:

Because the Switch sold better than the WiiU and the Wii couldn't handle them. The Wii could handle PS2 games.

You are right about Wii, but offcourse that Wii U could handle Skyrim and Dark Souls if PS3/360 handle them, but Wii U didnt got chance to maybe get some of those ports beacuse failed in its 1st year.

I just think its about time TakeTwo thinks about how GTAV can help Switch sales instead of just waiting until it hits whatever number they are comfortable with. Its a 5 year old game. How much could they possible think they would lose on a Switch port? The Switch has proven itself a long time ago. Q1 of this year would have been a perfect time for a GTAV port. I dont think many people are clutching for an E3 announcement with a November release at this point. They should stop acting like GTAV is some sort of price Switch owners would be lucky to get and just come out and say if it is or isn't coming.



nemo37 said:
JEMC said:

GTA on Switch? Really?

The next GTA will probably demand a lot from the hardware, if it ever launches this gen, so I don't think they'll consider Switch for it. As for a port of GTA V,  the game launched 5 years ago and Rockstar moved on to make RDR 2. I doubt they care about the game being on Switch or not, and I don't know if Take Two cares either.

As for the three games they've launched, only NBA could be seen as a big one, and they did probably did it because, with EA out the question, they would take all the possible market for themselves... and while last November they said they were pleased with the results, they didn't gave numbers nor talked about future projects.

So, again, one thing is to launch several test games when a platform launches, something that happens a lot with Nintendo machines, but we still have to see what happens next, with games, not words.

Rockstar has multiple internal studios (including some smaller ones that are there for support, porting, and smaller projects) and there are numerous external studios that a port can be outsourced to. We have seen a lot of ports and remakes this generations on all of the systems (many of which involved an external studio handling the porting; while the main studio that made the game in the past was working on another project), so I wouldn't completely dismiss the idea of a GTA 5 port at this point.

I know there are several smaller Rockstar studios but they have to keep GTA Online running while launching new content and, with the recent RDR 2 delay, they'll be helping the main studio to finish it on time. They don't have time to work on anything else.

Miyamotoo said:
JEMC said:

GTA on Switch? Really?

The next GTA will probably demand a lot from the hardware, if it ever launches this gen, so I don't think they'll consider Switch for it. As for a port of GTA V,  the game launched 5 years ago and Rockstar moved on to make RDR 2. I doubt they care about the game being on Switch or not, and I don't know if Take Two cares either.

As for the three games they've launched, only NBA could be seen as a big one, and they did probably did it because, with EA out the question, they would take all the possible market for themselves... and while last November they said they were pleased with the results, they didn't gave numbers nor talked about future projects.

So, again, one thing is to launch several test games when a platform launches, something that happens a lot with Nintendo machines, but we still have to see what happens next, with games, not words.

They just released La Noire Remaster on Switch, game thats older than GTAV. GTAV sold 15m in 2017. full handheld GTAV totaly makes sense, it would esaily sold at least 3m+ on Switch also.

In any case we had some solid/believable rumors that GTAV is coming on Switch, most likely this year, who knows maybe we will have GTA V announcement at next Direct or at E3. :)

LA Noire didn't sell great when it launched, so it was a good candidate for a current gen port, and since they were developing the PS4/X1 version, adding one for Switch was reasonable.

You're talking now about a new project to port the game only to Switch, and while I'm sure it would sell well, we've seen lots of times how devs stop developing games from a certain franchise because it doesn't sell well enough. And that's the crucial part, how much would it need to sell for Rockstar/Take Two considering the port when they could be using those resources to help develop RDR 2? 



Please excuse my bad English.

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KLXVER said:
Miyamotoo said:

You are right about Wii, but offcourse that Wii U could handle Skyrim and Dark Souls if PS3/360 handle them, but Wii U didnt got chance to maybe get some of those ports beacuse failed in its 1st year.

I just think its about time TakeTwo thinks about how GTAV can help Switch sales instead of just waiting until it hits whatever number they are comfortable with. Its a 5 year old game. How much could they possible think they would lose on a Switch port? The Switch has proven itself a long time ago. Q1 of this year would have been a perfect time for a GTAV port. I dont think many people are clutching for an E3 announcement with a November release at this point. They should stop acting like GTAV is some sort of price Switch owners would be lucky to get and just come out and say if it is or isn't coming.

Switch proved itself few months ago, but porting games need time, especially when you have huge game like GTA5.

For the record, guy that hinted GTAV for Switch (Vern, same guy that said La Noire is coming to Switch even before LA Noire remaster is announced at all), in September hinted GTAV for Switch.

http://www.nintendolife.com/news/2017/09/rumour_source_who_leaked_l_a_noire_switch_port_drops_hint_that_grand_theft_auto_v_is_next

 

 

JEMC said:
Miyamotoo said:

They just released La Noire Remaster on Switch, game thats older than GTAV. GTAV sold 15m in 2017. full handheld GTAV totaly makes sense, it would esaily sold at least 3m+ on Switch also.

