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Forums - Sales - Global software, week ending 18th Nov

Lonely_Dolphin said:
Not looking good for AAA 3rd party support on Switch! L.A. Noire Switch not even in the Top 30 for it's debut, Doom Switch already dropping, and Skyrim, the only AAA 3rd party I felt had a chance at a million, probably wont get there with that opening. I think it's safe to say Resident Evil wont do much either. We can only hope developer expectations were in check.

I wouldn't say that since those games are old re-releases. Skyrim was ported to basically everything. Doom was released a year ago. L.A. Noire is also pretty old. I would expect the same for RE.

Now, if games released in the same timeframe than the X1/PS4 version sell way less, than that could be a problem. I don't think it will affect the sales of the Switch, since they seem to depend mostly on Ninty's 1st party titles.



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GTS is actually holding well on VGC with almost 100k added for the week. Praying for very stable legs.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Barkley said:
I hope that with the Switch release we enter a new era of pokemon, where minor dlc isn't sold at a $40 pricetag to people who already own the game. If it was anyone but pokemon there'd be an uproar. Ultra should have been sold as a $10 DLC pack to owners of sun/moon. But it's making them money and no one seems to care so I guess it'll carry on. xD

Hopefully it doesn't continue with Switch though because the games will be $60 on there.

Other companies would probably be pitched to the fork as anti-consumer and greedy.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

torok said:
Lonely_Dolphin said:
Not looking good for AAA 3rd party support on Switch! L.A. Noire Switch not even in the Top 30 for it's debut, Doom Switch already dropping, and Skyrim, the only AAA 3rd party I felt had a chance at a million, probably wont get there with that opening. I think it's safe to say Resident Evil wont do much either. We can only hope developer expectations were in check.

I wouldn't say that since those games are old re-releases. Skyrim was ported to basically everything. Doom was released a year ago. L.A. Noire is also pretty old. I would expect the same for RE.

Now, if games released in the same timeframe than the X1/PS4 version sell way less, than that could be a problem. I don't think it will affect the sales of the Switch, since they seem to depend mostly on Ninty's 1st party titles.

In order to get to the point of 3rd party parity between Switch and PS4/XB1, these testing the waters games have to meet their expectations. If they don't, then they're probably done, just like what happened on Wii U. Course I don't know what their expectations are exactly, but Zombi U sold a modest 500k or so on Wii U, yet that wasn't good enough for Ubisoft. Now we're on Switch, an actually successfully system, so I would think expectations are gonna be higher.

DonFerrari said:
Barkley said:
I hope that with the Switch release we enter a new era of pokemon, where minor dlc isn't sold at a $40 pricetag to people who already own the game. If it was anyone but pokemon there'd be an uproar. Ultra should have been sold as a $10 DLC pack to owners of sun/moon. But it's making them money and no one seems to care so I guess it'll carry on. xD

Hopefully it doesn't continue with Switch though because the games will be $60 on there.

Other companies would probably be pitched to the fork as anti-consumer and greedy.

Nah they wouldn't be because they already aren't. Paid online, season passes, loot boxes, etc., have become the norm with time. Though I think Pokemon got away with it from the get go, probably thanks to the novelty and being the first to do this sort of thing. I don't remember hearing "ugh I gotta pay full price again just to have Pikachu as my starter?" rather than "Ah cool I can have Pikachu as my starter just like Ash in the cartoon!" But I was a kid at the time so what do I know!



Lonely_Dolphin said:
torok said:

I wouldn't say that since those games are old re-releases. Skyrim was ported to basically everything. Doom was released a year ago. L.A. Noire is also pretty old. I would expect the same for RE.

Now, if games released in the same timeframe than the X1/PS4 version sell way less, than that could be a problem. I don't think it will affect the sales of the Switch, since they seem to depend mostly on Ninty's 1st party titles.

In order to get to the point of 3rd party parity between Switch and PS4/XB1, these testing the waters games have to meet their expectations. If they don't, then they're probably done, just like what happened on Wii U. Course I don't know what their expectations are exactly, but Zombi U sold a modest 500k or so on Wii U, yet that wasn't good enough for Ubisoft. Now we're on Switch, an actually successfully system, so I would think expectations are gonna be higher.

The difference is that ZombiU was a new game built for Wii U, while the likes of Doom and Skyrim are ports. It costs less to port an existing game than it does to build a new one, so if, theoretically, Skyrim/Doom sell about the same as ZombiU, they would make more money.



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Lonely_Dolphin said:

In order to get to the point of 3rd party parity between Switch and PS4/XB1, these testing the waters games have to meet their expectations. If they don't, then they're probably done, just like what happened on Wii U. Course I don't know what their expectations are exactly, but Zombi U sold a modest 500k or so on Wii U, yet that wasn't good enough for Ubisoft. Now we're on Switch, an actually successfully system, so I would think expectations are gonna be higher.

I agree, they are testing the waters. Unfortunately, it's hard for us to predict what are their expectations. Since these are just ports, it doesn't have to sell that much to make a profit. But they will probably compare sales of late ports like Skyrim between Switch and PS4/X1. It has to, at least, be close to the X1 version to be considered for future support.

