KLXVER said:
I just think its about time TakeTwo thinks about how GTAV can help Switch sales instead of just waiting until it hits whatever number they are comfortable with. Its a 5 year old game. How much could they possible think they would lose on a Switch port? The Switch has proven itself a long time ago. Q1 of this year would have been a perfect time for a GTAV port. I dont think many people are clutching for an E3 announcement with a November release at this point. They should stop acting like GTAV is some sort of price Switch owners would be lucky to get and just come out and say if it is or isn't coming. |
Switch proved itself few months ago, but porting games need time, especially when you have huge game like GTA5.
For the record, guy that hinted GTAV for Switch (Vern, same guy that said La Noire is coming to Switch even before LA Noire remaster is announced at all), in September hinted GTAV for Switch.
JEMC said:
LA Noire didn't sell great when it launched, so it was a good candidate for a current gen port, and since they were developing the PS4/X1 version, adding one for Switch was reasonable. You're talking now about a new project to port the game only to Switch, and while I'm sure it would sell well, we've seen lots of times how devs stop developing games from a certain franchise because it doesn't sell well enough. And that's the crucial part, how much would it need to sell for Rockstar/Take Two considering the port when they could be using those resources to help develop RDR 2? |
But GTA V sold great on PS3/360 and they still ported to PS4/XB1, because they knew they will have even better sales. They also know they will easily sell at least few milions on Switch also, so we talking about clear profit.
Porting game don't have anything with development of new game, if pay attention on current ports you will see that most ports are done buy teams or companies outside house from 3rd party companies.For instance, Doom and Rocket League were developed by Panic Button.