In any case we had some solid/believable rumors that GTAV is coming on Switch, most likely this year, who knows maybe we will have GTA V announcement at next Direct or at E3. :)

LA Noire didn't sell great when it launched, so it was a good candidate for a current gen port, and since they were developing the PS4/X1 version, adding one for Switch was reasonable.

You're talking now about a new project to port the game only to Switch, and while I'm sure it would sell well, we've seen lots of times how devs stop developing games from a certain franchise because it doesn't sell well enough. And that's the crucial part, how much would it need to sell for Rockstar/Take Two considering the port when they could be using those resources to help develop RDR 2? 

But GTA V sold great on PS3/360 and they still ported to PS4/XB1, because they knew they will have even better sales. They also know they will easily sell at least few milions on Switch also, so we talking about clear profit.

Porting game don't have anything with development of new game, if pay attention on current ports you will see that most ports are done buy teams or companies outside house from 3rd party companies.For instance, Doom and Rocket League were developed by Panic Button.



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Miyamotoo said:
JEMC said:

LA Noire didn't sell great when it launched, so it was a good candidate for a current gen port, and since they were developing the PS4/X1 version, adding one for Switch was reasonable.

You're talking now about a new project to port the game only to Switch, and while I'm sure it would sell well, we've seen lots of times how devs stop developing games from a certain franchise because it doesn't sell well enough. And that's the crucial part, how much would it need to sell for Rockstar/Take Two considering the port when they could be using those resources to help develop RDR 2? 

But GTA V sold great on PS3/360 and they still ported to PS4/XB1, because they knew they will have even better sales. They also know they will easily sell at least few milions on Switch also, so we talking about clear profit.

Porting game don't have anything with development of new game, if pay attention on current ports you will see that most ports are done buy teams or companies outside house from 3rd party companies.For instance, Doom and Rocket League were developed by Panic Button.

GTA V was ported to PS4/X1 because the game was launched at the end of life of the previous consoles and, with no backwards compatibility, they knew that most PS360 would double dip on it. Plus the extra power of the new consoles would allow them to make the game they trully want.

With Switch, they would have to develop a "worse" game. Yes, it would be portable, but not better. Also, while they would (most likely) win money with the port, they'll win more money launching RDR 2, so all their efforts will most likely be focused on that.

Finally, while some publishers are fine hiring other studios to port their games, others prefer to keep it all in-house, so just because others do it, it doesn't mean that Take Two/Rockstar would want to do it.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Take-Two put out L.A. Noire and the sports games to test the waters. If those games sell enough, then Switch will get GTA V. Otherwise it won't.

Don't think GTA VI will come to Switch unless they put out V first and it explodes on Switch (like 20m+). Most likely the Switch will get GTA V, but nothing later than that.



With over 90M in sales - with 15M done last year alone, despite being on the market for several years - and still going strong, i don't see why a port can't be successful on Switch.




JEMC said:
Miyamotoo said:

But GTA V sold great on PS3/360 and they still ported to PS4/XB1, because they knew they will have even better sales. They also know they will easily sell at least few milions on Switch also, so we talking about clear profit.

Porting game don't have anything with development of new game, if pay attention on current ports you will see that most ports are done buy teams or companies outside house from 3rd party companies.For instance, Doom and Rocket League were developed by Panic Button.

GTA V was ported to PS4/X1 because the game was launched at the end of life of the previous consoles and, with no backwards compatibility, they knew that most PS360 would double dip on it. Plus the extra power of the new consoles would allow them to make the game they trully want.

With Switch, they would have to develop a "worse" game.

Yes, it would be portable, but not better. Also, while they would (most likely) win money with the port, they'll win more money launching RDR 2, so all their efforts will most likely be focused on that. Finally, while some publishers are fine hiring other studios to port their games, others prefer to keep it all in-house, so just because others do it, it doesn't mean that Take Two/Rockstar would want to do it.

But that doesn't change nothing, why we have so many ports/remasters this gen!? Simply beacuse they are easy money, they are selling and investment is a low.

But evry multiplatform party Switch game is worse compared to PS4/XB1 versions of games (Minecraft, Doom, Skyrim, NBA, Fifa, La Noire, NBA 2K, Rocket League, Darks Souls, RE...are all "worse" games compared to PS4/XB1 version of games), that dont changes nothing.

Rockstar have more teams not just one and they are working always at several projects at once, and like I wrote porting game and deveolping brand new game are totally different things. So they could easily work on GTAV port and RDR2 in same time, same like they were working on LA Noire port and RDR2 in same time, and offcourse that in any case they curently dont work only on RDR2.

Last edited by Miyamotoo - on 09 February 2018

JEMC said:

In summary

  • Slatoff: We're really impressed with Switch.
  • Journalist: Does that mean that you'll launch more games on the platform?
  • Slatoff: *whistles*

 

We heard those kinds of comments with Wii and even WiiU (at first), and it meant nothing. Actions speak louder than words, Mr. Slatoff.

Take 2 released 41 games on Wii.



I describe myself as a little dose of toxic masculinity.