By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Lonely_Dolphin said:

In order to get to the point of 3rd party parity between Switch and PS4/XB1, these testing the waters games have to meet their expectations. If they don't, then they're probably done, just like what happened on Wii U. Course I don't know what their expectations are exactly, but Zombi U sold a modest 500k or so on Wii U, yet that wasn't good enough for Ubisoft. Now we're on Switch, an actually successfully system, so I would think expectations are gonna be higher.

I agree, they are testing the waters. Unfortunately, it's hard for us to predict what are their expectations. Since these are just ports, it doesn't have to sell that much to make a profit. But they will probably compare sales of late ports like Skyrim between Switch and PS4/X1. It has to, at least, be close to the X1 version to be considered for future support.

Skyrim (per VGC) had a first week of 150K, that's a bit less than half the X1 version (350K, 1.6M LT) and 1/4 the PS4 one (590K, 2.7M LT). If it has some legs, it could do 1M and that would be a good result. Doom was also consistent with these ratios, for the first week: 80K on Switch, 205K on X1, 455K on PS4. It's not bad, considering that it was a late port on Switch. But those are also far from stellar numbers, we will have to wait and see.