Lonely_Dolphin said:
In order to get to the point of 3rd party parity between Switch and PS4/XB1, these testing the waters games have to meet their expectations. If they don't, then they're probably done, just like what happened on Wii U. Course I don't know what their expectations are exactly, but Zombi U sold a modest 500k or so on Wii U, yet that wasn't good enough for Ubisoft. Now we're on Switch, an actually successfully system, so I would think expectations are gonna be higher.
Nah they wouldn't be because they already aren't. Paid online, season passes, loot boxes, etc., have become the norm with time. Though I think Pokemon got away with it from the get go, probably thanks to the novelty and being the first to do this sort of thing. I don't remember hearing "ugh I gotta pay full price again just to have Pikachu as my starter?" rather than "Ah cool I can have Pikachu as my starter just like Ash in the cartoon!" But I was a kid at the time so what do I know! |
They aren't? EA is voted almost every year as the worst company in the world.
We have people all the time complaining about Capcom making re-releases of SF with different names to incorporate the DLCs in a new package (while still allowing you to just buy the DLC).
We have day in and day out complain about mtx, lootbox, etc..
We have had some cases of Nintendo games doing this (like you put pokemon, but also Fire Emblem) and Nintendo fans excused it.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







