One spends the weekend away from the site, and comes back only to find "homework". Okay:
@Jumpin: I don't know if I didn't express myself properly or what, but in any case I said that Wii didn't had support, only that it didn't have the same (or at least similar) support than other platforms despite the claims of pride and support from publishers.
Now, you may think that the support that platform got was good enough, but I think otherwise and some of the games you listed, as well as some of those who omited, reafirms my impression. All those sport games from EA, where most were PS2 ports with basic motion controls on it, for example. You remember how the last ones were simply reskins with the year change and players template updated? There was nothing great about that support. And also surprising that you listed two CoD games, of which one was good enough but WaW had some of the worst controls I've ever suffered, but left Modern Warfare out. Why was that? Maybe because it landed on Wii only two years later? Yeah, that's a good example of treating a platform with the same commitment like the other.
But whatever, it's obvious that we just have a different opinion on the matter, and we won't go anywhere.
@Miyamotoo: Let's see how I can make you understand why I think the way I do.
Well, first of all LA Noire had no impact on the RDR 2 delay because not only was the port was in development likely for a year if not more, probably even from before Switch launched, and the RDR 2 delays have been recent, but also because Rockstar hasn't been involved in the LA Noire remake. Also you're only looking at the present with the port, because if the port does well, Rockstar/Take Two could have another franchise to build into, resulting in more games and a lot more profits in the future... or well, huge losses if the next game(s) fail, but at least the chance of having a new franchise is/was there.
Now, as to why I think GTA V for Switch is not in development.
If we look at all the GTA games and ports, we see that all of them have been developed in-house. Rockstar has never left their "baby" to a studio not under their direct control. Because of that, I highly doubt that they would change their minds now and let someone else make a Switch port.
Then comes the question of when could they start the port. Before launch, Switch success wasn't guaranteed and there were many publishers that, after what happened with Wii U, took a wait-and-see approach. Even in Japan, where the machine was more likely to succeed, we saw studios like Capcom or S-E being cautious about the platform, and even Bandai Namco decided to port Xenoverse 2 instead of making a version of Fighter Z. If that happened with Japanese publishers, imagine what happened here, were only Ubisoft (in part) and Bethesda (to everybody's surprise) made some real investment in the platform. Because of that, I don't think a Switch port of GTA V was in development before the console launched and, if the project of such port exists, it was only done after Take Two saw the sales of their games and the similar ones from other publishers.
With that said, and using the not always reliable Wikipedia, it's a matter of taking a look at what Rockstar studios could do it. Rockstar has 10 studios, but only 6 are actually involved in game development. Of those, North and San Diego worked on the previous RDR game, so it's a safe bet that they're working on it again.
Next we have Rockstar London, New England, Leeds and Toronto, all of them usually involved in support tasks for the other studios and that haven't had a project of their own in a very long time.
Looking at that, and taking into consideration that RDR 2 was already delayed a first time last year, and that the second delay seems to indicate that development is hard, I honestly belief that those 4 studios are doing their usual role of support, and not working on other projects.
All of that together is why I don't think a Switch port of GTA V is in the works.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.