Miyamotoo said:
But GTA V sold great on PS3/360 and they still ported to PS4/XB1, because they knew they will have even better sales. They also know they will easily sell at least few milions on Switch also, so we talking about clear profit. Porting game don't have anything with development of new game, if pay attention on current ports you will see that most ports are done buy teams or companies outside house from 3rd party companies.For instance, Doom and Rocket League were developed by Panic Button. |
GTA V was ported to PS4/X1 because the game was launched at the end of life of the previous consoles and, with no backwards compatibility, they knew that most PS360 would double dip on it. Plus the extra power of the new consoles would allow them to make the game they trully want.
With Switch, they would have to develop a "worse" game. Yes, it would be portable, but not better. Also, while they would (most likely) win money with the port, they'll win more money launching RDR 2, so all their efforts will most likely be focused on that.
Finally, while some publishers are fine hiring other studios to port their games, others prefer to keep it all in-house, so just because others do it, it doesn't mean that Take Two/Rockstar would want to do it.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