Skyrim (per VGC) had a first week of 150K, that's a bit less than half the X1 version (350K, 1.6M LT) and 1/4 the PS4 one (590K, 2.7M LT). If it has some legs, it could do 1M and that would be a good result. Doom was also consistent with these ratios, for the first week: 80K on Switch, 205K on X1, 455K on PS4. It's not bad, considering that it was a late port on Switch. But those are also far from stellar numbers, we will have to wait and see.



Lonely_Dolphin said:
torok said:

I wouldn't say that since those games are old re-releases. Skyrim was ported to basically everything. Doom was released a year ago. L.A. Noire is also pretty old. I would expect the same for RE.

Now, if games released in the same timeframe than the X1/PS4 version sell way less, than that could be a problem. I don't think it will affect the sales of the Switch, since they seem to depend mostly on Ninty's 1st party titles.

In order to get to the point of 3rd party parity between Switch and PS4/XB1, these testing the waters games have to meet their expectations. If they don't, then they're probably done, just like what happened on Wii U. Course I don't know what their expectations are exactly, but Zombi U sold a modest 500k or so on Wii U, yet that wasn't good enough for Ubisoft. Now we're on Switch, an actually successfully system, so I would think expectations are gonna be higher.

DonFerrari said:

Other companies would probably be pitched to the fork as anti-consumer and greedy.

Nah they wouldn't be because they already aren't. Paid online, season passes, loot boxes, etc., have become the norm with time. Though I think Pokemon got away with it from the get go, probably thanks to the novelty and being the first to do this sort of thing. I don't remember hearing "ugh I gotta pay full price again just to have Pikachu as my starter?" rather than "Ah cool I can have Pikachu as my starter just like Ash in the cartoon!" But I was a kid at the time so what do I know!

They aren't? EA is voted almost every year as the worst company in the world.

We have people all the time complaining about Capcom making re-releases of SF with different names to incorporate the DLCs in a new package (while still allowing you to just buy the DLC).

We have day in and day out complain about mtx, lootbox, etc..

We have had some cases of Nintendo games doing this (like you put pokemon, but also Fire Emblem) and Nintendo fans excused it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Lonely_Dolphin said:
Not looking good for AAA 3rd party support on Switch! L.A. Noire Switch not even in the Top 30 for it's debut, Doom Switch already dropping, and Skyrim, the only AAA 3rd party I felt had a chance at a million, probably wont get there with that opening. I think it's safe to say Resident Evil wont do much either. We can only hope developer expectations were in check.

I think it's safe to say that, because Nintendo gamers have already had a chance to play Revelations on twice already.  In fact, Revelations sold better on 3DS than on any console period.  Revelations 2 skipped all Nintendo systems, but wasn't exactly well received on any of the consoles it did release on if I recall.

  Resident Evil: Revelations Capcom N/A N/A N/A 0.89m 07th Feb 12 N/A
2 Resident Evil: Revelations Capcom N/A N/A N/A 0.76m 21st May 13 N/A
3 Resident Evil: Revelations 2 Capcom N/A N/A N/A 0.57m 24th Feb 15 N/A
4 Resident Evil: Revelations 2 Capcom N/A N/A N/A 0.30m 24th Feb 15 N/A
5 Resident Evil: Revelations Capcom N/A N/A N/A 0.26m 21st May 13 N/A
6 Resident Evil: Revelations Capcom N/A N/A N/A 0.22m 21st May 13 N/A
7 Resident Evil: Revelations 2 Capcom N/A N/A N/A 0.13m 18th Aug 15 N/A
8 Resident Evil: Revelations 2 Capcom N/A N/A N/A 0.12m 20th Mar 15 N/A
9 Resident Evil: Revelations 2 Capcom N/A N/A N/A 0.09m 25th Feb 15 N/A
10 Resident Evil: Revelations Capcom N/A N/A N/A 0.08m 29th Aug 17 N/A
11 Resident Evil: Revelations Capcom N/A N/A N/A 0.04m 21st May 13 N/A
12 Resident Evil: Revelations Capcom N/A N/A N/A 0.01m 29th Aug 17 N/A

 



curl-6 said:
Lonely_Dolphin said:

In order to get to the point of 3rd party parity between Switch and PS4/XB1, these testing the waters games have to meet their expectations. If they don't, then they're probably done, just like what happened on Wii U. Course I don't know what their expectations are exactly, but Zombi U sold a modest 500k or so on Wii U, yet that wasn't good enough for Ubisoft. Now we're on Switch, an actually successfully system, so I would think expectations are gonna be higher.

The difference is that ZombiU was a new game built for Wii U, while the likes of Doom and Skyrim are ports. It costs less to port an existing game than it does to build a new one, so if, theoretically, Skyrim/Doom sell about the same as ZombiU, they would make more money.

torok said:
Lonely_Dolphin said:

In order to get to the point of 3rd party parity between Switch and PS4/XB1, these testing the waters games have to meet their expectations. If they don't, then they're probably done, just like what happened on Wii U. Course I don't know what their expectations are exactly, but Zombi U sold a modest 500k or so on Wii U, yet that wasn't good enough for Ubisoft. Now we're on Switch, an actually successfully system, so I would think expectations are gonna be higher.

