EricHiggin on 21 January 2018
After XB trying to force consumers to pay $100 more XB1 with Kinect, and having PS offer just the console for $100 less, with the camera being a separate option to purchase, led to XB paying for it dearly. XB1S and XB1X have not only steered clear of Kinect and VR, but have made sure that anything that is added to the console is tried and true and comes at no extra price. They added 4k BD, yet they kept the cost of the XB1S the same if not less than the PS4. The XB Elite controller, not bundled standard, is a completely separate purchase because of this.
PS understands this, and has experienced it themselves with PS3. Putting too much hardware into one package and expecting consumers to pay for it, just doesn't work unless it's heavily subsidized and matches or beats the competitors price. By offering consumers the choice, it allows for more customers overall in the long term. PS5 won't be much different than PS4 in terms of what you get in the base package, other than potentially having some of the VR hardware built in, maybe. They will again offer you as much performance as possible, for a reasonable and affordable price.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.