I agree, they are testing the waters. Unfortunately, it's hard for us to predict what are their expectations. Since these are just ports, it doesn't have to sell that much to make a profit. But they will probably compare sales of late ports like Skyrim between Switch and PS4/X1. It has to, at least, be close to the X1 version to be considered for future support.

Skyrim (per VGC) had a first week of 150K, that's a bit less than half the X1 version (350K, 1.6M LT) and 1/4 the PS4 one (590K, 2.7M LT). If it has some legs, it could do 1M and that would be a good result. Doom was also consistent with these ratios, for the first week: 80K on Switch, 205K on X1, 455K on PS4. It's not bad, considering that it was a late port on Switch. But those are also far from stellar numbers, we will have to wait and see.

Didn't think it needed to be said but Zombi U is only one of many examples, just happened to be the one I could think of off the top of my head. I could have named Call of Duty, Assassin's Creed, or Fifa instead but the point is the same either way.

But yes Torok you're right, as mentioned earlier if the Switch versions can get close to the X1 versions that should be good enough, but as you said we'll just have to wait and see if these games have the legs to do that.

DonFerrari said:
Lonely_Dolphin said:

In order to get to the point of 3rd party parity between Switch and PS4/XB1, these testing the waters games have to meet their expectations. If they don't, then they're probably done, just like what happened on Wii U. Course I don't know what their expectations are exactly, but Zombi U sold a modest 500k or so on Wii U, yet that wasn't good enough for Ubisoft. Now we're on Switch, an actually successfully system, so I would think expectations are gonna be higher.

Nah they wouldn't be because they already aren't. Paid online, season passes, loot boxes, etc., have become the norm with time. Though I think Pokemon got away with it from the get go, probably thanks to the novelty and being the first to do this sort of thing. I don't remember hearing "ugh I gotta pay full price again just to have Pikachu as my starter?" rather than "Ah cool I can have Pikachu as my starter just like Ash in the cartoon!" But I was a kid at the time so what do I know!

They aren't? EA is voted almost every year as the worst company in the world.

We have people all the time complaining about Capcom making re-releases of SF with different names to incorporate the DLCs in a new package (while still allowing you to just buy the DLC).

We have day in and day out complain about mtx, lootbox, etc..

We have had some cases of Nintendo games doing this (like you put pokemon, but also Fire Emblem) and Nintendo fans excused it.

They aren't, hence why the aforementioned anti-consumer practices still remain and still make money. Voting/complaining with your wallet is the only way to not excuse it, but people, not just Nintendo fans, haven't done that.



Lonely_Dolphin said:
curl-6 said:

The difference is that ZombiU was a new game built for Wii U, while the likes of Doom and Skyrim are ports. It costs less to port an existing game than it does to build a new one, so if, theoretically, Skyrim/Doom sell about the same as ZombiU, they would make more money.

torok said:

I agree, they are testing the waters. Unfortunately, it's hard for us to predict what are their expectations. Since these are just ports, it doesn't have to sell that much to make a profit. But they will probably compare sales of late ports like Skyrim between Switch and PS4/X1. It has to, at least, be close to the X1 version to be considered for future support.

Skyrim (per VGC) had a first week of 150K, that's a bit less than half the X1 version (350K, 1.6M LT) and 1/4 the PS4 one (590K, 2.7M LT). If it has some legs, it could do 1M and that would be a good result. Doom was also consistent with these ratios, for the first week: 80K on Switch, 205K on X1, 455K on PS4. It's not bad, considering that it was a late port on Switch. But those are also far from stellar numbers, we will have to wait and see.

Didn't think it needed to be said but Zombi U is only one of many examples, just happened to be the one I could think of off the top of my head. I could have named Call of Duty, Assassin's Creed, or Fifa instead but the point is the same either way.

But yes Torok you're right, as mentioned earlier if the Switch versions can get close to the X1 versions that should be good enough, but as you said we'll just have to wait and see if these games have the legs to do that.

DonFerrari said:

They aren't? EA is voted almost every year as the worst company in the world.

We have people all the time complaining about Capcom making re-releases of SF with different names to incorporate the DLCs in a new package (while still allowing you to just buy the DLC).

We have day in and day out complain about mtx, lootbox, etc..

We have had some cases of Nintendo games doing this (like you put pokemon, but also Fire Emblem) and Nintendo fans excused it.

They aren't, hence why the aforementioned anti-consumer practices still remain and still make money. Voting/complaining with your wallet is the only way to not excuse it, but people, not just Nintendo fans, haven't done that.

Picking pitch fork and boycotting aren't the same thing... still BF had a very big boycott because of the excessive lootboxes... also I'm talking about the pitch forking in VGC not WW where we can't really measure.

There is also a difference between not complaining and defending



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."